Rhode recalled that in previous games, without relying on the existence of the spell of the seeing eye, it was actually difficult to determine which players were taken over by the system after offline, and which were the original in the game. Inhabitants.

After taking over through AI, the character is not only able to perform simple on-hook activities, but will actually live in the game like the aborigines in the game.

On the contrary, it is the players who control these characters. If they do not hide themselves deliberately, the behaviors are obviously different. In fact, they are very good to distinguish.

In the impression of Rod, before the player goes offline, he can put forward certain requirements to the AI, and set the general behavior of the character during the role hosting process after he goes offline.

In the process of completing the player's requirements, the AI ​​will make judgments based on the player's own behavior patterns to make decisions that are more in line with the player's own control.

Even in occasions where battles are needed, AI will even do better than players. Players may face situations where it is difficult to exert their power, but AI will not show this.

According to the player's existing special skill levels, AI can fully exert the effects of these special skills, and it will not be higher than the existing level, nor lower than it should be, but this level corresponds exactly Strength.

Including the treasures held by the player, and even any magic scroll, are also detected in the AI. For the judgment of the battle, the AI ​​can also see the direction of the battle better than the player, and there will be no errors.

It can be said that in the process of controlling character battles, AI also needs to suppress its own control capabilities in order to reach the level of the player itself.

Players do not pay much attention at all, but they can reverse the situation in the battle. In real battles, AI will not choose to use it, but choose the common way of fighting.

AI's combat control of characters is only satisfactory. Players cannot rely on this method to defeat enemies they could not defeat.

According to the real computing power of AI, using all the things that can be used in the last week, to maximize the strength of the existing panel and defeat the enemy whose strength is several times greater than itself, it is not difficult.

It is a pity that this point does not exist in the characters taken over by AI. On the contrary, this ability is only reflected in some high-level creatures.

AI's ability to take over the character can only be reflected in the player's offline, maintaining the character to make a series of actions, and the control of the death knight when the character is transformed into a death knight after death.

In the impression of Rod, AI seems to have a very unique understanding of heroic will. Unlike the player's own understanding of the hero's will, AI needs a special judgment in addition to the detection of the hero's will.

According to the conclusion drawn by the player at that time, when the player's mood fluctuated and exceeded a certain threshold, and after being tested by the AI, it had reached the standard of heroic awakening.

However, perhaps because of some scruples, the players in the game cannot directly awaken their own heroic abilities by the cohesion of will like the aborigines, and they must achieve this by killing three heroes. at this point.

Due to the particularity of the player itself, from the beginning, it is counted as a hero template, but there is no hero specialty like a regular hero, so killing characters in the game controlled by other players is also counted as a killing hero. Meet the conditions of the awakening hero's specialty.

It's just that players who can be transformed into death knights are only those with heroic abilities. Ordinary hero templates, without the blessing of heroic will, cannot meet this condition.

According to the information known to Rod, in the previous game, due to the existence of a large number of players, by transforming players into death knights, the existence of death knights is not rare, even if it is some undead necromancers. Players can also control some death knights transformed by players.

However, at this time, Rhode could not use this method to complete the transformation of the death knight.

Since there are no other players, even if Rhode wants to transform the death knight, he can't select this type of object, and can only start with the existing heroes in the game.

In Rhode's view, if he wants to gain a lot of experience, he can only rely on the existence of the death knight.

The transformation of the death knight is also what Rod has always been concerned about. In the perception of Rod, one of the death knights under his control still remains in Diya. When he returns to Diya again, he may be able to proceed with it. connection.

Relying on the power of the artifact, Rod was able to give the death knight who he transformed to the control of his death knight and necromancer, so that these men also have the ability to transform the corpse witch regardless of the order limit. It is impossible for other Necromancers to have anyway.

Creatures killed by the death knight will be fed back to Rod in the form of experience points. From Rod's point of view, this is undoubtedly the fastest way to increase experience points.

However, due to the lack of a large number of players that can be transformed into death knights, Rhode cannot rely on this method to greatly increase his own experience. If he wants to transform the death knight, he can only find other suitable creatures.

Putting aside the thoughts about the death knight, Rod thought about it for a while, and raised his hand to turn the remaining corpses around into the sixth-order corpse witch king.

After being transformed, these corpse witch kings did not have any movements as Rode had seen before, and Rhode did not use the spiritual imprint to control it.

The purpose of Rhodes' transformation of these corpse witches is to hope that he will be a unique undead creature and give it to his important subordinates, such as the original Centaur leader and Elon.

From Rhode's point of view, these corpse kings can be used as a special ability to give their people a large number of corpse witch transformation capabilities, even if they are not in the city during this time, with the existence of these corpse kings, their own men Can also complete the transformation of the corpse witch.

At this time, there are different types of undead creatures around Rhodes, from the sixth-order corpse witch king to the fifth-order ordinary corpse witch, as well as the fourth-order wraith, these undead creatures exist around Rhode, even if there is no Rhode could control the existence of the spiritual imprint.

Looking at the surrounding undead creatures, Rhode finished the layout of the city, and finally looked at Rowling, Rhode planned to leave the city of Sao to find the trace of Titan's arrow artifact parts.

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