Crossover in the Anime World

Chapter 3189 Destiny

Game designers have a much higher starting point than players, have sufficient supplies, and can control various black technologies in the Land of the Dying. It's like the second generation of rich people who were born with a silver spoon in their mouth. They should have higher pursuits, but in the end, they bully weak players as a means of survival.

Originally, according to the ladder of needs, survival, safety, socialization, respect, and self-actualization. Game designers should pursue self-realization, after all, they can enjoy good material conditions. They should design fair, just and open games so that players can better participate in the game.

But game designers mainly take advantage of information gaps to harvest players, rather than giving players a fair game.

The girl was speechless, but unfortunately it was too late to say anything now, because the game designer would soon be taken away in a wave. In the first stage of the game, all the playing cards have been collected, and the game designer has no more cards to deal.

"If everyone knew from the beginning that they were going to die, no wonder they would become more and more extreme." The girl's friend said, she believed that if the game designer was destined to die, she would probably collapse too.

"What this says is that we are all human beings, and we all have a time when our lifespan is exhausted. Do we know that our lifespan is limited, so we can do whatever we want? Just because a person's life is short, we should not regret doing nothing. You should not be ashamed of wasting your years. A person's life is precious and should be fought for the cause of liberating all mankind. The game designers originally had resources and intelligence, and should have made the Kingdom of the Dying more fair, just and open, but it is a pity that they did not. Just to survive for yourself, without any pursuit, the result will be that not only will you die, but there will be nothing left in the end.”

Facing Dulan's words, both of them were silent. They both knew that this was easier said than done. They all remember the designers cheering and dancing for the sake of betting on whether the player would die. They feel that the designers and the players are no longer the same species, and they do not think that the player's life is important at all.

Maybe it's because they are the chosen designers, but players don't have this luck, so designers and players are distinguished. The designer is the chosen one, and the players are just ordinary people who are suffering. It is completely different. With this kind of mentality, the designer will not consider the players. After all, fate separates them, and the designer cannot go against destiny.

As long as they have this mentality, there is no way for them to design reasonable game sessions for players. Because why should the chosen one consider the players?

This idea has existed since ancient times. The Yin merchants believed that they were mysterious birds who were appointed by heaven, while the American emperors believed that they were the chosen ones. They all believed that they were different from others and were born to enjoy blessings.

Later, the Western Zhou Dynasty defeated Shang and the weak defeated the strong, so they began to reflect. If the Yin merchants were destined by fate, why did they fail? In the end, I came to the conclusion that destiny will only favor the virtuous. In the era of Shang Tang, the Yin Shang Dynasty was virtuous, so fate favored them and allowed them to conquer the world. By the time of King Zhou of Shang Dynasty, the Yin Shang Dynasty had no virtue, so the destiny was transferred to the Western Zhou Dynasty.

Therefore, virtue is the standard of destiny. Destiny will not favor people in a certain place or time, but will only favor virtuous people. As future generations continue to develop, virtue will become the will of the people, and the will of the people will be virtue.

From a modern perspective, it is actually because Yin merchants are restricted by destiny and cannot let others join Yin merchants, so their strength is limited. King Zhou of Shang conquered Dongyi and completed expansion, but he was unable to convert Dongyi people into Yin merchants. Even traditional princes such as Xiqi people could not become Yin merchants.

The scope of Yin merchants was very narrow, while the Xiqi people completed their expansion through Zhou Li. In the end, Zhou Li defeated Tianming. The mandate of heaven depends on blood, and the rites of Zhou depend on behavior. Bloodline cannot be changed, but behavior can be changed, so princes and barbarians can become Zhou people through Zhou rites.

Even if destiny exists, it is an affirmation of past virtues, not a blessing for the future. Thinkers in the Spring and Autumn Period said that whether offering sacrifices to gods or ancestors, the main purpose is to summarize the quality of past work. The abundance of sacrifices shows that the work has been done well in the past and must be maintained in the future. If the sacrifice is poor, it means that the work in the past was not enough, so we must continue to work hard to strive for improvement in the next sacrifice.

Sacrifice is not to ask for blessings, but to summarize the past work.

It would be nice if game designers thought this way. They get resources and information not because they are favored by destiny, but because they have done well before, so they received some rewards. Then you should set higher demands on yourself in the future and not relax.

In the Spring and Autumn Period, people were basically no longer superstitious about sacrifices. Although there were still many legends about gods and ghosts, they basically respected them and stayed away. When performing sacrifices, just treat ghosts and gods as if they are there. In daily life, you don’t need to worry about gods.

Mozi had suffered at the hands of ghosts and gods. When he promoted universal love, he said that if anyone did not love universal love, ghosts and gods would punish him. Unexpectedly, he himself fell ill not long after, and the disciple asked the master in a despicable manner, did you also abide by universal love? Otherwise, why would the ghosts and gods punish you?

As a result, Mozi could only quibble that failure to abide by universal love was just a door to punishment. There are hundreds of doors in the world that may cause illness, so illness does not prove that being a teacher violates universal love.

The disciple said that since abiding by universal love will also lead to punishment by ghosts and gods, why should he abide by it? Jian Ai's combat power is not very high and cannot stop ghosts and gods.

Therefore, if feudal superstition is not allowed, even smart people like Mozi will suffer.

People in the Spring and Autumn Period were indeed very interesting. Confucius and Mozi were often beaten to the point of dizziness by their disciples.

In short, people who treat destiny and think that they can do whatever they want with destiny are really not as good as the ancients. After the failure of the Yin and Shang Dynasties, the ancients no longer believed in the destiny of heaven. They either believed that the destiny of destiny would only care for the virtuous, or they believed that the destiny of destiny was only an affirmation of their past efforts and did not believe that the destiny of destiny would bless them unchanged.

Destiny will not change, but your own virtues and behaviors will. If you are not virtuous or do not work hard enough, destiny will no longer favor you.

This simple view was formed during the Spring and Autumn Period, which was a serious blow to the destiny of heaven.

Of course, the people in the Land of Dying are all islanders. They don’t have such a profound history, so it’s not their fault for not understanding the nature of destiny. Game designers rely on destiny and do whatever they want, but in the end nothing will be left and no one will remember them at all.

As for the girl who uses her own life to practice the goodness of human nature, although the route is wrong, she has at least practiced it and fought against it, so they don't have to die.

On this day, Dulan, led by two girls, came to the game designer's base camp. There are many entrances to the base, all of which are hidden and integrated into the environment. The palm print locks are also hidden in inconspicuous places.

"The entrance we know is here." Coming to the alley, Duran found many game designers sitting there dejectedly.

Because they no longer have a license and their visa time is about to expire, they are waiting to die.

It is really as desperate as the seaside. The game designers can no longer be crazy. All they can do now is wait for death to come. Although Rebin reaped a fortune, the 10 of Hearts card was dealt out and passed, which meant that the dealer played his hole card and lost.

The resources they use to design the game are determined based on the difficulty of the cards. If the difficulty is low, fewer resources will be drawn. If the difficulty is high, more resources will be called.

10 is the highest difficulty.

10 of spades, the highest level of physical difficulty, which involves fighting various deadly beasts around the world. Diamond 10, the highest difficulty for intelligence, is the death gamble, the highest test of intelligence and luck. Club 10, the highest overall difficulty, escape from the collapsed building. 10 of Hearts, the most difficult game, is to be suspicious of each other and kill each other.

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