Heroes of the Invincible Undead

Chapter 782: Impact two

When the Battle of Death Shadow broke out, the number of heroes in Diya's interior exceeded the expectations of other forces.

Before the arrival of this battle, the creatures around Diya's forces could not have imagined that there was such a large amount of heroic will in those Necromancers who always used conspiracies and tricks in their eyes.

Under the blessing of the artifact in the hands of Sandro, these heroes showed their strength far beyond the average Necromancer. Throughout the Battle of Death Shadow, there are also a large number of heroes Necromancers who have risen. Even in the third expansion, their prestige is still prominent, and they have never disappeared because of the end of the Battle of Death Shadow.

Even the artifact in the hands of Sandro, in the war facing the entire surface world, has an equally limited scope, and it is impossible to involve all battlefields. It can be said that it is precisely because of the existence of these extremely large number of heroes Necromancer that the Diablo side won successive successes in the early stage of the Shadow of Death battle.

Compared with ordinary necromancers, heroic necromancers can easily exceed their limits and achieve what they can't do, and the powerful specialty attached to the hero's will can completely change a battle situation.

It is also because of the appearance of the death shadow campaign that other forces around Diya have for the first time faced with the powerful strength of the Necromancer, and no longer think that the Necromancer can do it, only intruding the surrounding territories. , But really has the power to destroy it.

These powerful Necromancer heroes originally existed in Diya's territory, but in Diya's internal conflicts, they were extremely inconspicuous and were not noticed by the surrounding forces. The emergence of Sandro, and the artifact in his hands, undoubtedly gave these heroes a chance to unite.

According to the information that Rhode obtained from other players in the previous game, this extremely harsh environment for ordinary people in Diya is very beneficial to the generation of heroes.

Of all forces in the entire game world, only Diya has the highest rate of hero appearance and the largest number of heroes.

According to the player's understanding at the time, it was Diya's internal unique power system, that is, the ability to manufacture undead creatures, resulting in such a situation.

Due to the existence of Soul Sorcery, even the seemingly powerful Necromancer must always keep fear in his heart. I don’t know at that moment, he will be transformed into a Necro creature by a more powerful Necromancer.

Such a harsh environment naturally causes the Necromancer to generally have a stronger will. As long as this will is stronger, it can become the will of the hero.

This special environment inside Diya cannot be imitated by any other forces.

Of course, there are also some Necromancers with lower ability to bear. Under the special environment inside Diya, they can't bear the fear that they have to feel all the time, and can only paralyze themselves in their hearts, or fall into pure madness.

This type of Necromancer does not have the potential to become a hero. Unless it is extremely strongly stimulated, the existence of the hero's will will never be with them. And most of them ended up becoming undead creatures controlled by more powerful necromancers.

Extremely harsh environments are often more capable of stimulating the emergence of heroic will, while those relatively comfortable environments cannot easily do this.

According to the information known to Rhodes, among all forces, within Bracada, it is also the place with the least recognized heroes.

Naturally, the strength of the mage hero need not be said. Even if it does not have the status of a hero, as the peak of the regular mage promotion, that is, the existence of the legendary mage, it is enough to maintain Bracada’s dominance of the surrounding forces for a long time. It was not the emergence of Tanan. I do not know how long this dominance will continue.

Among all the legendary creatures, the existence of the legendary mage is also extremely difficult to deal with. With the cooperation of various spells, the legendary mage can easily achieve things that no other creature can do. Except for the legendary mage, this also applies to the legendary magician.

Once the legendary mage is extremely powerful, and still has the status of a hero, its strength can be imagined.

The real use of the hero template needs to be reflected in the creatures with higher ranks, and this will be most vividly displayed by the legendary mage.

However, the number of legendary mages at the hero level is extremely scarce, and there are few mages. They can have the general will of a hero while studying spells.

According to Rhode's own understanding, what is very different from the internal environment of Diya is that the master of Bracada, as long as he has enough talent, can be promoted all the way to the official level corresponding to the fourth order in the magic school. Among the ranks, in this process, there is no need for the mage to have any special experience.

After this, in accordance with the Master's own wishes, he was able to choose to stay in the Spell Academy for further study, or under the academy's arrangement to build his own territory, no matter how he chose, it seemed extremely comfortable overall.

Relying on the special abilities after learning the law, some talents are insufficient. After being promoted to a formal mage, the mage who can not continue to improve his strength is often more comfortable than other creatures. Under such a comfortable environment , Naturally it is difficult to have heroic will.

There are only a few special wizards who are dissatisfied with the status quo. After gaining strong strength, they do not want to stay in Bracada. They will choose to travel on the entire continent. In the impression of Rod, Sandro It is such a mage. The majority of other mages chose to stay in Brakada and enjoy this ease.

It is also because of this situation that the number of heroes in Bracada is far less than other forces. Under such a comfortable environment, you can get powerful power without taking too much danger. Heroic will naturally hard to appear.

Mage who can produce heroic will and awaken to be heroes are mostly after gaining powerful power, they have a certain special experience of themselves, and have not much connection with the process of obtaining power.

Compared to the extremely harsh environment in which the Necromancer is located, the environment of the Mister Brakada is obviously more comfortable. Whether it is to gain power or do other things, you don’t need to risk your life, but from some kind of In a sense, they have undoubtedly lost the opportunity to awaken the hero's will.

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