Dystopian Tales Online

Chapter 11 - The Crystal Forrest

The second boss of the Frost giant required a lot of killings. Other then the twenty distance archers, they also have to finish some thirty club golems, fifty normal golems, and ignite five will-o-wisps to call the boss' attention. They could have handled it easily but will-o-wisps is just another thing. Even though this is a neutral ground. Nobody could erase the fact that it is still a high level dungeon. It is supposed to be difficult to clear.

The will-o-wisps is almost the same in any fiction books. Actually, it was called as [IGNIS FATUUS] in the game, the meaning still evolves around so they just called it on that name. As what mythology tells, will-o-wisp are spirit ghosts that usually appear as a torch lit in blue color usually seen around swamp areas or in any secluded forests. These so-called spirits actually roam around these neutral grounds and often required as a dial tone for big bosses.

Leon-36 can easily detect a will-o-wisp, but that would be difficult for Aud-10 who can't sense magic. The elven realized it in some of their past expeditions where he and the twins are almost fainting from overloading in mana while those in other races who can't perceive it are as just well fine. Leon-36 thought took the responsibility of catching these spirits while Aud-10 will work on the other requirements.

Like the usual, Aud-10 uses his speed to eliminate enemies in the fastest time using his skills in analyzing position and HP decrease. He can kill five golems in just three moves, a combination of flying, spinning, and jabbing the opponent with his lance. This kind of fighting not only needed a high control eye balance but also reaction speed. With DTO, Aud-10 must be furiously typing on his keyboard while eyes glued to the screen.

In this point, nobody of the two uttered a single world. Even Aud-10 remained quiet as sounds of the monsters being slashed filled their ears. Normally, he would start commanding and talking about what move they should do. But due to his sore throat, he remained still. Though, despite the handicap, Leon-36 knows Aud-10 well when it comes to planning. All they have to do is glance at each other as if that one look is enough for a conversation.

Five minutes have passed and Aud-10 is almost half of the requirement. Leon-36 is still scouting around, quickly transferring grounds to attack the will-o-wisps. He already have three at hand. Two more and he will help Aud-10 on his part.

The clearing went smoothly despite of them lacking members. Usually, Leon-36 never moves around and will just stay in one place. Together with him would be the girl twin, Marlene, who is an Elven-Druid. This young girl is responsible for checking the group's health status and heal them whenever needed.

Though, Leon-36 can also cast a healing magic but don't expect that it will give a huge impact. Due to his main archetype, Necromancer, it's highly impossible for him to heal someone successfully. He is supposed to be summoning evil forces than to give life.

The Tank group must be on Aud-10, Shin-18, and Frass-02. These people are very good in combat and pulling the aggro. They have their own formation, called the [B-Delta] or tagged as a Bermuda Triangle by the other players (because a Triangle also means Delta). Once the enemy is inside the B-Delta, it means instant death. Nobody have ever escaped from this triangle making these three as the strongest vanguards of the group.

Marcus and Alexandria are both long rangers. Often, Marcus stays beside Leon-36 to attack. He is an Elven with the main archetype of an archer. Sending unlimited magical spears is his specialty. Actually, among the group, Marcus got the best score in target practice almost hitting the center bull's eye. Also, Marcus is not only good with arrows but he can also handle any guns very well.

Alexandria acts as the background, staying out to keep watch. She belongs to the humanoid race having Cavalier as her main archetype. Being tagged as a knight, she protects the group from outer enemies especially the healers and the long-range shooters. She is allowed to overlook the vanguards who are not the least weak to be damaged easily.

Taking one smooth slide, Leon-36 caught the last will-o-wisp they need. Grasping the spirit in between his hand, he turned around to see what is happening in the other side. Twitching a smile, he saw the expected result he thought will appear. Like in any other raid, leave Aud-10 alone for a few minutes and later you will only see the heaps of monster killed by the player.

"Whoa, isn't he strong?" Leon commented.

Aud-10 finished his last kill by striking one normal golem on the c.h.e.s.t with a 'thuck' sound before it fell to the ground. Leon-36 hurriedly approached the player and showed the wisps. The blue light flickered under their possession. Aud-10 opened his satchel to get a special ignition reagent to affect the Will. By just giving it one drop, the wills cried in agony causing their fires to be lit in bright bloody red.

Once again, the stage changed its status. The ground shaking phenomenon repeated with the fog following, spreading between trees in a faster rate. This time, it made the whole place in zero visibility making it hard to see distances. An addition to the effects is the reddening of the sky to a bloody red color.

They freed the wills when the boss came out. The Will-o-wisps held no value and just objects roaming around with an existence complying for the purpose of completing a requirement. They can be killed easily and the EXP gain is not really that high. The wills escaped in an amazing speed once released, hiding while the effect of the fog is still there.

The second boss is called the Aberrant Frost for a reason - its unusual random fighting.

Unlike the first boss, this second boss is famous for teleporting, jumping, running, and attacking, as if a baby trying to play hide and seek but doing the same deed. It would sometimes appear arrogant, ignoring the players around while they attacks. It would just stay still until players kill it. Even in Red Rage and Blood Cry, it will remain still.

There are also times when this aberrant giant will aggressively start swinging its arms around, flailing it, spinning, giving the players a hard time to come closer to give damage. If the party doing the raid has no long range players, this will become a hard to defeat boss to them. Well, they can still get close and win. It's just that they have to be super fast in typing the commands while keeping the balance around.

But among these act, the hardest play this Frost Giant pranked the players is that time when one of the guilds decided to set a record but just then get mocked by the second boss. It was the time of the Arcana, with both long range and close combat members in the group, doing the quest. They thought that handling the Aberrant Frost would be easy if they put all kinds of combat range in their group. But the plan failed when this aberrant giant started teleporting in every seconds, giving headaches to the players.

Eventually, they left the floor at that time, not wishing to face the all-out teleportation of Aberrant Frost again.

Leon-36 murmured a player that this boss will not do that disaster again.

One big foot took a step forward. Unlike earlier, Aud-10 didn't advance. He waited for the monster to fully appear in front of them. Seeing the scene from the back of these players, a humongous crystal golem appeared, steam releasing to any parts of its body. A strong gust of wind clapped the figure, removing the fog surrounding it.

One could just simply admire the beauty of this aberrant Frost Giant. With a body of white shining crystals, it shone with the light reflecting myriad of colors. It is both blinding and admirable, almost stunning. How could a beast show such mere beauty?

However, not affected by the spell, Aud-10 started heading towards the giant maneuvering his lance again. Leon-36 aimed to follow when suddenly he saw the giant move. If ever it remained the same, that will be used as an indication the he will not move through out the act. But it seems like this one is going to move all the way out.

The giant's movement is slow, creaking, that Aud-10's movement is too fast for it. Without an interception, he managed to land some attack decreasing the giant's health to one third. Leon-36 continued with the same technique, attacking from the back using skills than mana. Aud-10 climbs upward high by running on the crystals going up, the smoke following his back, and flies out when he reached the head. One strike of the lance on the top, creating a crack, making the giant howl.

The health decreased to half, however, he didn't stay and quickly took a step back. A wise decision because the giant suddenly gained speed that slapped its own head trying to catch the player. Leon-36 didn't anticipated the move. He decided to approach Aud-10 who landed on the nearby tree.

"What the hell is that?" The elf asked.

However, Aud-10 didn't give him an answer. He's not expecting for an answer anyway. They both stared at the giant again who is currently slapping its own head while howling. The aberrant didn't look at them or searched for them. It was just there, standing, filling the whole place with its slapping sound. Aud-10 opened his satchel alerting Leon-36.

Aud-10 never opens his inventory whenever in a game.

While looking, Leon-36 noticed at the lance that he is holding. By just looking at it, one of the sharp edges broke leaving only a pair of tiny sharps. There are crystal forming around, a crystal that grows whenever MP is used. It looks like a parasite from the Giant infested the lance. In no way of using it again, Aud-10 would rather change weapon and purify it than breaking it whole.

Well, Aud-10 only uses the lance whenever it is an easy to defeat enemy. He just took out another weapon from it: A sickle.

The player hops down from the tree and looked at Leon-36.

"What?" He asked.

Aud-10 can't speak right now so he only showed his thumbs up. Leon-36 nodded, understanding the message behind the sign. The player went out to start attacking again while he waited. In some games, situations where there are battles in Arena, it is common to eavesdrop whenever matches between great guilds happens. Aud-10 created a series of sign language that only Sora and some few friends can understand.

The fight between the giant and the players continued. The leading player will do the close attacks while the long-range player will stay in one place. It continued at some point until Aud-10 announced the new signal. Alert, Leon-36 switched position, activating a speed runner skill to approach the giant frost. He chanted a magic using mana, aiming the tip forward. Aud-10 waited for to it arrive. He waited to-

"Ahhh!"

The spell did not arrive. Rather, a loud shout was heard from the other line. Aud-10 managed to take a peek to see what happened.

On the hand, Leon almost had a heart attack while strongly clinging unto the chair he holding. In front of him would be the laptop he is using for the game that is currently on the play. On the table are the things he brought and the untouched snack he bought. What made him look so terrified and surprised?

"Ah... Aren't you cheating on me?" Another voice asked.

Aren't you cheating on me?" Another voice asked

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like