Rio dreamed in his midst. It's a memory from a young age.

"You want to be an adventurer? Like Atashi? Ha, stop it, stop it. I don't want to break the curse anyway, and I'm the one waiting for the debilitating death. '

Beautiful woman, with long dark hair tied behind her back. It is Reeva Nieberg, mother of Rio.

'But well, if you really have a wish to fulfill, maybe you can do it. Let's just put up with the curse, okay? I wish I didn't want to. "

Once named as the strongest and best magic swordsman, she was, however, under a powerful curse in the battle against a certain dungeon boss and was overwhelmed.

I heard and admired my mother's martial arts.

But now Rio is fighting to make just one wish come true.

"Hmm. Then I guess so. 'Don't give up'. What you need most to attack this island is the evil of giving up. The stronger your thoughts, the more dreams come running from over there. '

I don't remember my mother saying that line. Feeling inspired in his dreams, Rio slowly opened his eyes.

Renew your resolve...

It's been a week since I left town with my sword on my back for the first time.

In the meantime, Rio has died more than a hundred times.

Shortly after he recovered fully, he was also hurt to the point of dying again.

This past week, however, we succeed in roughly capturing the traits of our intrinsic skills [Goddess's Embrace].

For one thing, the more experience you gain from skill activation, the more you fight seriously.

This was just as I guessed.

Of course I'm unmotivated, but if I lose my will to fight because of fear, I get less experience. So we need a strong will to be sure to defeat the opponent, or to definitely escape.

For one thing, the stronger they are, the more experience they gain.

As with defeating it, it seems that there will be a bonus correction due to the level difference.

This fact worked to his advantage now. Because if you're a strong opponent, you can take them down. I don't even have time to feel scared.

For one thing, losing consciousness activates your skills.

It's a big achievement.

Because you don't have to put up with the pain and you can faint in peace.

However, there is harm. Stun drastically reduces the experience gained. So I decided to hang in there and stay conscious.

For one thing, there will be a dramatic amount of experience gained when the damage inflicted is significant.

This is the most difficult item to verify. The pattern was diverse and the result was more attempts.

Quite a bit more experience was gained than being slapped when HP was shredded after an instant death attack from a full state.

For one thing, relatively little experience is gained when a skill is activated with an HP other than 0.

Skills were also activated when arms were amputated or both legs were crushed. But in this case, the experience gained was much less than when the same opponent was about to kill me.

For one thing, this skill cannot be activated of its own free will.

Fully automatic. If you get tired, activate it and keep it in perfect condition. It doesn't seem to work.

I don't need it yet, but maybe I'll struggle first?

and, to a large extent, six properties grasped.

The sesame thing is surprisingly recorded in the notebook and grasped.

Just now, Rio can gain more experience than is normally possible whenever he is resurrected in the face of death.

(I wonder why there are such buggy rules again?

The question is later. How do we use this fact now?

To earn experience efficiently, you need to fight stronger demons.

But the strong enemy is deep in the dungeon, so you'll be wasting your time getting there.

Then it's realistic to go into a strong party and have them take you to those places.

But on my own, I can't have enough power when I put my status into an in-level MAX. I didn't think a strong party would let me in for mercy.

Rio glitters with his status.

Fortunately, muscle strength and strength figures are high (for level 1). Avoidance is there, too, so you might be able to hit stray bullets and cause less trouble at party fights.

(But then what can you do?

After worrying about his troubles, Rio arrives at one solution.

(Right. If you are carrying luggage (porter) …)

Luggage carrying is in itself a profession that carries party luggage. I'm not expected to be a fighter in the first place.

If you have the ultimate skill in avoiding death, you are extremely low risk of leaving your luggage behind.

This must be treasured!

The policy has been decided.

Start by working out each status up to the in-level MAX.

That's how you go to a strong party as a luggage man.

Experience value 100 million.

I don't know how many years it will take to clear that up. It's time for patience...

A white house where people don't lean in.

The goddess Eldistia was sleeping on the couch, covering her beauty with her hands and slamming her legs.

"Oh, already! I can't watch you!

The video floating in the void had a worn out boy desperately waving his sword.

This wasn't supposed to happen.

I thought you'd reconsider being an adventurer if you knew you needed desperate experience by level two.

On the contrary, it is.

"This child is not afraid to die!?"

Delivery to heaven and full of screams echo vainly.

Sure, sure.

Revive from the abyss of death with the only one of the ultimate skills you've given Rio [Goddess's Embrace] and you'll get Molly Experience.

Every "experience" is quantified on this island and added as "experience".

Very small amounts of common experience, but "special experiences" such as defeating demons were given to the person as greater values.

A complete resurrection from death is a special "experience" in special.

What's more, where can anyone apply the highest healing magic to their dying self? You can't have the power to use magic or the spiritual room, can you?

In short, he is doing that level.

Extremely special "experiences" that no one can do.

Plus the strong will to 'do it' is added to the lowest level, but even the bonus correction. Come on.

Depending on the opponent, you may get enough experience to defeat the Dungeon Boss at level 1.

That and this is because of the unique skills that I have given myself.

Of course, as I gave her the ultimate skill with her, I was afraid a ton of experience would go into it.

But I set it to a desperate number to see if even top adventurers could get it for life by the time I got to level two, so I was getting high that it was okay.

"Yet no more! If she did, she'd be gone!

Whatever it takes, it's too thoughtful. Even though he's only a twelve-year-old.

It would hurt a lot if you came across a dying eye, and even if you had the skills, your fear of 'death' couldn't have been wiped away.

Even so, isn't he rather going to use it to earn experience?

"How did you get so far..."

The reason is obvious.

I will be reunited with my sister, who has been separated from me. And my brothers and sisters, "Today" want a peaceful life without water - Eldistia thinks to herself.

But even so, Rio's behavior was off track.

"Speaking of which," she didn't even look over there, there was... "

The only swordsman on this island of adventure to have attacked all seven dungeons.

It was the woman who worshipped the goddess and granted her wish that

"Blood can't be contested."

It is Reeva Nieberg, the mother of Rio.

"Where could I have had to consider that? Yeah, I failed..."

Eldistia regrets it even though she is a god.

They erased the footage floating in the void and got bored for a while...

- Then two years.

During the adventure island of Erdias, one rumor ran around.

I have a convenient luggage hold that won't 'die' while I'm at level 1 for 10,000 years, he said.

And finally, the moment comes when Rio waits.

There's a moment to break through the level two wall.

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