Game Making: Start By Healing the Player

Chapter 737: Is this still Kui? (please subscribe monthly pass)

Zhang Yi looked at the game screen at the end of the game with a surprised look on his face, and his whole person was a little stunned.

Regarding the death of the protagonist of Nebula Games, Zhang Yi is actually not surprised.

Every year, in the games developed by Nebula Games, several protagonists or important characters do not die, and he feels that there is something wrong with Chen always.

Arthur Morgan, Soap, Xiaoqiang, Ghost, and Ethan, Ezio, Elizabeth in recent years...

These are all **** examples, so if Kratos is gone, it would not be very surprising to Zhang Yi.

Moreover, Kratos's insanely crazy character is actually expected to eventually go to destruction.

But now this final shot is clearly implying that Kratos isn't dead.

This could not help but surprise Zhang Yi, but at the same time he was a little bit puzzled.

If he feels a surprise, it is that Zhang Yi didn't really like Kratos, a crazy character at first.

After all, judging from what Kratos did from the beginning, he was a complete villain.

However, with the progress of the game's plot, after learning about Kratos's life being played by the gods, Zhang Yi felt a little pity for this crazy character.

It can be said that Kratos, the craziest character in the history of the game, was born because of what the Olympian gods did.

Compared with Kratos, these high-ranking Olympian gods are obviously more hated.

In addition, Kratos, the protagonist who is manipulated by the player, is obviously also substituted from the perspective of the victim, and unconsciously, he will have some good feelings for this character.

It has to be said that God of War will indeed make players feel depressed after playing the game.

Because in the third part, Kratos really felt that he had lost his humanity and became a revenge machine, until he finally committed suicide to return the power of hope to the world.

This sublimation of Kratos made players feel deeply for Kratos.

And I think this character can definitely be called Nebula Games, and even one of the most manly protagonists in the history of games.

Not dead, which is good news though.

But what really makes Zhang Yi wonder is whether there will be a sequel to this game.

After all, this is a very common open-ended ending. It can be seen that Kratos is dead, and it can also be seen that Kratos is not dead.

If it were other game makers, Zhang Yi thought it might stop there.

After all, killing the protagonist of a series of games is a bit difficult for game manufacturers, but Nebula Games is different. The number of protagonists who have been killed has already exceeded double digits.

One more Kratos is not much, and one less Kratos is not a lot.

So if he really wants to kill Kratos, Zhang Yi thinks that Nebula games should not use this kind of open ending. It is very likely that a knife is clearly inserted, and he will never play tricks with you.

But now it is selling a pass to the player, and it feels as if it was intentional.

But the key question is, if there is a sequel, who will Kratos kill?

The gods of Olympus don't seem to have many, and the more famous ones are Aphrodite, the **** of love, and Athena, the dead soul.

At the same time, in "God of War 3", the aesthetics of violence has been raised to a peak. If it goes further, Zhang Yi's feeling may be counterproductive.

At such a level, will there really be a sequel to "God of War"?

Zhang Yi doubted this.

In fact, Zhang Yi is not alone, all players who have truly experienced the "God of War" trilogy have such a doubt.

On the forum and related communities, while the popularity of "God of War" continues to rise, it is also accompanied by players' discussions about this series of games.

‘I feel like Kratos should be dead in the end? After all, it is the God of War trilogy, and at the last step, all the gods of Greece have been slaughtered by Lord Kui, and there is nothing to kill? ’

'+1, I feel like this is just a regular open ending in the end, and the sequel is estimated to be gone. I feel that this work has achieved the extreme aesthetics of violence, and it is difficult to surpass it if you want to do it. ’

'That's true. Actually, I feel that God of War 3 is a little bit over the point of violence, especially the introduction of the victim's perspective makes me feel the madness of Kratos. If we make a fuss about aesthetics, I feel that if there is a fourth part, it will be counterproductive. ’

‘Not necessarily? Although there is no breakthrough in the aesthetics of violence, I think it is possible to dig a little deeper in the combat system, and the style of the dark myth of God of War is also quite deep. ’

'depth? What is the depth of the game God of War, isn't it just killing it from the beginning to the end? A pure lawn mowing game. ’

‘Catch the cloud alive, God of War is a grass mowing game, please play it on high difficulty and then say this, and although the plot of God of War does not have the depth of Bioshock, the performance effect is quite explosive. ’

‘That’s right, and the gods of Greek mythology have been cut off, can’t Master Kui go for a stroll elsewhere? ’

The players on the community forum were very noisy.

Players who think that Lord Kui is not dead and that God of War has a sequel have a set of arguments.

And players who think that Lord Kui is dead and the God of War trilogy is over, also have their own reasons.

Of course, many of them took the opportunity to try to fish in troubled waters and belittle the God of War players.

However, these individuals were quickly targeted by players from both sides and were caught out for arrest.

Because if you have played "God of War" yourself, you can clearly understand what is so exciting about this game.

The earth-shattering battles with various gods and monsters, combined with the performance effects of the game, can be said to be extremely explosive.

In the combat system, considering the use of various magics and equipment for different scenarios, as well as how to abuse monsters in a fancy way, this is the gameplay of God of War.

If you just look at it, it feels nothing, but when you start to experience it yourself, you can understand that this is a completely different game experience.

For two consecutive days, players who have played "God of War" online have been arguing.

Until Nebula Games and Chen Xu's official blog released a video of less than 30 seconds.

At the end of the brief black screen, a thick tree trunk appeared in the shot.

There is this golden palm-like mark on the big tree, and next to the big tree, a middle-aged strong man with a bald beard and a red tattoo, holding an axe in both hands and staring at the big tree.

Kratos!

Almost all players are recognized at a glance.

But unlike Kratos who tyrannized Hydra and killed Poseidon as soon as he appeared, Kratos now looks downcast and old.

The gauze wrapped around the arms once bound by the Chaos Blade chains, and swung the axe in his hand.

As the trees fell, the screen fell into darkness.

Countless players were stunned when they watched the 30-second video.

There is no doubt that this is an answer given by Nebula Games to the topic of their quarrel.

That is after the "God of War" trilogy, Kratos is not dead, there is really a sequel.

But the real key point is, is this still Kratos?

Is this still the crazy Lord Kui?

Why is Kratos getting so old?

There are countless questions and curiosity in the hearts of countless players.

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