Heroes of the Invincible Undead

Chapter 882: There are two

In order to achieve all this, the first thing Eric needs to do is to return safely to Bracada. However, Rod is not optimistic about whether Eric can do this.

With a clear understanding of Eric’s deeds, Rod knew that this extremely powerful and legendary mage eventually died in the hands of Sandro.

For the protagonist of the second expansion, Sandro, in addition to being a tutor in the process of learning magic, Eric is also an obstacle that must be crossed.

In Rod's sight, Eric, at this time, although pressing down on Sandro's words, even temporarily strengthened his will, but his slightly trembling body still exposed the true thoughts in his heart. .

Relying on his own perception, Rod was able to perceive the traces of the existence of strong magical elements from Eric.

Rod realized that Eric was able to stay in the air for a long time, instead of using spells like Hercules Shield to create a physical air barrier for himself in the air, and did not use any treasures to achieve this. It is a real fifth-order spell, flying magic.

The existence of flying magic can give the caster the ability to fly at will and fight in the air, regardless of the size of the caster.

The only drawback of this spell is the object of its effect, only the caster itself, the caster cannot perform flying magic on other creatures.

Once this limitation is lost, the caster can cast this spell on all creatures, and even the beast-shaped Behemoth behemoth can fight in the air under the effect of flying magic, then the advantages that flying creatures have. Will be severely cut.

In Roder's impression, the limitations in spells can be applied to most wizards, but some wizards are not affected by such restrictions.

Rowling, who has a unique talent, and Eric, and even Sandro, are undoubtedly belonging to this special mage.

With their own spell-casting skills, these mages can make changes to the established spells and turn the spells into the effects they want. Even flying magic, under the exertion of these mages, can bypass the limitations of the spell itself, Apply it to other creatures.

Close to the strength of the legendary mage, plus a wealth of spell knowledge, so that in the process of casting spells, the mage can break through the limitations of the original rules, according to their own needs, cast all kinds of spells.

Not only the flying magic is a spell, but almost all spells can change in the hands of these powerful wizards.

Some powerful mages with this ability can even move instantaneously and act on others, allowing creatures other than themselves to change positions.

Looking at Eric, who stayed in mid-air under the influence of flying thaumaturk, in Rod's eyes, Eric's tremor was extremely obvious, and Rod was able to notice this with little need for deliberate observation.

In the impression of Rod, the best way to deal with flying magic is to cast the third-order spell, the most unique exorcism.

The existence of magic dispelling can dispel all the magic effects on the target, whether it is a gain or a debuff effect, it will be dispelled by magic dispelling equally.

The effect of exorcism is only limited to the state of being attached to the body by the mage. The effects brought by the equipment, as well as the spells solidified on the equipment, are not within the scope of magic.

Once the magic has been successfully applied to the magician who casts the flying magic, he can immediately force the mage to return to the ground, and dare not stop falling in the air at the risk of falling.

It's just that it's not a simple matter to want to act on the flying magic spells performed by the legendary mage.

In Rhode's view, if you want to dispel Eric's flying magic by driving magic, you may need Lv20's magic to do it.

Few mages will devote too much energy to exorcism, let alone practice it to Lv20 level. Using exorcism to force Eric to descend to the top of the tower is destined to be difficult to achieve.

Looking at Eric in mid-air, from the look of this legendary mage, Rod can feel the anger on him, but Eric's feeling to Rod is more of a stubborn stubbornness.

It is not easy to completely reverse the concept of a legendary mage. Even if he puts a lot of evidence and items in front of him, he will not necessarily change his point of view.

What was happening in front of him made Rod understand clearly the attitude that Eric had at this time. Even if it was realized that the mage **** might have some problems, Eric still suppressed it, no matter what Sandro said, he was not prepared to be affected anymore.

As for the information in Sandro's discourse, Rod, who has many experiences in previous life, naturally has a deeper understanding.

In the impression of Rhodes, there is indeed such a saying in the late game of the previous life, trying to prove that the name of the magician is not true.

Rod recalled that the emergence of this statement should wait until the fourth expansion.

In the game at the time, players who had experienced three expansions already had a good understanding of the background history of the game, which naturally included the **** of the Master of Bracada.

The deeds in the first three expansions are more or less related to the existence of Bracada, of which the first and third expansions are the deepest.

In the first expansion, Bracada faces the hero Tanan and the revenge of his men.

In this battle, because the barbaric creatures came only for revenge, a large number of civilization-bearing things were destroyed in Brakkadane, including countless long-established magic schools, and even the hometown of the mage god.

In the third expansion, in the face of the incoming **** creatures, Bracada and Elasia are the two most affected forces in the entire surface world. If not a lot of players go all out, There is even a risk of extinction.

The two expansion campaigns have one thing in common, which represents the spiritual symbol of Bracada, the **** of the Master has not appeared from beginning to end.

No matter what kind of loss Bracada has suffered, there is no sign of shots by the mage gods admired by all mages. Let all these disasters happen on the land of Bracada.

It is also the emergence of this situation that led players to doubt at that time whether the strength of the Mage God was really as powerful as recorded in the classics in the game, otherwise how would the entire Bracada endure the risk of extinction.

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