God-level Sign-in Game Design Master

Chapter 226: "Journeyman" is cold? no, not cold

   Mahua hurts this time, it’s really a pain in the liver. It’s unlucky for the old company, you actually danced on the grave of the old company?

   Is there any king's law? Is there any reason?

   Ma Huatong immediately called the company's legal counsel and demanded to sue Ye Qin's company immediately.

   "Chairman, we are now on the cusp of public opinion. The lawsuit against Ye Qin Company will go to the Anxi Court. Ye Qin Company is one of the largest taxpayers in Anxi, and the Anxi Court will definitely cover them."

   "This is a society ruled by law!!" MCA slammed the table angrily.

  It is beneficial to him, so he realized that this is a society ruled by law? What did you do earlier.

Games Forum.

   "Good news, listen up! "Prison Builder" is 30% off! You can buy it for 45 yuan."

   "Everyone moved their little hands to make Ye Qin's company go bankrupt and sell off its inventory."

   "The boss of Ye Qin's company fainted from crying in the toilet. You have taken advantage of all the advantages."

   "I can't play "Prison Builder", so I'd better open a few more boxes and try to get an AWP painted with [Reaper]."

   "Are there any big talkers? Those who form a team [Treasure Hunting in Tiangong], this time the explosive rate will be doubled!"

   Lawyer Cui Xinhe was equally ecstatic as the players.

   As the first domestic leader to defeat the goose factory, he has gained both fame and fortune.

   Not only did he receive a huge amount of legal fees from Ye Qin Company, but he was also highly praised by countless bigwigs in the lawyer circle.

   Then, he offered to be Ye Qin's legal counsel, and Ye Qin immediately agreed to Cui Xinhe's suggestion.

  The loss of the goose factory was a good start for other companies to sue the goose factory.

  In the next half a month, the Nanshan City Court received 30 cases of infringement on the goose factory, which caused the goose factory to suffer.

  Half a month after the Goose Factory infringement case, Ye Qin Company quietly previewed a new game that will be launched soon, called "The Kitchen".

   Of course, regarding this game, players don't pay much attention to him.

  Because the players' attention was all attracted by a small, exquisite and beautiful computer game from Xinshengshi Company——"Journeyman".

  On August 25th, Xinshengshi officially launched "Journeyman" on its official website.

   Immediately attracted countless players to watch.

   "Xin Shengshi is not dead yet?"

   "Hehe, Centipede is dead but not stiff. I heard that they showed their faces at the E3 game exhibition before. Unfortunately, at that time, all my thoughts were on Ye Qin's company and Goose Factory fighting this big melon."

   "I heard that it is a brand new computer game. Is it possible that New Prosperity is planning to follow the path of Ye Qin Company?"

   "I can't say for sure, but judging from the game's price of 98 yuan, there is a high probability that it will be so."

   Enthusiastic players directly put the game introduction on the game forum homepage.

  The player plays the role of an unknown traveler wearing a cloak and a scarf wandering in the endless sand sea in "Journeyman".

  This is its flying secret. The character can run, jump, meditate, glide, and fly for a short time, but cannot attack.

   Walking between yellow sand and things like tombstones, you can call out runes and spells by singing to make simple interactions with objects around you. Every player has his own exclusive runes, and everyone is different.

  When the character sings, his rune will be displayed. All the movements of the characters are erratic and light, especially the flying.

  The clothes of the traveler will change. The novice traveler only wears a red robe. As the number of customs clearance increases, the patterns on the outside of the cloak will also increase. There are five types in total.

   "Looking at the game introduction, I don't think it's interesting? The monster in the game is only one dragon?"

   "Try it out and you'll know. Anyway, the first chapter is free, so I'll go first and enjoy myself!"

   Players appreciate Xinshengshi's attitude of daring to innovate and daring to make breakthroughs, but the game must rely on quality to speak.

  The sales of "Journeyman" on the first day were extremely poor, with less than 3,000 copies sold, and many of them were purchased by the media.

  On the night of the release date.

  Cheng Wan called Ye Qin.

   "Cheng Wan? Why are you calling at night?" Ye Qin asked doubtfully.

   But Cheng Wan on the other end didn't speak for 3 minutes. Ye Qinzheng was wondering, when he suddenly heard Cheng Wan's cry.

   woo woo woo...

Eh? what happened?

  What about the promised iceberg beauty? What's the matter with crying all the time?

   "The first day sales of Journey was not good?" Ye Qin whispered, trying not to irritate Cheng Wan.

  But his words directly poked Cheng Wan's wound, and Cheng Wan cried even more fiercely.

woo woo woo woo-

   "Don't cry, don't cry, I wrote a review for "Journeyman", it will definitely work."

  After hearing Ye Qin's words, Cheng Wan stopped crying.

  The two talked a few more words, and Ye Qin lamented that a strong woman like Cheng Wan also has a weak side.

  The next day, Ye Qin Game Company released a professional evaluation.

  Yip's evaluation: The spirit of "Journey" is somewhat similar to the "on the road" state that has become more popular in recent years. It abandons almost all the general paradigms of traditional games in terms of form.

   It’s not so much refining the gameplay as it is refining our emotions.

   Unlike many works that aim to allow players to go to heaven and earth to be omnipotent, thereby giving birth to a superhuman illusion, "Journeyman" chose the complete opposite direction.

  It uses the emptiness and loneliness that infiltrates every scene to force players to face up to a kind of insignificance that they are not used to, and the emotional shock is also born spontaneously.

The carrier to achieve such an effect must be beautiful. The beauty of "Journeyman" is not a pile of polygons. From the abstract vast desert to the little man in the hood, the soul and skeleton that support it have not been infiltrated with many high-tech elements. It's more like a wonderful blend of inspiration and artistic elements.

This kind of exquisiteness achieved by using simple means is even more wonderful in comparison. In recent years, more and more developers have made their own attempts in the form of interactive art in the form of video games, but few works can achieve this level. A degree of completeness and self-consistency.

  Many players were taken aback when they saw Ye Qin's evaluation, and then smiled knowingly. It turns out that Ye Qin's company and Xinshengshi have reached some kind of PY deal.

   After Ye Qin Company announced the evaluation, other professional evaluation companies followed closely, but there was nothing worthwhile except for the screen analysis.

  But among the evaluations of the players, there is one that is very incisive.

  Player squallzero3: "Journeyman" is a very magical work. There is no boss setting, no enemies, no HP, not even GAME OVER.

  The only thing you need to do is to keep going towards the goal. The picture is beautiful to the extreme, except for the title screen and the pause menu, there is almost no text, because there will not be a single line in the whole game, and the music is even more touching.

  Playing alone, you can feel the sadness of loneliness, but the magic of this game lies in online playing. The game will randomly match a companion to accompany you. The only way you can communicate is to shout with the circle button.

You can quickly press the circle button to remind the other party, or you can press and hold to release a big, big circle. In addition, there is no means of communication, and you will not even know who the other party is before you pass the level , what is the ID.

  Strongly recommend students who have never played before to try, after playing, you will come to thank me.

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