A God's Apocalyptic Entertainment
Chapter .3
Spoiler Alert - all the Skills ahead will give spoilers to the skills acquired within the first volume of the novel. If you do read ahead it may give away what will happen in the story.
This is just here for a reminder on what skills have appeared in the novel and its description.
(Translate (Passive): Beginner pack gift skill, once used will allow user to understand ever language know on earth. Will become fluent in all earth languages.)
(Analyze (Passive): Beginner pack gift skill, once used will allow user to read, other user and enemy status. If level not high enough, or out matched in power, results may vary. Activated through the eyes.)
(Infection (Innate) LV(Special Conditions) - User is infected with a virus that promotes growth and strength depending on the strain of the virus. Can infect others with virus strain. ??? . ??? .)(Special effect in progress – In the process of turning into an infected.Expels body waste products and evolving body.)
(Cold Rage (Passive): Lv (3 – 10) – Some people lose their minds with rage, but not you. Your rage cools your head and increases your concentration. 30% Increase in INT)
(Imprinted (Passive) - You have been imprinted upon by an infected (Ruler Class Strain), an intangible force has bound you together. Kin function unlocked. Shares EXP per kill, from each user. Emotional connection established. Skill sharing (Partial) Established.)
(Exp Share (Passive) - All exp gained by user will be shared 50/50 with kin)
(Emotional Connection (Passive) - Emotions will be shared slightly between user and kin, with increase in imprint level later on, more emotions will be shared.)
(Skill sharing (Partial)(Passive) - Will Partially affect the Kin of user and share skill effects.)
(Ruler (Sharing) LV(1 Fixed) - Ability to influence the movements and thoughts of one's species. Ability level decides the amount of control given, other factors such as user level, species deviant and difference in power levels affect control given.)
(Infection Resistance (Sharing) LV(1 Fixed) - User is bound to kin that is Infected. Strain type affects user, and boosts resistance to infection Strain. Effect - resistance to lower grade infection strain 80 %.)
(Hyper Growth (Shared) LV(Fixed) - Gives the Ability for user's body to grow rapidly in stats and physical growth. Factors such as nutritional intake, speeds up growth of body depending on rarity and variance of nutrients.)
(Regeneration (Shared) LV(1 Fixed) – Overtime your body will naturally heal itself. As long as enough time is given, nothing can kill you. Increase in level speeds up regeneration speed.)
(Ruler (Innate) LV(1 - 10) - Ability to influence the movements and thoughts of one's species. Ability level decides the amount of control given, other factors such as user level, species deviant and difference in power levels affect control given.)
(Hyper Growth (Innate) LV(Special Conditions) - Gives the Ability for user's body to grow rapidly in stats and physical growth. Factors such as nutritional intake, speeds up growth of body depending on rarity and variance of nutrients.)
(Regeneration (Innate) LV(1 – 10) – Overtime your body will naturally heal itself. As long as enough time is given, nothing can kill you. Increase in level speeds up regeneration speed.)
(Imprint (Innate) LV(1 - 10)- Imprints on the first blood drank. Creates an intangible force that binds user and kin.Shares EXP per kill from each user. Emotional connection established. Skill sharing
(Partial) Established.Unlocks evolution system function, kin function. As level increases, the binding force between user and kin will grow, increasing additional effects of imprint.)
(Infection (Innate) LV(Special Conditions) - User is infected with a virus that promotes growth and strength depending on the strain of the virus. Virus strain cannot be upgraded and is innate to each infected. Special circumstances can change this.)
(Exp Share LV(Passive) - All exp gained by user will be shared 50/50 with kin)
(Emotional Connection LV(Passive) - Emotions will be shared slightly between user and kin, with increase in imprint level later on, more emotions will be shared.)
(Cold Rage (Shared): Lv (3 Fixed) – Some people lose their minds with rage, but not you. Your rage cools your head and increases your concentration. 15% Increase in INT)
(Ice (Active) – Lv (1 - 10) – Once learned host will be bound by intangible forces to a specific plain of existence, giving the user the ability to connect to pain of existence. Depending on level of skill connection strength varies. Requirement: 15 INT, 20 SPR)
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