Dungeons for the Devil, Dungeons for the Core

Chapter xiii clevus 2. dungeon design (part 1)

"Dungeons to protect the weak"

As for the concept of dungeon design, it's probably, no, definitely unheard of.

But we decided to narrow down our wisdom to make that unprecedented dungeon real.

'I'm especially counting on your opinion this time. Please, Romulus, Remus. "

"(Ha...) x 2"

Hearing the voices of two people - or two - who seemed somewhat weak, they began to talk about the necessary items.

'First, we need the means to protect the dungeon core. The family of Master Crowe (Kanzaku) can basically move, so they can escape against the enemy. But we at Dungeon Core can't do that'

'To do this, we need to consider in advance what enemies we envisage'

Romulus and Remus speak from their standpoint as dungeon cores.

'What enemies do you assume in that place... what?

Keane and the rest of the crevasse group turn and ask.

"Er, it's big, so it's like Wolf, or some other bird."

There was an anagma, wasn't there?

"And Itachi."

Dungeon cores who can't hide their confusion in the answers to the Crevasse group.

"(Are you Anagma and Itachi...) x 2"

"Your husband... sure... of magic... like a chunk... the dungeon core... is being targeted by a dragon... or something..."

Dragon? Huh? Can you eat dungeon core?

"Some monsters, such as dragons, prefer something with strong magic, such as demonic stones. Dungeon Core. Sometimes I hear they attack a dungeon."

'Really? Romulus, Remus'

'Certainly there are such things. However, a fully grown dungeon involves a deep hierarchy, so most dragons give up before digging that far'

'Hmm. Conversely, do we need to move the dungeon core to a deep position in order to protect ourselves from the dragon'

"Or have the power to repel the dragon from the front,"

The current Crevasse is just a square behind a narrow passage to the point where I can stay. It is behind this square that the dungeon seed is germinating. It was decided first that at least a few layers of hierarchy needed to be added.

'So what structure will each hierarchy have? Anyone with an opinion, say it.'

"I would recommend a narrow dungeon proposed by Master Crowe. That has a groundbreaking effect on human opponents. Also, dragons are generally giant, so I was wondering if you could lose your mind trying to dive in in a narrow dungeon. '

"My" labyrinth of quicksand "is too special for everyone in Crevasse. I agree with my brother."

Romulus' opinion was fully agreed and a narrow dungeon proposal was passed. Well, even at the moment, the entrance is narrow enough, and the dragon's chi is going to be shredded.

"Next, about the dungeon's defensive power, but to what rank can the Crevasses take their opponents?

"Dragons are just as tough. If it's about Griffon... can't it at least be defeated?

"(Right, I think it's a reasonable decision) x 2"

Oh. Wow, the Crevasses.... That, then, isn't anagma some kind of instant kill?

'In the meantime... take the Dragon... with your Virtual Enemy... if you... take on extra power... what will you do...'

'Right. The concept of narrow dungeons makes it impossible to adopt large monsters. Sorcery or trap. "

'Dungeon seeds have just germinated at present. Magic won't do it.'

"When it comes to it, is it a trap in erasure?"

Hmm. Crisp conversation progresses among the families. This is easy.

"Oh, what kind of trap is that for a dragon?

Yeah. I want to hear that, too.

"Like a pit... poison...?

'Oh, how about the mouse removal the master taught you? The one that pinches the batin with the spring trick. Oh, you know, it's called trabasami.'

Wow, Keane, you, what are you thinking? Doesn't that sound interesting?

"... Talk about soldier costumes... later... won't you... collect... without a clue... it's going to be"

Haifa's motion was adopted and moved on to the next consideration.

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