A blue box appeared in front of me as a slight ring went off.

(Accessing Shop)

(User level 7 Identified)

(Restricting gear level to level 10)

Restricted to level 10?

After these messages and as I was thinking, a long list finally appeared in front of me.

(Weapons)

(Wooden staff (Grey)) – 0 EP

(Normal Sword (White)) – 20 EP

(Sharp Sword (White)) – 50 EP

(Swift Blade (Green)) - 150 EP

(Gear)

(Beginner clothes (Grey)) – 0 EP

(Running boots (Grey)) – 20 EP

(Strength gloves (Grey)) – 20 EP

(Padded Vest (Grey)) – 50 EP

(Padded Jeans (Grey)) – 50 EP

(Thick Vest (White)) – 100 EP

(Thick Pants (White)) – 100 EP

(Studded Boots (White)) – 100 EP

(Studded Gloves (White)) – 100 EP

(Combat Dress (White)) – 200 EP

(Combat Vest (White)) – 200 EP

(Combat Pants (White)) – 200 EP

(Combat Boots (White)) – 200 EP

(Combat Gloves (White)) – 200 EP

(Enhanced Combat Dress (Green)) – 300 EP

(Enhanced Combat Vest (Green)) – 300 EP

(Enhanced Combat Pants (Green)) – 300 EP

(Enhanced Combat Boots (Green)) – 300 EP

(Enhanced Combat Gloves (Green)) – 300 EP

MY eyes went dizzy for a second before focusing on the list. This is all the gear I can get before level 10?

That's one short list!

And looking at the prices I was also surprised, I was guessing that the EP at the end of the gear meant how many entertainment points it cost to buy. The combat gear alone would take a very long time to get, if I was just relying on those points.

It would be a lot easier and probably less time consuming to kill zombies that would drop such gear, is it supposed to deter people from buying the gear?

I thought back to the amount of gear I had seen on Jonathan and his crew of people and realized how many points they would have had to spend to get all their gear. They must have killed normal zombies and gotten gear from there, these prices were too high.

Looking at the list I realized that it would be pretty stupid to actually get gear from here, or more to the point, pay for it. If I was to do such a thing it would be like throwing my hard earned entertainment points away.

Looking at this gear, I could instead find out what piece of gear I could go looking for. Looking at the list I hadn't seen the storage ring or Empress Necklace, this meant that it would be available to buy later at a higher level? Or possibly it's a special gear?

I wish this god at least put some thought into how this shit worked.

Looking down the list, the only new pieces of gear were the enhanced versions of the combat gear. They were even green tier. I pointed my finger at them and opened up their descriptions, how much better were they?

(Enhanced Combat Dress (Green) – Better version of the Combat Dress, duh. Increase in Endurance +2 END)

(Enhanced Combat Vest (Green) - Better version of the Combat Vest, duh Increase in Endurance +1 END.)

(Enhanced Combat Pants (Green) – Better version of the Combat Pants, duh Increase in Endurance +1 END.)

(Enhanced Combat Boots (Green) – Better version of the Combat Boots, duh. Increase in Agility +3 AGI)

(Enhanced Combat Gloves (Green) – Better version of the Combat Gloves, duh. Increase in strength +3 STR)

Reading the description I almost choked as I cursed the god for his descriptions, just damn; put some thought into it please.

I calmed down my irritation after a minute and thought about the changes in the gear. I hadn't been able to see if it looked all that different from the normal combat gear, but the increase in attributes was nice.

The vest and pants now enhanced endurance and so did the dress, plus the increase in the boots and gloves was good. I was slightly tempted to actually buy a piece or two of the enhanced gear but decide not to. I could possible find something better when I go and look around the town.

What was bothering me was the fact that, if it was possible to buy gear, it was also possible to sell gear, right?

I had acquired a lot of gear that I had no use for and had to leave them in their globe balls, because I just couldn't carry it all. If I had no way to get rid of such gear, what would happen to it?

As I thought of this the blue bar in front of me flickered slightly and actually changed. My eyes sharpened as I looked at the new changes.

(Sell)

(Weapons)

(Wooden staff (Grey)) – 1 EP Sell (2)

(Normal Sword (White)) – 10 EP Sell (4)

(Sharp Sword (White)) – 20 EP Sell (2)

(Swift Blade (Green)) - 50 EP Sell (0)

(Gear)

(Beginner clothes (Grey)) – 1 EP Sell (4)

(Running boots (Grey)) – 5 EP Sell (2)

(Strength gloves (Grey)) – 5 EP Sell (1)

(Padded Vest (Grey)) – 10 EP Sell (2)

(Padded Jeans (Grey)) – 10 EP Sell (3)

(Thick Vest (White)) – 20 EP Sell (2)

(Thick Pants (White)) – 20 EP Sell (1)

(Studded Boots (White)) – 20 EP Sell (3)

(Studded Gloves (White)) – 20 EP Sell (2)

(Combat Dress (White)) – 50 EP Sell (1)

(Combat Vest (White)) – 50 EP Sell (2)

(Combat Pants (White)) – 50 EP Sell (2)

(Combat Boots (White)) – 50 EP Sell (1)

(Combat Gloves (White)) – 50 EP Sell (2)

(Enhanced Combat Dress (Green)) – 100 EP Sell (0)

(Enhanced Combat Vest (Green)) – 100 EP Sell (0)

(Enhanced Combat Pants (Green)) – 100 EP Sell (0)

(Enhanced Combat Boots (Green)) – 100 EP Sell (0)

(Enhanced Combat Gloves (Green)) – 100 EP Sell (0)

So it does have a sell function!

I rubbed my chin slowly as I looked at the prices. The amount of entertainment points that I would gain dropped when it came to selling them. But I was glad; I had nowhere else to put them and no use for them. It would be better to get rid of them.

I would get more gear from killing zombie anyways. The system was even nice enough to say how many pieces I had, it must have scanned me?

Actually thinking about it, I had no clue how it determines how many pieces of gear I had. At least it didn't count the gear me or Ella was wearing.

Making up my mind, I swiftly clicked on the pieces and sold them to the shop. In total I got 711 more entertainment points for a grand total of 1850 entertainment points, that would give me enough to get a full set of enhanced gear, for me and Ella, but I once again decided not to get it.

My gut was telling me it would be a waste.

I smiled as I finished up clearing my gear, I would have more room for food and other things later. I finished and turned to Kuro who was standing next to me.

She was still showing that happy smile, as she waited for me to finish.

"And the classes?"

Even though my voice was still cold she didn't change her smile and walked towards the door. I followed her as we went outside again and headed in a south direction. After a short minute or 2 we came in front of a pillar.

Looking up at it, it towered at 10 meters in height and I wondered how I could of possible missed this gigantic thing when I was outside the wall. It should have been easily visible.

Seeing that there were no buildings within 50 meters of this huge pillar I figured we were at the center of the town. To the side of the pillar on the opposite side that me and Kuro were standing, I could see 2 patterns on the ground that glowed gently.

Magic Circle?

It was the best guess that came to mind, as I sent a look over at the glowing patterns.

What were they for?

Kuro didn't seem to mind that pattern as she went closer to the pillar and sent a look back at me, with her same trademark smile.

"As you can tell this is the middle of town. Here you can get a class from this pillar."

I slowly walked up to the pillar as I reached out and placed my hand on it. Another box popped up in front of me.

(Class Selection)

(Class Selection Restricted to Level 5)

Soldier

Level 1

Requirements:

10 STR

10 END

10 AGI

Warrior

Level 5

Requirements:

20 STR

20 END

15 AGI

Summoner

Level 5

Requirements:

22 INT

22 SPR

11 END

Spatial Warpers

Level 5

Requirements:

20 INT

21 SPR

14 END

Rouge

Level 5

Requirements:

16 STR

16 END

23 AGI

Mage

Level 5

Requirements:

23 INT

20 SPR

11 AGI

Evos

Level 5

Requirements:

20 INT

20 END

15 SPR

Engineer

Level 5

Requirements:

22 INT

18 END

15 AGI

Druid

Level 5

Requirements:

21 INT

22 SPR

12 AGI

Centurion

Level 5

Requirements:

18 STR

19 END

18 AGI

Archer

Level 5

Requirements:

18 STR

15 INT

22 AGI

After looking at all the classes a new though popped into my head and I turned to look at her.

I looked at her and asked.

"Can you buy skills here?"

"I don't actually know, I haven't found a place that sells skills in this town yet."

I just nodded my head.

I would have been pretty shocked if I could also buy skills and wasn't expecting to be able to. But it was worth a shot. I could only vaguely remember the tutorial from back in the hospital; it felt like it happened years ago. If my memory served me right, it said I wouldn't be able to get skills from anywhere other than killed zombies and if you had a natural affinity for them. But my memory was foggy.

"Well when you acquire a class, they also come with 1 or 2 skills. These skills will be useful in your class and some are necessary. Like the archer class, I heard it comes with a skill which helps with accuracy and also a skill that helps a person wield a bow."

"Every class comes with such simple skills so that they will be able to adapt nicely to the class and kill zombies easier."

"So that shitty god actually did do something right."

Kuro started at my voice, and made me realize that I had actually said that out loud. That was starting to become a bad habit.

I just shook my head at the look she was giving me and looked at the classes.

All the classes had a base set of attributes, which needed to reach a certain threshold before you could become that class. It didn't say anything about having more than 1 class, but I don't think you could, I mean just the amount of free attribute points that a normal person could have by a certain level would restrict what they could pick.

I had a quick look at the amount of attribute points needed for the level 5 classes and they all needed the exact same amount of points, in each attribute set.

The level 5 classes needed a total of 35 points to be picked. Taking out the 10 points that people would get at the start, which would be 25 points needed in the exact attributes, to get a class.

With a person being able to get 5 points per level, meaning 25 points, a person would have to put all their free points into the exact attributes before they could pick one of the level 5 classes. This would restrict a lot of people when they come to pick a class and could even set them back.

They would have to reach level 6 just to get the free points to get into the class. Or pick a class they don't want.

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