Free Life Fantasy Online

93 Skill Development

October, the second Saturday. You're getting colder and colder.

Finish this in the morning and log in at about 8: 00.

Well, shall we go to the abyss today?

Assault, next door engineer! Iss or Mi-Go, you should be the first to see him.

"Oh, Mr. Migo. I'd like to ask you something about the mechanical type."

"What?

"Don't you know a good way to deal with a multi-warhead missile with a general-purpose obliteration type?

"Oh, that one? It's weak from those who know what to do. It's both an advantage and a disadvantage that multiple bullets are almost simultaneous."

According to Mi-Go A., there are several ways to deal with multi-warhead missiles.

Reflection by [Reflect Shield] on the shield first. Recommended because it can be safely returned to the person.

The next easy thing to do is intercept them using the burst system when they fly in. Critical gets me into an explosion, but that's about all I care about and I can drop it easily. Multi-warhead missiles, by their very nature, are a very effective means because of their small explosive range.

If you have speed, shoot it off as you step back. or intercept with multilock magic missiles, but multiwarhead missiles are deprecated because they are fast.

Interception at a distance before division, if possible, or also effective means of reflection. If you pack it before the split, it won't lock into the post-split missile. However, since the general-purpose obliteration type is highly manoeuvrable, it is unrealistic for mankind. Again, deprecated.

If you have a distance, the wall system is effective, and there's an interception by hitting the shield before the split.

"As such, there are considerable means of response"

"Mmm...... I see. Sure, if you ask me."

"Nothing if you know, but it's hard at first sight."

In my case, shoot it off or reflex it before the split. If you can't do that, is [Darkburst] stable for destruction?

[Raum Escudo] may be tensioned to penetrate before division, but if that distance, should I reflect it?

Multiwarheads are small by their nature. So it explodes with less impact. The power is modest, but you're the type to make up for it with number and hitting accuracy.

Then I heard about the Magic Gun and how to create it. They told me the secret to the birth of a demon gun, but they kicked me over to figure out how to make it for themselves.

Write it down later on the bulletin board.

"By the way, where did we meet?

"It's a ruins dungeon of the Dinite Empire on the southern continent."

"Ho, you had a dungeon around there with a defense system."

"With that said, what kind of principle is dungeon in the first place?

"Hmm. Simply put, it's due to the influence of Lady Claire and Lady Stelula. Well, we're technicians. I'm not a scholar, so ask Shea Ega about it."

"Is it Shea Ega? You haven't met him yet."

"He's not in a certain place. But call me from the balcony on the second floor of the castle and they'll be here."

You have somewhere to call, don't you? Shall I ask because it's a corner?

I broke up with Mi-Go and headed to the old castle.... With that said, how am I talking to Mi-Go or Iss? No, now? King Wan Wan talks, and even the Golem barks?

Shea Ega...... what was it like? Um... oh, you see it in all sorts of games as a floating eyeball.

Regardless of another game, I think this game is Kutruff TRPG compliant...... the first green one surrounded by tentacles. Are you intellectually curious? So with scholars.

You can call me later and you'll see.

... It's good to be here, but you should have asked a little more details. I don't know how to call it specific. I didn't tell you to cast a spell, so can I simply call it in? Call me. If you can't, think about it.

"Shea Ega, can you hear me? I'd like to ask you something."

... This is a one-way street, right? Besides, I can't see far. I mean, you don't know if it fits. I don't know how fast you're flying, and why don't you wait about five minutes?

Oh, you came in about three minutes. Did it fit?

... Well, if I were to put it into words... there's a round black mass floating in the sky, and if you look nearby, you'd know that's a long tentacle. When a slice enters that chunk and splits up and down, the green one takes a good look at this one.

It's not a crazy eye like an obvious blood run, it's an eye that makes you feel very intelligent.

"If you think it's a voice you're unfamiliar with hearing, I see. Did you say new Anastasia?"

"Nice to meet you, Shea Ega. When I asked Migo about the dungeon, he introduced me."

"Ho. What do you want to know about the dungeon?

"You want to know what a dungeon is in the first place."

Not this guy...... but how are you talking when you only have tentacles and eyes...... It's a game, so I don't even have to worry about it.

"It is the effect of the creation of Master Claire and the power of Stelula-like space-time. Do you know the word acacic record?

"Was it indeed the memory of the world"

"That's right. A dungeon is connected to that acacic record."

It can be said that a fragment of the memory that was clinging to the help of Master Stelura, thanks to the help of the creation of Master Claire, the other realm manifested with the addition of the energy called Mana….

By adding a new two-pillar statue to it, it stabilizes it and acts as a formal dungeon available to mankind.

"I mean, the power of gods all over the world and the influence of mana."

"There's no doubt about the influence of the power of the Lord God and the Deputy God, is there?

"I don't know if it's intentional or not. Mana alone doesn't explain it."

"So, what are the things that go out in the dungeon?

"It is primarily a being born from the memory of the past. Playing memory of the past...... reproduction. Unfortunately, I don't know any more clearly. Common sense doesn't understand the other world when it comes to dungeons."

In a piece of the power of the gods and in a different realm that would have come from Mana, why do there exist drops of defeated enemies? Even if it's a regeneration or reproduction of past memories, it should be nothing more than an illusion. But it remains solid as a drop item, where did that physical substance come from?

"I can only assume that the power of Lord Claire's creation is affecting... but the proof is inconclusive"

It should be just the eyes and tentacles, but if you do, you're the one who feels the emotions. It's just fucked right now...... it's easy to float to be in a state, but as far as your eyes go, you seem happy, right?

You're totally like a scholar, a researcher.

"Don't you have enemies of the future?

"Not really. But it would be easier to go back in time than to look to the future. In other words, it requires less energy. If you're in a giant dungeon rich in energy mana, you might even see it."

"Can't you afford that much when you're small"

"Probably. But honestly, that's not the problem."

"Really?

"How do we know we're enemies of the future? It could have existed somewhere just because we hadn't found it. Some are like dragons, some are like fairies. Until the speculation that all we can do is precisely, and probably will be... Put that on the record, and sooner or later there will be an answer match"

I see...... assuming you were the enemy of the future, you can't prove it. What cannot be proven is incomplete as a scholar, only hypothetical.

Everything in the world, looking everywhere, etc., is impossible and unrealistic.

And the trouble is, this hand likes to look around on his own, and he doesn't have the option to ask the gods directly in the first place.

Master Stelula would never talk to these people, would he?...... maybe you can give me as many answers as you want.

"You know enough to want to know. Thank you."

"Right. So, should I get some info? Name and race, and that's an incarnation, right? I want to know the name of the incarnation and what the body looks like."

"... I ask because it's personal information for once, but what do you do when you know?

"Hmm? Same thing you asked about the dungeon. The aim is just to satisfy intellectual curiosity, nothing else. I don't care who he is or what he talks about."

"Get me the information. Yes, and goodbye. That would be nice."

Tell the character's name the race name and incarnation name, as well as their occupation, and then use the silver key to guide them to the location of the body.

"Ho, ho, ho. Interesting. Really interesting."

My body...... you're watching closely as you fly around the meat mass that keeps expanding.

"With that said, do you remember the choice? Which face do you believe in?

"Er... in order of time, life, death, fate, covenant, and repudiation."

"Oh well. He's greedy."

You're just wrapping your thoughts around bumps again. Let's keep it calm. Because you don't have to be confused to tell me after you've wrapped it up.

I kept groping for a while, twitching with my tentacles even more, and it seemed calm.

"Hmm. Apparently, you have a strong raw power. Zombies before evolution are also likely to have an impact. That's why it keeps increasing. On the contrary, the others haven't blossomed yet."

"What can I do to make the others bloom?

"All I can tell you is to be strong. I guess I haven't got the foundation to take advantage of it either. Listen, what about Space-Time Magic?

"It's only 54 of space."

"What about Forecasting the Future?

"Fifty-eight, so we're almost there."

"What about Sixth Sense?

"Ibid."

"Again, as things stand, you don't have a foundation. Is death somewhat mucus? Contracts and acquittals probably blossom like this... no, you don't. Rather, nemeceia continuation because you chose it? Hmm. It's still interesting. Looking forward to the future."

"Is it Hazard Sensing and Intuition in Space Magic? We're almost there, and should we give it a little priority..."

"I will, but good. It makes no sense to have seeds but no place to plant them. Okay, we're going back."

I'm back in the public area with the old castle with my silver keys.

In the end, it feels like I got it informationally...... it seems so satisfying that you won't even have to poke it from yourself.

"Bye! Show me again when you're strong."

"Yeah, again."

I dropped you off flying somewhere......

Well, it's Saturday and... should I focus on three skills development? If I do, these three will be pushed, so I'm worried about boulders.

Whoa, so you made it "Super Higher Magic Skills" and then you went to bed. We have to make sure.

Super Higher Magic Skills

[Precision Magic Operation]

Passive Arts that reduces waste and reduces MP consumption when used magically.

[Recognition inhibition]

The impression diminishes. Hard to remember by the inhabitants, it looks faded to the players.

[Optical Camo]

Become invisible. Meaningless for non-visual thermal sensing, echo location, etc.

[Anti-fouling junction]

Dirt becomes difficult to adhere to.

[Silent Connection "Silent"]

Hearing measures. Reduce the sound you emit.

[Deodorant Deodorant]

olfactory measures. Reduce the odor you emit.

[Heat-resistant junction]

Resistance to terrain damage caused by heat.

[Cold resistant junction]

Resistance to topographic damage caused by cold.

[Windproof junction]

Resistance to behavioral inhibition by strong winds.

[Waterproof junction]

Behavioral inhibition by water and resistance to wetness.

There's some [electricity-resistant junctions] after that, but it doesn't matter racially.

Since the [perception inhibition] of light and darkness is already out, will you put the [optical camouflage], a combination of light and darkness, and the [what is the junction] system liberated by Space Magic, on the message board?

And this is not the only influence of Super Higher Magic Skills. As far as I'm concerned, this is more important.

Spatial Magic

[Short Jump]

Can be transferred to any location in the field of vision.

It's short-range transfer magic!

By considerably limiting the transferable range within sight, it will reduce the necessary magic and cool-time and speed up the activation time. Well, for "spatial magic" it means...

It's an ambush oriented magic, but yes, if you use a pom pom, you will fall short of magic in a fast attack. … transfer, assassination, retreat. You're going to be treasured in the dark.

In addition, the book of gear sharks and old keys is adapted to Super Higher Magic Skills.

Well, let's just go level up until lunch. Shall I use my weekly quest experience boost? Now I think I can get about three of them next by lunch. Passive systems may also enter secondary.

The problem is raising the level of Space Magic, right? [Inventory Expansion] and so on are twitching up, but even I have intense MP consumption to target and raise, right? Besides, there's no attack system.

Lemonade is not suitable if it is the type to consume all at once, and is it still potion drinks? Will you do your best during the ticket?

The hunting grounds are of course ruins dungeons. I've figured out what to do with a multi-warhead missile, and it's revenge.

... Aye, it's me.

Transfer from the abyss to the empire, yes, I will.

A bi-yarky came down from the sky with something in his hand.

"Is that a move?

"Can you please go from here to the ruins dungeon in the southeast?

"Good. Sit down."

... Aerial Bronco! You have a dream. I have a bier key, and I have a back.

"For once, don't shake it. We don't accept complaints if we fall."

Well, yeah.

Let's just say we sat in a pretty solid chair with both our backs and elbows, and were transported gracefully.

A journey to the sky.

It's a totally moody issue, but it's not the same as flying on your own and being carried. Basically you need to concentrate forward during the flight, but if you are transported you will be directed around. It would be like the difference between a driver and a passenger seat. I've never driven, though.

"Oh, you'd be faster this way"

The moment Biyarky said that, he split the previous space open and went into it.

The fact that I went inside caused the background to flow at a blast speed. And it's a little thin, isn't it? Or so I arrived.

"Here we are."

"Thank you.... What's that?

"Oh, you still can't? Travel through a subspace that shifts only slightly from the normal ground. Half-sides capable of traveling at high speeds, ignoring obstacles, etc., cannot come and go without recognizing the subspace, and the subspace has no air or temperature, so if we don't counteract it, normal organisms will die."

... The golden honey liquor I thought was for space is for subspace? Sounds more likely that way than space warfare or something else is hard to think about in this game.

You're going to need golden honey wine, or [breathing aid "breezing"] or [heat resistant magic] [cold resistant magic]. It would be more magical than honey wine, given the cost.

"The matter of those involved in subspace is referred to as the [subspace capable person]. People who can travel to and from subspace are also referred to as" capable of navigating in subspace. "

"The Tindalos pedigree is capable, too, right?

"That's right. You're in the lead. I'll see you later."

"Yes, I'll call you when I feel like it again"

"Uhm."

Drop off the flying biyarky and dive into the dungeon.

Start a full hunt by going down the hierarchy to some extent and then using XP tickets. They say that third-degree skills wrap the effects of tickets in grief, so let's just use hand held.

Hmmm... Is the general purpose obliteration type a rare enemy after all? Do not encounter. Don't come because getting hit will waste your experience, but I also feel like reversing it.... Well, would you come from over there if you were hunting?

In the dungeon is Coordinate Floating, which flies and moves at the speed at which No. 1 is followed. The rise of Agility Enhancement is subtle when you're walking, isn't it? I wish I could run, but it's that one RP... and if you run characteristically, you fly. Because it is in the dungeon, it is not seen as such, but it is not 0. RP is one kind of tie-in play......

Is this type I support? I'll deal with him alone, of course. There's more trouble than type II, so it's just good for improving your skills, right?

Lizzie's burial product has been tampered with and it has been strengthened somewhat... but not yet because it is steel. I just want to raise the body level and artifact level, but my enemies are the mechanical type, so I don't get more magic. It's a troubling place.

You're supposed to crush the orb to strengthen the status quo, right? Honestly I haven't used it at all so I wish I could say it was good...... It's valuable because there's a lot of ways to get it a day, from three to four, right? If it's enough to buy a demon stone and crush it, I'll orb crush it.

Northeast cave dungeons are good in the sense of magical creatures, but solos are a little tough over there, so if you're going, it sounds like a PT group with Mr. Alf or Mr. Ske.

Damaging doesn't make much difference to No. 1, so I guess it's restricted to suit me, the summoner. I'm perfectly better at what I am and how I react than number one, and I guess AI is independent. Lighter than bone......

"Spiritual Reinforcement" is now level 30. Obtain '2' Skill Points

Spiritual Enhancement has reached its growth cap, so Maximum MP Enhancement has been released.

"Dance" is now level 60. Obtain '2' Skill Points

Dance has reached its maximum growth limit, so Dance Dance has been released.

Space Magic is now level 55.

I got the "Raum Disposition" of Space Magic.

Bad Dance

If you stand, you get the potion "Snake", if you sit, you get the peony "Botan", and the walking figure is the flower of Lily "Yuri".

I want to be graceful to you at all times.

Make corrections to trunks, postures, foot carriage, etc.

Has Dance arrived? Pay SP10 to make it third.

"Maximum MP Enhancement" … I have never passed the maximum MP, so shall I take it? For once, my main firepower is magic. The tentacles really stand out though.

The next three levels should come Hazard Sensing and Intuition. There is nothing special about "Spiritual Reinforcement" alone, so wait for "Intelligence Reinforcement".

[LAUM DISTORTION]

Generate a spatially distorted area around you to deflect ranged attacks.

Oh, this looks exactly like it can be used right now. This dungeon would look better this way than [Raum Escudo].

All right, resume hunting.

We need to be proactive in using Space Magic, so we will use [Raum Distribution] and [Grawitas]. It's better than none, so it's for improving your skills.

By the way, [Raum Distribution] is working, and chances are you'll deviate. Since it's only probability, is it [Raum Escudo] as insurance? You say you're a shotgun kind of opponent. [LAUM DISTORTION].

The biggest question is, will there be a determination of the [RUM DISTORTION] before the determination of the [type of water surface]? Reflection itself is possible because it just deviates, but the angle of entry can be changed, which increases the difficulty. Shotguns would be better if they reflected a direct hit course that wouldn't be distracted...... well, it goes without saying, right?

"Number four, I'll take that, so I'll cover number one."

Summoning now are bones, bones, spirits, spirits, lizzies, and workers. Full PT, but the workers don't take part in the fight. Pair each with bones and spirits. Lizzie is at your disposal to play.

The system of servants has the biggest problem of the limits of giving instructions. The service is basic, the surgeon is magically backward support, but I want to fight directly to improve my skills. Naturally, it is harder to fight on your own than just using auxiliary magic while giving instructions from the rear. Well, in other words, simplification by setting the pattern from the beginning.

Take the Tage of the enemy holding number four and start the reflex. Vacant number four is held by number one. Move to attack the enemy. Lizzie's got number two. He's punching his enemies from the side. The workers naturally wait in the corner.

Lizzie will have an axe tomahawk boomerang, but should we also buy a throwing weapon and keep it in a small coffin? It's not short of money, and if you buy it, you throw it at an empty enemy or something. Are you Tomahawk or Frankiska more than a knife because you have axe-based skills? Next time I go to Mr. Ertz, shall I try to find something?

"[Short Jump] [Taft Chrono]"

Within sight...... that is, immediate metastasis is possible if it is within my perception. Nine chases enter and defeat the moment you transfer behind the enemy and stab him with [Taft Chrono].

The [short jump] is quite user-friendly. But I hope you have a little less MP consumption. 10% is pretty good......

"Strengthen your muscles" is now level 30. Obtain '2' Skill Points

Strengthen Muscle has reached its growth limit.

"Enhanced Intelligence" is now level 30. Obtain '2' Skill Points

Intelligence Enhancement has reached its growth limit.

"Spiritual Reinforcement" has been released because certain conditions have been met.

Hazard Sensing is now level 60. Obtain '2' Skill Points

Hazard Sensing has reached its growth cap, so the Forecast of the Future has been released.

Intuition is now at level 60. Obtain '2' Skill Points

Now that Intuition has reached its growth cap, the Sixth Sense has been released.

"The Sky Eye has been released because certain conditions have been met."

The Book of Heaven has been liberated because certain conditions have been fulfilled.

Oh, are you here? What? What?

Forecasting the Future and Sixth Sense are their respective tertiary skills.

Heavenly Eye is the integration skill of Forecasting the Future and Sixth Sense.

The Book of Heaven is a rare skill. Conditions are therefore unknown.

Of course it is the Book of Heaven that takes it. Conditions are unknown, but by name, Dear Sterula, it would already be a relationship.

It says that "Heavenly Eye" has conditions other than "Forecasting the Future" and "Sixth Sense", and has multiple means other than the naked eye, or better than the naked eye… I mean, eyes, having a perspective other than that? The latter 'better than the naked eye' is easy to understand, but the former conditions don't really pin. It must have been the latter I cleared.

I'm not going to release "Spatial Awareness Expansion," so I'll give you the "Heavenly Eye," but otherwise, don't tell me.

'The Revelation'... Heavenly Revelation. Heavenly guidance. God's teachings.

That is, the divine. The terms of liberation are probably "Heavenly Eye" + Divine Son. I mean, you have a blessing title, don't you? Well, you can keep this to yourself, too. You should think what I have is "Heavenly Eyes".

The "Heavenly Eye" enters the condition because if only the Divine Son were to be freed, he would have been left alone. Because the system log is also after Heavenly Eye, right?

Just this Book of Heaven… Exclusive to the Divine Son of Stelula, or the space-time or destiny of choice, or both.

Because the derivative sources are "Forecasting the Future" and "Sixth Sense". It is difficult to believe that God, who presides over space-time and destiny, has nothing to do with it. Effectively too...... right?

And "Strengthen Your Muscles" and "Strengthen Your Intelligence" are Kanst. "Spiritual Reinforcement" was kansted, so "Intelligence Reinforcement" and "Spiritual Reinforcement" were integrated, and "Spiritual Soul Reinforcement" was liberated, right? This is secondary, so I got it in SP6.

You know where the shotgun flies from before it fires...... And I also know I'll be deviated in [Raum Distribution]...... but no!

You can't take advantage of the skill effects because of this. There's nothing we can do about it at the moment, so let's just say it's going to be "Holy Magic" up.

Snake Belly Sword is now level 20. Obtain '1' Skill Points

I got the Arts [Sonic Rush] for Snake Belly Sword.

"Health Enhancement" is now level 30. Obtain '2' Skill Points

Health Enhancement has reached its growth limit, so Maximum HP Enhancement has been released.

Physical Enhancement has been released because certain conditions have been met.

"Dexterity Enhancement" is now level 30. Obtain '2' Skill Points

Dexterity Enhancement has reached its growth limit.

"Holy Magic" is now level 30. Obtain '2' Skill Points

We've got the [Protection] of Holy Magic.

[Sonic Rush]

Instantly collides with the subject, dealing Spike damage and Knockback.

[Protection]

Reduces physical damage during effects.

You keep coming.

Magic familiarity [protection], let's just use it.

I will take "Body Enhancement" and "Maximum HP Enhancement" with SP6. I remember Arts... should I try it on my enemies?

... [Sonic Rush], that's very user-friendly. Fast activated arts are very good. It is likely to be treasured at the end of a subtle remaining enemy.

Nevertheless, was the last passive "agility enhancement"? You can't help it all.

This dungeon is very tasty because you can also use the drop.

[Material] Remnants of mechanical type (Magic iron) Rare: Ra Quality: C +

Ex-mechanical type. It is now in an unbroken form.

Maggia iron extractable.

Basically, this comes out, right? It's not bad because it's like you're digging ore just to defeat your enemies.

Well, is that enough to leave you with Lizzie to use? I don't use anything else, so I'm going to Mr. Ertz.

Mm, this sound... you're here? Keep the worker in [quick change] to big shield gear.

A few moments later came the general-purpose obliteration type. Come on, let's come with Death. My second one is perfect for a preview!

"Number one, you know when he shoots a missile, right?

"Kakun."

"Lizzie threw."

Avoid enemy advances and reflect projectiles. Lizzie waves an axe as she advances as she makes the throw.

And when you shoot a missile, number one comes forward with a [cover move] and reflects with a [cover ring] and a [reflex shield]. Then number one leaves again.

Ohh... Somewhat intercepted, but less. It's a diminishing condition that just reflects the multi-warhead three times and you're likely to be able to knock it down. If you're going to speed up your crusade, it's going to be how you're going to make them shoot missiles. I can't hit it where the grepon reflexes...

"Mm, number one."

Reflect the missile you've been shooting at again, now number two comes forward. I was caught in a blast and I hit the wall and stopped moving.

It's certainly easy knowing what to do. I would call it number one or two when giving instructions, but the contents are in the same cloud format. If an individual with number one is in cool-time, it would definitely be an advantage because number two moves without interacting. If an individual is unimportant, there is also no need to separate the way they are called.

"Agility Enhancement" is now level 30. Obtain '2' Skill Points

Agility Enhancement has reached its growth limit.

Limb Enhancement has been released because certain conditions have been met.

Now… have the six passive systems been secondarily integrated?

It's suspicious until lunch, but what I want to raise is Space Magic. But before this, is "Outfit" going to go to the third level?

Let's hunt more and more. Perhaps you can go downstairs with this......

Whoa, I'll send back the big shield gear I called as a spare.

"Outfit" is now level 60. Obtain '2' Skill Points

The outfit has reached its maximum growth limit, so the outfit has been released.

Quasi-collections have been released because certain conditions have been met.

Quasi-collections

Can be duplicated with other "protective equipment" systems.

By fitting a type of equipment commensurate with the current occupation, corrections are made according to the location of the equipment.

I see? Let's just take the Outfit with SP10, shall we also take the Quasi-collection? Because it seems to work properly.

They say liberation conditions are tertiary skills + occupations in the "protective equipment" system. I don't know if I can take it just the adventurer...... no, it sounds like you can take it according to the bulletin board.

Simply put, you can wear the uniform of the profession. but adventurer's uniform = combat clothes, so the conditions are pretty gabbagaba......

In my case, it would be good with my current gear, and it wouldn't hurt to take it. Take it with SP6.

"The Grace Series has adapted to the owner."

Hmm... Oh, is it adapted to "Outfit"? You don't have a "quasi-collection" notation...... As far as the bulletin board goes, it will be fine because it seems to be working.

Six or seven floors down, but the enemy remains the same. You've raised the minimum and maximum levels one at a time.

It's going to be up soon, but lunch is definitely over. Hmm......

Friend...... Leena...... Leena...... dude.

"Yes, sir?

"Sister, I'll delay lunch, so eat even a couple ramen"

"Whoa."

That's it... and...

Luckily, my mother is not here today, so I have no problem delaying lunch slightly.

Space Magic is now at level 60. Obtain '2' Skill Points

Acquired [Efficiency] [Subspace Recognition Ability] for "Space Magic"

Spatial Magic has reached its maximum growth limit, so Spatial Magic has been freed.

'Skills have been changed because certain conditions have been met. Change "Spatial Recognition Capability Extension"

"The Silver Key" has been adapted for the owner.

Mm, the way I look has changed.

Is this the effect of the change in Spatial Awareness Extension? Or because of [subspace recognition ability], or both.

That's a confirmation for now.

[Efficiency]

Reduce the consumption MP of space-based magic.

[Subspace recognition capability]

Allows for the recognition of subspace.

[Efficiency] is well, passive arts, so I have nothing to say.

The problem is [subspace recognition ability]. I can now see the subspace and the dots that Biyarky said.

Silver keys also have more 'subspace capability enhancement: Extremely large'.

SP is... 6 for pedigree. Let's take Spacetime Magic. Oh, "Spatial Awareness Expansion" has changed to "Subspace Awareness Expansion." Well, just get it.

'Skills have been changed because certain conditions have been met. Change "Extension of Subspace Recognition Capabilities"

"The Silver Key" has been adapted for the owner.

... That's a lot of information.

Shall we have lunch first and then check back slowly?

"[Return]"

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