Heroes of the Invincible Undead

Chapter 22: Vampire II

When the armor walking dead in the tomb was bitten by a bat, Rhode stepped into the back hall and started to control the walking dead, lighting a second barrier.

This hall was where Rod was first awakened. Due to the large area of ​​the hall, it was impossible to light the entire ground. Rhode's focus is still on the rear, near the tomb passage.

At this time, the entire rear was already a sea of ​​fire, and the passage was blocked by a lit barrier. There was still an armored walking dead in front of the barrier, holding a shield, and facing the vampire who came across the fire...

…………

"Cough, cough..."

Wake up from the tomb, kill undead creatures all the way out of the tomb, then lure the wolves, and return to the tomb to fight. Rhode can be said to be very familiar with the passages in the entire tomb.

Therefore, Rhode selected several locations that were most suitable for manufacturing flame barriers. One is at the entrance of the tomb where the coffin is located. One is at the junction of the hall where corpses are displayed and the tomb passage. One is in the narrow part of the tomb passage. One is at the exit of the tomb.

According to Rhode's original idea, he would be in front of the vampire. Whenever the vampire passed a barrier, he would let the corpses at the next barrier ignite the flame.

However, the burning of wood made the whole tomb full of smoke. The thick smoke made it difficult for Rod to observe the surroundings, and made Rod cough violently, making his body very uncomfortable.

Unlike the undead creatures, the smoke produced by igniting wood may have no effect on the undead creatures, but for Rod, the human body, this smoke is deadly.

Rhode can only change his way. When the vampire is blocked by the second barrier, he quickly retreats out of the tomb. During the retreat, the walking dead ignites the arranged barrier.

Withdrew from the entire tomb passage, Rhodes was standing on the ground, and corpse wolves were waiting around. Looking at the thick smoke rising from the exit, Rhodes recalled what he first saw in the tomb.

In itself, Rod was not surprised that the barrier was breached. Rhodes knew that there was no way to trap the vampire in the tomb by a barrier, but instead arranged multiple barriers. What surprised Rod was the speed at which the vampire broke the barrier.

When these barriers were first placed, Rhode could not determine the type of undead creatures in the coffin. Rode had several guesses about which undead creatures were sleeping.

The first thing Rhodes thought of was the third-order ghost. In Dia, most of the tombs are sleeping. Necromancer can transform undead creatures with the power of the ghost, and at the same time can accelerate the advancement of the ghost, which is a mutually beneficial relationship.

Except for ghosts, the rest of the possibilities are much smaller, only corpses and vampires. In these undead creatures, as long as the rank exceeds the third rank, none of the spiritual marks can be directly controlled.

No matter which undead creature is in the coffin, Rhode believes that with the barrier he has arranged, plus the walking dead to hold it, how can you persist for a while, the flame can burn it.

But because the vampire is sleeping in the tomb, the vampire focuses on survivability, and its batification skills directly make the role of the barrier much smaller. Through this skill, the vampire only needs to deal with the armored walking corpse in front, and then can quickly cross the barrier.

If it were not a vampire, but a creature like the ghost, it would never pass the barrier so easily.

Rhode's barrier was obviously not harmful to the vampire. The flame didn't have the effect that Rod imagined, only the vampire used the batification a few more times.

However, even if the vampire was used to batify a few more times, Rhode's purpose of making these arrangements had been achieved. Vampires used batification more than once, and Rhode’s ability to defeat vampires improved a few points.

At the beginning, Rhode did not intend to use these arrangements to kill sleeping undead creatures in the tomb, but just wanted to weaken its strength as much as possible. The third-order undead creatures are not easy to kill.

Even if it is a ghost, although it does not have such a strong survivability as a vampire, it can still break out by physical fitness and immortal characteristics. For Rod, the real battle is still on the ground.

Rhode made these arrangements only to give himself a sufficient advantage in the next battle. It is undoubtedly the most stupid way to open the coffin directly.

Anyone knows that they should take advantage before fighting, whether it is to arrange traps, poison weapons, sneak attacks, or other methods. Any action you take, even if you can only get a little advantage, can tilt the balance of victory towards yourself, which is stronger than direct confrontation.

"How many times can you...battle?"

Feeling the dissipation of the mark of the walking dead in front of the third barrier, Rod whispered.

As for vampires, Rode knows better because of his previous combat experience. The third-order vampire skills are batted. When used, in addition to consuming life, there are also limits on the number of times. Only after reaching the fourth level, the limit of batification will disappear.

In the game, Tier 3 and Tier 4 are a watershed. The fourth order, whether for professionals or other creatures, will produce an essential change. Stepping into the fourth order, the combat ability will immediately increase several times. Only after reaching the fourth level can the caster remove the previous apprentice and become a formal mage.

Similarly, for creatures such as vampires, to reach the fourth level, in addition to a substantial increase in basic physical fitness, all skills will also be improved accordingly. Batization no longer has a limit on the number of uses, and it will also awaken other skills.

Rhode has always been afraid of the advancement of undead creatures deep in the tomb, precisely for this reason. According to Rhode's observation, the current vampire has only three ranks, and no advanced success.

Vampires could have advanced in peace, by sleeping in the tomb to accumulate energy, from being a third-order creature to a fourth-order creature.

Therefore, when the advanced is interrupted, the vampire will appear so angry. Advancement like this with the help of a long sleep, once interrupted, can be said to have given up.

Because of this, the vampire will cross the flame-filled channel and come to kill Rod after he is interrupted.

Recognizing this, Rhode placed the barrier that he thought was the best at the exit. The energy spent even exceeded the initial layout in the main burial chamber.

Rhode ignited the barrier arranged at the entrance of the passage, and the surrounding corpses gathered around. As long as the vampire came here, Rhode could hit him hard.

After the third barrier was broken by a vampire, Rhode hit all his attention and stared at the exit of the channel with his eyes, waiting for the enemy to arrive.

Thick smoke drifted away from the tomb.

After a while, Rod began to wonder. According to the speed of the vampire, it should have been here at this time. The walking corpses stationed in the passage did not give Rod any strange hints. Rod couldn't help but be alert.

Suddenly, there was a strong sensory warning directly in front of Rod, and Rod didn't think about it, rolling sideways to the side.

A black shadow broke out of the ground away from the exit of the tomb, and rushed to Rhode's location at a very fast speed, while grabbing with a paw.

Even though Rod did dodge for the first time, his arm was still injured, and sharp claws removed a piece of meat from Rod's arm. This shadow is a vampire.

For some reason, the vampire unexpectedly anticipated the preparations made by Rod, but instead calculated the plan and took advantage of the opportunity that Rod was waiting for to make a surprise attack on Rod!

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