Game development giant

Chapter 9 Get the Edition Number

"Plague Company" suddenly became popular in MBGM.

When Li Yuanhang saw "Plague Company" in the MBGM test game list ranking, he suddenly jumped from the bottom to the tenth place. More than 1,300 test players gave a high score of 9.1, and there were five in the comment area. When there were more than a thousand comments, his heart was dazed.

"Plague Company" has been tested in MBGM for four days after its full calculation. The first few days have been in a tepid state. Why did the data suddenly soar many times in just one day on the fourth day?

What happened on the fourth day?

Confused, Li Yuanhang intends to find the answer in the comment section of "Plague Company". The first comment in the comment section is a long comment, which was posted yesterday, because many people responded to this comment, so this comment It was manually topped.

The author of this long review is Hu Bo, a well-known game UP owner on the hualahuala website. In the long review, he first caught the "Plague Company" and praised it all from the game’s playability and strategy. .

If he was not convinced that he did not find the UP host, Li Yuanhang would feel that this long review was just right. Otherwise, how could a well-known UP host suddenly pop up and call an unknown game crazy?

At the end of the long review, I thoughtfully pointed out the deficiencies of the game and the areas that can be improved, such as increasing the difficulty and increasing the playability of pathogens. Many places coincide with Li Yuanhang.

Below the long comment are four to five hundred replies, most of the replies are the same sentence: "Huahuala, the total fan of Hu, came here."

Li Yuanhang probably understood why "Plague Company" became popular overnight. With the recommendation of a well-known UP owner like Hu Bo, it was unexpected to be able to make a small hit.

Li Yuanhang continued to look at the comments. Most of the test players expressed great interest in "Plague Company". Many players in the comments hoped that it would be officially released soon, otherwise it would be uncomfortable to not get the activation code.

After turning over a few pages of comments, Li Yuanhang recorded the problems reported by the test players in the comments one by one, and planned to solve the problems reported by these players in two days.

After closing the notebook, Li Yuanhang suddenly wanted to go to the hualahuala website. He logged in to his hualahuala account and immediately followed Hu Bo, the UP owner, and then found Hu Bo’s latest video.

After Li Yuanhang watched the video, he felt like eating a man's ginseng fruit. There were 36,000 pores all over his body.

After all, although the core gameplay of "Plague Company" is copied from the previous life, most of the content in the game is designed by himself. With the praise of Hu Bo, a well-known UP master, he feels that his efforts have not been in vain.

After being hit by Hu Bo’s video, Li Yuanhang couldn’t sit still anymore. He originally planned to update the Beta Test 2.0 version tomorrow. He has now changed his plan and started to burst his liver overnight. He must come up with the new version as soon as possible. originally.

...

Ten days later, the B test version 2.0 of Plague Company was launched. In version 2.0, apart from fixing the bugs reported by the players, Li Yuanhang did not add new pathogens, but he added the function of gene fragments in this version. .

Gene snippets are similar to adding points. Different gene snippets are unlocked during the game. There are five types of gene snippets in the "Plague Company", and each category has five gene snippets, but only one can be selected in each game. One gene segment, that is, up to five gene segments can be inserted simultaneously.

Li Yuanhang didn't make all 25 gene fragments at once, but made two gene fragments for each type selectively, which is enough for players to experience, and the rest will be released after the official release.

After the players are familiar with the gene fragments, they can join the catastrophe, so that players who like challenges will feel refreshed.

In addition to these, Li Yuanhang also added the function of coming to the news broadcast in the B test 2.0 version. During the game, the players randomly broadcast hot news events that occur in reality, making the players more immersive.

The B-test 2.0 version of "Plague Inc." received unanimous praise from the test players. MBGM's test game ranking rose again and again, and reached the third place on the list on the day the 2.0 version was launched.

In the comment area, a large number of players who have no activation code are constantly urging for the official release in the comment area, and can't wait to play the game.

Li Yuanhang saw that the game he made was so popular, he was naturally very excited. In fact, he also wanted to officially release it soon, but firstly, the catastrophe has not yet been completed, and secondly, the version number of "Plague Company" Under review.

When the B test of "Plague Company" started, Li Yuanhang had already entrusted the company that had applied for the business license last time to help with the process of applying for version number and software copyright.

According to the agency, copyright and game version numbers can generally be applied for within a month. Some games will be delayed due to content disputes. However, even if the game has any content that does not comply with the law, just rectify it. It can also pass the trial very quickly.

All Li Yuanhang can do now is to wait patiently.

This wait took two months. The gene fragment function and the catastrophe of "Plague Company" have been completed, and the version number has finally arrived late.

Only after getting the version number did Li Yuanhang know why the version number of "Plague Company" has not been issued for a long time.

The reason is that several persons in charge of the relevant departments have had great disagreements on this. Some people think that "Plague Company" is a very educational game, and some people think that this is promoting the theory of extinction, and not only cannot issue version numbers, It should also be forced to be removed from the entire network.

The two gangs had a quarrel, and in the end, the top leaders of the relevant departments made the decision to issue the edition number for "Plague Company."

The twists and turns are beyond Li Yuanhang's imagination.

After getting the version number, Li Yuanhang was so excited that he almost jumped up. Without saying a word, he uploaded the ready-made client to MBGM and started the public beta.

Li Yuanhang had already figured out the pricing. In the past, the price of "Plague Company" was 3 yuan for the country and US$0.99 for foreign countries. Judging from the current prices, this price is low.

Therefore, Li Yuanhang raised the domestic price to 5 yuan, which is the same as the price of many emerging beverages. A bottle of beverage money can buy a game to kill time, which is simply a bargain!

The only thing that makes Li Yuanhang feel distressed is that the domestic mobile game platform in this world is divided into 50 to 50 as in the previous life, and there are also several mobile phone manufacturers that have formed an interest alliance like the hard core alliance of the previous life, swearing to defend this share ratio. Unshakable for a hundred years.

MBGM only takes 30%, but its size is too small. If there are hundreds of thousands of players who are willing to pay, even if it burns high.

Penguins in the previous life are countless big CPs in the world, and there is no way to use the hardcore alliance. Li Yuanhang, a new and new one, had to obey the rules set by the big guys.

So even if Li Yuanhang is reluctant, he can only upload games in the app stores of major mobile phone manufacturers and some third-party app markets and access their SDKs.

Half a month later, "Plague Company" was completed on the mainstream app store.

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