Being acquired by a new game company, the game's post-production direction also changed.

The originally designed game content has been significantly modified.

An action game slowly turned into a role-playing game.

The core part of the game from the beginning has changed.

Later, otherworldly equipment and fake purple equipment were launched, completely subverting the original equipment system.

Alien Attack can also be seen as NP Company acquiring NX Company.

Isn't this an attack from another world?

The light left by the former company will eventually dim one day.

There were even insiders from the game taking advantage of their positions.

News about making money from players emerged.

DNF, with the involvement of NP Company, has gradually evolved from PK between players to fighting bosses in dungeons, and it has become a grinding game.

From a fighting game, it has become an online game of role-playing, drawing, and copying.

Later, some game characters were introduced that players could not understand.

It doesn’t belong to the character system of this world at all.

This game character is not even allowed to enter the PK field, because this character will definitely win if he enters the PK field.

Various fast food professions are launched, breaking the original design sense of action games.

After brushing pictures, it also evolved into a game where you put skills, watch cool skill animations, defeat the boss in seconds, and then complete the level.

It has also evolved into grinding pictures and playing equipment. If you have equipment, you can play higher-level dungeons just to get better equipment.

The reason for wanting better equipment is to get more advanced maps, which enters another magical cycle.

The game is all about output, and the professional features are gone.

This game has lost its flavor as a fighting game.

The game has naturally changed.

It can be said that these operations destroyed the game "Dungeon and Fighter".

But on the other hand.

In terms of group-based gameplay, the launch of Antoun once again saved "Dungeon and Fighter" and made "Dungeon and Fighter" popular again.

Team building saved DNF, but it also destroyed DNF.

But no matter what.

The current dungeon is no longer the original dungeon.

The nature of their gameplay has already changed.

What Fang Yuan wanted to create was the original version of Dungeon and Fighter.

A true action game.

DNF's early game production was modeled after horizontal version of the game.

The early DNF was an action game.

The characteristic of action games is that they are difficult, very difficult.

This style of action games has been retained for a long time.

The character's skills have low damage, long cooldown, and high mana consumption, and the monster's damage is ridiculously high.

This is also the reason why DNF gamers are not averse to cheating when painting pictures.

Because the copy is too difficult.

Even if four players team up to clear the trophy, they will still overturn.

In addition, there are many student and office parties.

There is very little gaming time each week, and there is no extra time to play games at all.

It is difficult to brush the map, and it is also difficult to upgrade.

But many players still insist on it, because many players like this game from the bottom of their hearts.

There is another very important point.

Early game maps were still products of NX.

If you are not a first-tier player, it is not easy to feel that change.

Many gamers only focus on the game they play.

Instead of paying attention to the company that produced this game.

It will take many players a long time to realize that the game has changed.

DNF is a great test of the player's gaming level.

at that age.

There are many players who, even if they are level 20, still cannot defeat the Zombie King alone.

It's not just because the player's operation is not good.

There are no combos, you can't maximize the effect of your skills, and you don't know how to intersperse A-level skills with your skills. You'll just press skills randomly without thinking.

Or in order to grab the output, not avoiding BOSS skills, fighting, etc.

There is another important reason.

In earlier versions of the game.

The player's equipment is not good either. It is difficult to obtain equipment. It is really difficult to get good equipment.

This is also reflected in the novel "The Master".

A group of people form a team to clear the Forest of Lorraine and a team to clear the Frost Goblins.

If you use the Dark Night Cat Demon in the early stage, you can even wipe out the group accidentally.

In the end, I relied on the protagonist Ye Xiu's high operational skills to get through with a single brush.

If you put it now.

This BOSS is just a matter of skills.

One skill is not dead?

Then let’s have another skill.

Just place the skills at will and you're done, no operation required at all.

The changes in the game can be seen from this point.

It is also because of this reason that DNF players are not very disgusted with game cheats.

On the contrary, if he knows that his teammates are cheating, he will still ask, is this cheating safe? Thanks brother for the picture.

It’s understandable to cheat by brushing pictures.

But cheating in the PK field.

You really deserve to be sprayed.

In fact, the early DNF became popular not through PVE, but through in-game PVP.

It is also because DNF is an action game with a strong competitive nature.

It became the first horizontal electronic game project in China with systematic rules.

Most players, just to enter the duel competition, spend every day in the PK field and PK with different players every day.

Brushing the map is just to upgrade the equipment and level, all for PVP.

In this context of the times.

It gave birth to the fine novels "The Master" and "Memoirs of Forrest Gump" that have been passed down to the present.

"Memoirs of Forrest Gump" is a novel that reworks the background of the game and shows the world view of DNF from the perspective of the game character Forrest Gump.

And "Full-time Master" is a game competition, and it became a big hit in the end.

The creation of an excellent work requires soil.

Fang Yuan also plans to work hard to build such a piece of soil.

Except for DNF of course.

There are also side-scrolling fighting online games like "Sealer" and "Ghost Blowing Lamp", as well as the 3D side-scrolling fighting online game "Elsword".

In terms of fame, "Dungeon and Fighter" is the most famous and has the most players. It is a well-deserved national-level online game.

However, it is indeed difficult for MMORGP-type online games to become e-sports competitions.

Competition pursues fairness and justice.

In the game, it is impossible to achieve parallelism between professions.

Because every profession has its own advantages and disadvantages.

In addition, even just numerical improvements in equipment and level will make a huge difference.

The character level can set the maximum value in the game, and everyone's final level will be similar.

But if the equipment is too unbalanced.

For example, each piece of equipment of a certain player is enhanced to +13.

Just such an enhancement increase will bring about data suppression.

It cannot reflect the principle of fair competition.

But without strengthening equipment, players will have no incentive to recharge.

On the one hand, it is about money, and on the other hand, it is about my original intention.

This made Fang Yuan very embarrassed.

So how to make "Dungeon and Fighter" is a question.

How to develop "Dungeon and Fighter" into an e-sports game, then many game contents must be modified.

But Fang Yuan at least still has the template written by "Full-time Master".

The novel "The Master" is a game competition novel based on "Dungeon and Fighter", and there is a way forward.

In terms of the balance of game characters, Q Bao can also be tested, focusing on the diversity of professions, so that the game "Dungeon and Fighter" can bloom different fireworks in this world.

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