A few days after the "Bubble Hall" public beta, "Candle Man" finally ushered in the day of release after several rounds of B beta.

The publisher of "Candle Man" is still Kaixia Network, which uses the same division strategy as "Monument Valley". Domestically, it is divided according to five to five, and foreign countries are divided into three to seven.

On the day of the release of "Candle Man", a total of 58,360 copies were sold on the entire platform, which is already considered the first echelon in single-player mobile games.

Even more interesting is that the player rating of "Candle Man" on all platforms is above 9 points, and even one platform has a short full score of 10 points, which is enough to see the powerful staying power of this game.

"Game World" scored 9.5 points and gave the evaluation: "Following "Monument Valley", another masterpiece of Mythology Studio, this time the protagonist is replaced by a little candle man who can only burn for ten seconds. Let us Follow the little candle man to witness its dream journey. The screen is 10 points, the gameplay is 9 points, and the level design is 10 points. A must-play game."

"Popular Games" gave a score of 9.8, which is quite high: "Burn yourself and light the way forward, the philosophy of life contained in the "Candle Man" game!"

The most prestigious foreign game Gamasutra scored 9 points: "The design concept of the game is excellent, the graphics and the gameplay are excellent, and the simple game plot contains profound philosophy. Such a game is already qualified to become a work of art."

GameInformer gave it a score of 9.3: "This year's G3 judging committee will have a headache. Two excellent games from the same studio, to whom should the award for the best mobile game be awarded?"

Because Kaixia Network wants to officially release "Candle Man" globally at this year's G3 exhibition, only domestic players can experience this game first.

On social platforms such as game media and Weibo, countless players are sharing their thoughts about playing "Candle Man".

"The little candle man who wanted to be a beacon, finally realized that not everyone can be a hero. At the end of the game, I was deeply shocked."

"Sure enough, Shinhwa Studio's game didn't let me down. "Candle Man" was launched as soon as possible. After clearing the level, I only found it too fun!"

"This game is full of philosophy of life. Platform jumping means that people's life experience is like the platform in the game. They are awkward and hard, and they will fall if they are careless. After falling, they climb up again, and after climbing up, It is a fall, and finally we reach the end. This moment represents our maturity and an already suitable environment. The candle represents that we have time to exchange for every effort. The extinguishing of the candle represents the end of life and our aging. Time is like Like a candle, it only melts, burns, and is gone forever."

"Reading comprehension upstairs got full marks."

"I have commented on talents since ancient times, and quatrains come casually through the ages, but I have no literacy, and I have a silly sentence."

"I played through the customs with my son, and my son was so moved that he cried at that time, and he has been obedient a lot these days, and he is also studying hard. Thanks Shinhwa Studio for making such a good game."

"Children who want to play games should play this kind of game. Parents who play Spicy Mobile Games or blame games don't even know that there are such games in this world."

"Games are just a punching bag for those parents. It's not funny to learn games, weird games, puppies games, and they don't want to think that their children can learn well without games?"

"Control the child, save the game."

Players’ discussions became more and more crooked, and finally crooked to the eternal topic of games and children in China, so that no one discussed "Candle Man" later.

Li Yuanhang said he was also helpless. Even though the game industry is very developed in this world, many parents still think that games are electronic heroin, which is the main reason why they are still learning badly.

There is no way. After all, many Krypton mobile games nowadays can really make people addicted to it, let alone children, even many mature adults will indulge.

When playing cards or entertaining on their own, in order not to disturb their children, more parents throw their mobile phones to their children so that they can play on their own, and contact complex networks without guidance. Children are still immature and very intellectual. It is easy to be attracted to the game.

There are also some children who are addicted to games. In addition to the fun of games, they are more of escapism.In reality, parents don’t quarrel with each other at will, and even more hands-on. This makes the child feel lonely and painful, and can only get a sense of identity and respect that is not in reality in the illusory online world.

Li Yuanhang is not a psychology expert, so he was helpless in the face of all this. He had seen many such things in his previous life, so he had the idea of ​​changing "Chinese Parents" in his heart.

Now is the time to officially start.

Taking out his laptop, Li Yuanhang opened a blank document and typed in the title column: "Chinese Parents" Project."

After thinking for a while, Li Yuanhang deleted the title and re-entered: "Planning for "Parent Simulator"."

As soon as he wrote the title, Liu Yong’s phone number arrived: "Brother, congratulations on the sale of "Candle Man". In just a few days, the sales volume of "Candle Man" has reached almost 300,000 copies, which has been sold for several years compared to many. The total sales of all games are even higher."

Li Yuanhang smiled and said, "Brother, the same happiness is the same."

As a publisher, Kaixia Network gets the same money as Shinhwa Studio. Therefore, the higher the sales of "Candle Man", the more money Kaixia gets. Seeing that "Candle Man" is selling well, Liu Yong naturally Is overjoyed.

Liu Yong said, "Brother, are you still going to this year's G3? This year, the booth of our Kaixia booth is much better than last year. This time I will mainly promote "Candle Man" so that this game will be popular all over the world."

Li Yuanhang thought for a while, still shook his head and said, "Brother, I won't go this year. I'll ask two people to follow you when the time comes."

Liu Yong said with some regret: "Brother, listen to me, this year not only the booth location is good, but I have already signed up for the best mobile game contest for "Monument Valley", and now it seems that "Candle Man" is also very good. If you are hoping to win this award, the two games you made will compete on the same stage. One of them will definitely win the award. Then you will be a big hit!"

Li Yuanhang thought about the "Parent Simulator" project that had just begun, but he rejected Liu Yong's kindness: "Brother, I really won't go this time. I'm a little busy recently."

"No, your "Candle Man" and "Bubble Hall" are both online, are there any bugs, why are you busy?" Liu Yong said this, suddenly thinking of something and asked: "Difficult Is it possible that you are preparing a new game?"

Li Yuanhang said: "I just have such an idea, so I plan to calm down and think about it."

Liu Yong regretfully said: "Well, do you remember to ask someone with a higher status to go to G3, then it will be convenient for Shinhwa Studio to accept the award."

"Okay, then everything will trouble you brother."

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