Heroes of the Invincible Undead

Chapter 908: Option two

Prior to this, when Rod was in the Soul Tower, killing the corpses transformed by Sandro, he noticed one thing.

Even if the corresponding ranks of normal corpses are all above the fifth level, but the corpses that Rhode killed can only provide extremely low experience points, far from the standard of fifth-order creatures, more like one, Second-level creatures can provide average experience.

This discovery undoubtedly made Rod at that time aware of a trace of anomaly, but Rod at that time thought deeply, and when he recalled at this time, Rhod noticed something unusual in it.

According to the information known to Rhodes, there is a certain correspondence between the experience value that undead creatures can provide and the spiritual attributes they occupy.

If the experience value that these corpses can provide is only the level of low-level creatures, then the control spirit they occupy is the same, and there will not be too much deviation between the two.

According to Rhode's own understanding, the experience value that undead creatures can provide depends mostly on the strength of their soul fire. The stronger the soul fire, the stronger the natural undead creature's strength, the more experience it can provide, and the more spiritual attributes it will take to control.

In Rhode's view, the corpse witch transformed by the ghost king's cloak, the spiritual mark it occupies, and the experience value it provides should all depend on the level strength of the creature transformed into the corpse witch.

This situation is also applicable to the corpse witch king transformed by Rhodes.

Because the experience value provided by the corpse king has not changed with the increase of the rank, Rhode cannot obtain a large amount of experience points by killing the corpse king that he transformed, and wants to rely on the power of the artifact to improve In his own position, Rod had to start a war like Sandro.

Relying on the various effects of the god-level spirits, Rhodes transformed the original bone fragments in the dead wasteland into a large number of undead creatures.

Originally, these transformed undead creatures can only be counted as low-level undead creatures such as skeleton soldiers. Due to the poor material used for transformation, they can't count on their combat capabilities.

However, under the effect of the ghost king's cloak, the situation immediately changed.

Relying on the unique function of the ghost king cloak, Rhode possesses the god-level spiritism, which is enough to turn any dead creature into a sixth-order corpse witch king.

In the dead mausoleum, although these corpse kings were transformed by Rhodes, although they are as good as the real corpse kings in power, they occupy very few spiritual attributes.

In Rhode's perception, the spiritual attributes occupied by these corpse witches are only similar to skeleton soldiers, and even lower, which undoubtedly gives Rhode the opportunity to control a large number of corpse witches.

With the powerful effect of the combination of the god-level spiritism and the ghost king cloak, Rod finally reached this move. With the power brought by these corpse witch kings, Rod finally suppressed Stephen completely.

Under the cloud of death cast by the corpse witch king, the original undead creatures in the death tomb died in large numbers. Even the lich Stephen, will not let the undead creatures die in vain. In such a situation, the choice of both sides is to stop fighting.

For Rod, the reason he chose a truce, in addition to the need for Stephen’s secret method, more importantly, Rod knew that even if he had the greatest advantage, there might not be any chance to kill this name. Powerful lich.

The existence of space spells has brought great convenience to the masters who master these spells. Any master who has mastered a space spell of order four or higher can directly go from one place to another, even on the battlefield, and can also use space spells to quickly evacuate.

This point, Rod, who had a lot of experience with high-level mages in his previous life, naturally knew in his heart that even some real assassin professionals could not occupy any advantage when the mages cast space spells. any solution.

Through the magic scrolls leading to the Dead Tombs, Rod understood that Stephen’s attainments in space spells were definitely not low, and even surpassed most of the orthodox mages. Rod was not sure that she could use the time and space in her Kill the door before fleeing.

The existence of space spells has caused many high-level mages to fight in the end, and they can only end in reconciliation. Before the absolute crush of strength, even the high-level mages themselves, there is nothing to counter space spells. Move.

Perhaps the legendary master who has mastered the door of the different dimension can chase along the fluctuations left by the space spell, thereby chasing the master who escaped with the space spell.

Even in areas that have never been reached before, these mages can directly appear there through the presence of the Gate of Different Dimension, but the control conditions of the Gate of Different Dimension are extremely demanding, even in Bracada, there are not many Legendary mage can master it.

Relying on his own space spells, the mage can well protect his own safety. Unless it is a real endless battle, there are very few high-level mages who will escape without using space spells when in danger.

And this is also the reason why Rod did not continue to choose to fight Stephen.

In the impression of Rod, there was once a game in the previous life that could counter the treasure that the mage casts the space spell, the shackles of war.

Although the shackles of war are only treasure qualities, Rod always believes that the real effect of this treasure, especially its restraint ability for space spells, is definitely not inferior to ordinary artifacts.

Once this treasure comes into effect, all creatures in a large area centered on it can't leave this area regardless of any method.

Even the space spell cast by the mage, under the influence of the war shackles, also loses all the previous effects, and cannot make the mage escape from this area.

Rhode recalled that the existence of war shackles is also one of the few treasures that can directly restrain space spells. In addition to the ban on magic balls, war shackles are the best treasure for restraining space spells.

According to the knowledge of the previous game information, in the impression of Rod, the war shackles first appeared in the player's eyes in the place where the cruel creatures gathered.

The master of this treasure is also a powerful barbarian hero, and he is also known as the successor of the hero Tanan.

In subsequent battles, the shackles of war were also used by this barbarian hero to restrain mages who were good at escaping with space spells.

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