"Please show the money we have now"

Not only language, Dungeon also has its own currency, and the currency used in dungeons is different from outside currencies. The new currency is an energy that can also be compacted into a crystal.

"Ya, Big Brother."

A screen with a row of numbers is displayed in front of me. When I saw the amount of money I had, I was a little surprised

"Ah ... 26,000? so many? Where did all this come from? "

Money reaching 5 digit is a lot.

When I first became a Dungeon attacker, it was very difficult to get money, but uh a few years to be able to save up to 5 digit money, too many daily needs of Dungeon attackers.

"5 000 energy as a Dungeon master 'starter pack' prize, 5000 energy as a prize being the first Dungeon master as well as the person who first changed from an ordinary person to a dungeon person, and 15,000 energy is a gift from an unknown person"

In my master's study, there aren't many Dungeon master records recorded in it, so I don't really understand this, I can only make guesses.

5 000 energy for the 'starter pack' is in the study I learned so I'm not surprised, 5000 energy as the 'All First' prize is indeed more than I thought, but I have estimated there will be prizes of this kind, while for 15,000 the energy of unknown people was the thing that surprised me the most, at first I thought this was a gift from the record breaker 'the person who completed the fastest test in history' turned out not.

"Luna, does that 'unknown person' leave a message?"

When sending a gift, it will be accompanied by a feature to send messages, of course if the message is left blank it's also not a problem.

"Yes Big Brother"

Oh, even though I just asked without wishing, I didn't expect the sender would actually leave a message. I think because the sender uses the identity of the "unknown person" he will just leave the sending message blank.

"Show the contents of the message"

The other interface screen appears in front of me, containing writing in Dungeon language. Slowly I read it.

<This is a gift as a thank you for the apple you gave, hoping you like it>

Hm, apple? supervisor test? If the sender are him, i'm not too surprised. As a descendant of the demon king, of course he has a lot of wealth to be able to give gifts of 15,000 energy to others casually.

As long as the money has been recognized, with this much money I can buy many things.

"Luna opens the shop interface"

"Ya, Big Brother"

The list of items that are so much displayed in front of me, at first I thought my money was quite a lot but after seeing the contents of the store I felt that even 26,000 energy was still not enough.

I tried hard to ignore the items in the store, but no matter how hard I tried there were still things that were difficult for me to resist catching my eyes.

-> Game system Disc 90% - 5000 energy.

This 'game system' is not for Dungeon masters but rather systems that will be used by dungeon attackers. In the future, 'game systems' will be one of most popular items, including things that must be purchased by a Dungeon master if he wants his Dungeon to be visited byDungeon attacker.

There it is written 'to celebrate the inauguration of the Dungeon system on earth this item has received a discount' . As someone who knows the future, I can ensure that the discount is not a fraud, even this 'game system', every 10 dungeon masters who buy the price will increase by 5,000 energy, really makes the dungeon master cry when buying it.

Disc 90%, of course I have to buy it.

My money ranged from 26,000 to 2 1,000 energy.

"Ugh..."

"Luna, move to the Dungeon needs section"

Immediately I returned to focus on choosing things that became my main goal.

-> Upgrade Dungeon Tier - 1000 energy

-> Open 3 new rooms on the zero floor - 900 energy

-> Lobby security system - 500 energy

-> 5 Totem challenges - 1000 energy

-> Unlock floor 1 (10x10km) + Monster Habitat (Jungle) - 2000 energy

-> 5 lakes (large), 10 lakes (small) and 5 rivers (medium) - 2500 energy

-> Increase population of Rabbits (Jungle variant) - 100 energy

-> Increase population of Deer (Jungle variants) - 200 energy

-> Increase the population of Insects (MilitiaJungle variant) - 100 energy

-> Increase the population of Snakes (All Jungle Variant) - 100 energies

-> Increase the population of bird (Normal Jungle variant) - 100 energies.

-> Increase the population of Banana Plants - 50 energy

-> Increase the population of Apple plant - 50 energy

-> Addition of new species of 'fish' (freshwater variants) - 200 energy.

-> Add 1 large Safe Zone and 4 small safe zones - 700 energies

-> Add new 3 buildings in the lobby - 900 energy

-> Increase the rate of growth of low-level spirit plants (Jungle) - 1000 energy

Once again my money costs from 2 1,000 energy to 9,600 energy. My state of affairs has completely reversed. Money can really decrease very quickly.

Even though I feel pain when I see my money decrease, all the things I buy are the basic things I need right now and not useless items.

Opening Floor 1 is not to be asked, when a new dungeon is formed there will only be a lobby and floor 0(zero). If I don't open the floor 1 where I have to put down the monster later?

Totem is used to manually search for monsters in order to save money, if you buy it from a store, the price can be very expensive, for the 1 camp of the low-cost monster sold at 1000 energy. This shop owner is truly capitalist.

Lakes and rivers are used as sources of water for humans or monsters later. Whereas for animals and plants, if I do not increase the population of animals and plants, it is quite difficult to find them later even after walking for hours, if someone just find one that plant or animal, He is a Lucky man.

Safe Zone to reduce the death rate of dungeon attackers, buildings in the lobby to make shops, while for spirits plants are used for monsters to mutate or evolve.

Still, if my actions were seen by another Dungeon master, I would definitely be considered a fool. After all the Dungeon attacker will become stronger when killing monsters, so my actions are not much different from caring for enemies. On the other hand also when the Dungeon attacker dies the Dungeon master gets 1 energy, strengthens the dungeon and kills as many Dungeon attackers as possible is the most reasonable action. Indeed, if I don't know the future, I will also call myself a fool.

But for people who know the future, they certainly won't think like that.

Caring for enemies? No, I'd rather call him as caring for prospective subordinates, who knows who among them is talented. Moreover, on 11+ floor each monster killed by a dungeon attacker will provide a certain amount of energy for the Dungeon, 1 energy for basic level monsters, 10 energy for rare monsters, 100 energy for high level monster and so on. This is a constant source of income.

With the knowledge of the future I will call them fools.

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