Genetic Dungeon

Chapter 4 - Floor 1 and New Class

After I started making my dungeon, I realized that I didn't see my creature's stats.

{War Angel - Zephon}

Rank E - Level 11

Race- Archangel

HP-150/150

MP-175/175

STR-15 DEX-15

VIT-15 MAG-20

INT-15 WIS-20

CHR-15 LCK-10

Abilities-5 locked

Growth- Able to improve stats, level, and rank by more battles or actions close to race

Bane of Unholy- Any unholy creature type will take 1% extra damage from this creature (LVL 1/100)

Sword Mastery (Beginner)- Able to wield a sword with basic movements and attacks (LVL 1/5)

Dual Wield- Able to wield two weapons at the same time (LVL MAX)

Skills-1 locked

Heal- Able to heal a small injury (LVL 1/10) Cost: 50 MP Cooldown: 1 minute

Cure- Able to cure a small amount of poison or harmful foreign substance (LVL 1/10)

Cost: 75 MP Cooldown: 1 minute 30 seconds

Javelin of Light- A javelin made of holy power that does 10% of MAG + MAG (LVL 1/10)

Cost: 100 MP Cooldown: 2 minute

{War Demon - Azgauth}

Rank E - Level 11

Race- Archdemon

HP-200/200

MP-150/150

STR-15 DEX-20

VIT-20 MAG-15

INT-15 WIS-15

CHR-10 LCK-10

Abilities- 5 locked

Growth- Able to improve stats, level, and rank by more battles or actions close to race

Bane of Human- Any humanoid creature will take 1% extra damage from this creature (LVL 1/100)

Weapon Mastery (Beginner)- Able to wield any weapon with basic movements and attacks (LVL 1/5)

Halberd Mastery (Intermediate)- Able to wield a halberd with special attacks (LVL 1/5)

Dual Wield- Able to wield two weapons at the same time to the best of the wielders ability (LVL MAX)

Skills-

Rupture- A jump attack that does 15% of STR + STR (LVL 1/10) Cost: 50 MP Cooldown: 1 minute

Sacrifice- Sacrifice 50 HP for a 10% increase in physical stats (LVL 1/10)

Cost:50 MP Cooldown: 1 minute

Spear of Thunder- A spear made of thunder that does 10% of MAG + MAG (LVL 1/10)

Cost: 100 MP Cooldown: 2 minute

Demolish- Smash attack that does 10% of STR + STR (LVL 1/10) Cost: 50 MP Cooldown: 1 minute

----------

After I looked through their stats, I was surprised to see that the War Angel is more focused on magic, I thought that it would focus more on physical stats.

Percival asked the system how he gains points and it responded.

[Dungeons gain DP by killing adventures, killing monsters, capturing monsters, achievements, and new creatures made or bred.]

"Okay, then Zephon, Azgauth, go around and capture any creatures that will submit to us and kill any that say no or resist. Do this in a 2-mile perimeter."

"Yes, master."

Then Percival looked at the dungeon entrance (the hole) and decided to go down in to make the first floor to unlock some more options in the dungeon menu.

When Percival arrived at the bottom of the hole it was pitch dark. He couldn't even see his hand.

"System, can you brighten this floor for me please."

[Yes]

Now the pitch-black room is shone to be a circular cave with stalagmites and stalactites.

"System, could you make a floor into a complete different environment."

[Yes]

"How much DP do I have"

[0]

"WHAT! Oh yeah I haven't done anything yet"

"Do I have anything in my inventory"

[Yes. You have 1 'Starter Set' and 1 'Gift']

When Percival heard that he had a gift he wondered who it was from and the only person who came to his mind was Pandemonium. Silently he said, "Thank you"

"System open both"

[Command accepted.]

[Opening Starter Pack]

5000 DP

1x Rank E creature

20x Rank F creature

10x Plants

1x Lake

[Opening Gift]

1x Laboratory

1x Scythe

1x Class Ticket

1x Note

"System, can you give me the note"

[Note is being given... The note has been given]

*Percival this is Heilong. I can be considered Pandemonium's twin brother. I sent you these because of two reasons. First, I am very curious how far you will be able to build your dungeon. Secondly, as a thank you to somehow give Pandy her emotions back, even if it was a little bit

P.S. Don't disappoint (: *

"Oh, Pandemonium has a twin and he is curious about me. *Sigh* Well I guess I cannot be lazy." Percival said dejectedly.

"System, give me everything else."

[Dungeon master must pick the Rank F, Rank E, and the type of plants]

"Ok, show me my options for the Rank F and Rank E creatures"

[Showing Rank F creatures]

-Goblin

-Weak Elemental Goblin

-Wolf

-Single-Tailed Fox

-Imp

-Kobold

...

"System, limit all the creatures that can be in tribes or packs"

[Confirmed]

-Goblin

-Weak Elemental Goblin

-Wolf

-Single-Tailed Fox

-Gorilla

-Sprite

-Tiger

"Are there different types of wolves"

[Yes, but the stronger the creature the more it would take up free summons]

"I pick 'Wolf''

[Wolf]

-Wolf - 1 summon

-Simple Elemental Wolf - 2 summon

-Spirit Wolf - 4 summon

-Dire Wolf - 5 summon

"I pick 'Spirit Wolf' and summon 5 of them. Show me Rank E wolf creatures

[Rank E Wolf Creatures]

-Lesser Draconic-Wolf (0.05% Wyvern bloodline)

-Lesser Divine Wolf (0.01% Angel bloodline)

-Lesser Demonic Wolf (0.01% Demon bloodline)

-Alpha Wolf (Unique Ability)

-Underworld Wolf (0.05% Ghoul bloodline)

-Nature Wolf

-Special Elemental Wolf

"What is the 'Alpha Wolf' unique ability."

[The 'Alpha Wolf' has a 5% chance to turn another creature into a wolf, of your choosing, with an ability and a 10% chance to turn a human into a werewolf from a bite.]

"Do I want an immediately powerful first floor or do I want a way to gain more monsters for free" Percival thought to himself

"System could I buy items to increase my monsters."

[Yes]

"Then I could increase the 'Alpha Wolf' later on." Percival though and made his decision.

"Summon the 'Alpha Wolf'"

[Command Accepted]

"For trees, I want: 2 'Shadow Pine', 2 'Lunar Palmetto', 1 'Plague Leaf'. For flowers, I want 1 'Hidden Lunar Ash', 2 'Hollow Hibiscus', 2 'Nightmare Ginger'."

[Command Accepted]

"Also, make the cave 6400 acres big and make the cave into a forest. Put the lake in the middle, but put all the trees and flowers in different locations and summon all the new creatures in front of me."

[Commencing all commands... New Creatures summoned... All plants placed... Everything is being placed]

While the system was processing this Percival felt like he forgot something and then he remembered, "God damn light". While he cursed an extraordinarily white light flashed in his vision. After the light was gone he was greeted with six wolves in front of him and a plain with a couple of plants, which he expected.

"System use my points to make this floor look like a dark forest and have some small insects to pollinate it."

[Yes, master]

While the system is doing that I will look at my new creature's stats.

{Alpha Wolf - Unnamed}

Rank E - Level 11

Race- Alpha Wolf

BL- Wolf

HP- 120/120

MP-125/125

STR-13 DEX-14

VIT-12 MAG-5

INT-20 WIS-10

CHR-5 LCK-5

Abilities-

Growth- Able to improve stats and level by more battles or actions close to race

Convert- 5% chance to turn another creature into a wolf, of your choosing, with an ability and a 10% chance to turn a human into a werewolf from a bite.

Pack Sense- Gains a 10% increase in all stats when in a group of 5 or more

Skills-

Assault- A frenzied attack that does 15% of STR + STR for 1 minute, but enters a weakened state (10% decrease in stat) afterward (LVL 1/6) Cost: 75 MP Cooldown: 12 hours

Prowl- Enters 'Stealth' for 1 minute and gets a 10% increase in next attack (LVL 1/5)

Cost: 30 MP Cooldown: 30 seconds

Command- All group members get a 5% increase in stats for 15 seconds (LVL 1/5)

Cost:50 MP Cooldown: 30 seconds

Howl- Enemies enter a dazed state for 5 seconds (LVL 1/5) Cost: 75 MP Cooldown:1 minute

{Spirit Wolf - Unnamed} x5

Rank F - Level 2

Race- Wolf

BL- 5% Lesser Sprite/95%Wolf

HP- 40/40

MP-100/100

STR- 5 DEX-3

VIT- 4 MAG-7

INT- 3 WIS-2

CHR-5 LCK-5

Abilities-

Growth- Able to improve stats and level by more battles

Pack Sense- Gains a 10% increase in all stats when in a group of 5 or more

Elements- Can vaguely sense the elements in the air

Skills-

Assault- A frenzied attack that does 15% of STR + STR for 1 minute, but enters a weakened state (10% decrease in stat) afterward (LVL 1/5) Cost: 75 MP Cooldown: 15 hours

Tempest- Send a weak elemental blast that does 5% of MAG + MAG (LVL 1/5)

Cost: 100 MP Cooldown: 1 minute

Howl- Enemies enter a dazed state for 5 seconds (LVL 1/5) Cost: 75 MP Cooldown:1 minute

"Wow, so my creatures get the 'Growth' ability, but it only increases their stats and levels." thought Percival. After looking at the new creature's information he went to see if the forest was finished and what he saw shocked him.

The forest was tremendous, murky, and ancient. Its canopy was contested by ash, shadow pine, and plague leaf, who permitted ample, shimmering lights to descend for a range of hidden lunar ash to control the rich grounds below. Quiet tree limbs hung from many a tree and a range of nightmare ginger claimed the quiet and shadowy corners of this forest. Hollow hibiscus hung from the occasional tree, and a potpourri of unfamiliar flowers and trees replaced some of the empty lands.

"Great job, system"

[Thank you]

"How much DP do I have left."

[3000]

"Oh, much more than I expected. Let me see the class ticket."

[Confirmed. Showing class ticket options]

{Class Ticket - Miscellaneous Item}

It can be used to obtain a new class or become a dual-class wielder, limited to the options on this ticket.

-Beast-Warrior

-Master Craftsmen

-Spatial Wizard

"I pick 'Beast-Warrior'."

[Accepted. Using 'Class Ticket'... 'Beast-Warrior' class obtained]

"Status"

{Name- Percival Graves}

Class-Dungeon Master/Beast-Warrior

Rank E - Level 11

Race-Human

BL-100% Human

HP- 200/200

MP-400/400

STR-20 DEX-20

VIT-20 MAG-20

INT-20 WIS-20

CHR-20 LCK-20

Abilities-

Growth- Able to improve stats, level, and rank by more battles or actions close to race

Blessing of the Reaper- Obtains 'Beginner Weapon Mastery', 'Intermediate Scythe Mastery', and 'Undying'

Weapon Mastery (Beginner)- Able to use any weapon with simple movements and attacks (LVL 1/10)

Scythe Mastery (Intermediate)- Abe to use a scythe with special attacks (LVL 1/10)

Skills-

Undying- If you take more damage that is more than your HP then you will have 1 HP instead of dying. Cost: None Cooldown: 24 hours

Reap- A spin attack that does 20% of STR + STR (LVL 1/10) Cost: 75 MP Cooldown: 1 minute

Defend (Scythe)- You protect yourself with your scythe and negate one attack that is equal or weaker to your STR stat (LVL 1/5) Cost: None Cooldown: 1 minute

Massacre- You will enter a berserk-like state for 1 minute that will increase all stats by 20% (LVL 1/5)

Cost:75 MP Cooldown: 3 minute

Pact- Able to make a pact 2 creatures. These creatures will be able to obtain a bloodline, purify their bloodline, and gain the 'Growth' skill. (LVL 1/10)

Symbiosis- Able to fuse you and your contracted beast. Gain their abilities, specialized stats, and your appearance will have some features of said beast for 2 minutes. (LVL 1/5)

Cost: 200 MP Cooldown: 5 minute

*Hidden Achievement Unlocked*

{Name-Dual Wielder}

'Who said I couldn't get another class'

Gained:

-5000 DP

-2 free contract beast(Depended on class)

-1x Rank E summon

"Oh, that is surprising I didn't know I could get an achievement for getting another class."

"System, summon....."

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