I Developed Battlefield to Drive Players Around the World Crazy

Chapter 128: We Create Records and Break Records Personally

Since "Minecraft", the platform of Nebula Games has never concealed its ambitions.

But for many game makers at home and abroad, it is still in the throat.

Because you know, his ambitions have nothing to do with him.

Every step of the Nebula game is extremely solid.

From "Ayrden Circle" to now relying on "Call of Duty: Modern Warfare", it is completely self-sufficient.

Created a rock-solid foundation.

This is why AE and Big Goose Games have teamed up to target Nebula Games.

On the one hand, it is because they themselves are major FPS manufacturers at home and abroad, and the revenue of their FPS games accounts for a relatively high proportion.

On the other hand, the main users of Nebula Games are currently concentrated in the "Battlefield".

Although "Minecraft" is like a miracle, it can sell millions of sales every month until now, as if there is no limit at all.

But the success of this game is too abstract!

All game manufacturers have to admit that this game, which seems to have no technical support, is a success that cannot be replicated at all.

Therefore, the first wave of AE and Big Goose Games chose FPS and aimed at the battlefield.

What they didn't expect was that the "Call of Duty: Modern Warfare" that came out of nowhere hit them directly.

And more importantly, even if the multiplayer mode is launched for the same FPS "Call of Duty: Modern Warfare", its core content is different from that of "Battlefield".

For many FPS players, it is very cool to occasionally play a tense and exciting battlefield in "Battlefield".

But if they have been playing the big 987 battlefield, it will not be so much fun for them.

Because "Battlefield" has a very direct point, that is, there are too many people playing.

With a sufficient number, there are many factors that affect a game. Many players do not even kill a single person in the game, and may even die without even seeing the shadow of the enemy.

But as long as the surrounding atmosphere is sufficient, he can still happily raise his voice and attack with his teammates.

Just shoot and it's over!

As for hitting someone or not, that's none of his business, it's just an atmosphere.

The biggest benefit of this is that personal frustration is minimized.

But the positive feedback it brings is not so high.

In an ordinary FPS game, a player can turn into a superhero to save the audience.

Such an operation is difficult to achieve in "Battlefield", or even if it is achieved.

Except for the teams you are working with who know your contribution, most ordinary players have no idea how much you contributed to the victory of the game.

And "Call of Duty: Modern Warfare" is different, it is more inclined to the feeling of traditional FPS to players.

Faster rhythm, more exciting gunfighting experience, rich gun assembly gameplay, and cool kill streak system.

Coupled with the player's personal ability, it can be fully displayed in the game.

The audience it attracts is completely different from Battlefield.

And there are so many FPS game players in total. Whose users is "Call of Duty: Modern Warfare" grabbing?

The answer speaks for itself!

With the launch of the multiplayer mode of "Call of Duty: Modern Warfare", Big Goose Games and AE games, sadly found that the active number of their own FPS games plummeted instantly.

Even if various activities are launched, and new version updates are carried out, the loss of players and users cannot be stopped.

"Don't update, don't launch events, I'm a Call of Duty: Modern Warfare look now.

"Stop emailing me, okay? I'm afraid the thief will misunderstand!"

"Let me Kang - Kang, who else didn't buy Call of Duty.

"Simply fun! Brilliant story-rich multiplayer! 39

"Perfect game, the only one is the old thief... Forget it, let's not talk about it, I'll just he-tui!

"Brother hetui, bring me one!"

"Invincible!

Players cheered loudly and threw themselves into the embrace of "Call of Duty: Modern Warfare", had a great time playing, and enjoyed this carnival belonging to shooting enthusiasts.

In the praise of players and the media.

Call of Duty: Modern Warfare's sales statistics for the week since its release have been released.

The PC version sold 4.72 million copies worldwide in its first week.

The VR version sold 6.16 million copies worldwide in the first week.

In the first week, the total global sales exceeded 10 million sets.

After the sales figures were released, the industry exploded again.

No matter how much cost Nebula Games invested in developing Call of Duty: Modern Warfare and promoting it.

There is no doubt that this sales has definitely paid off and even made a big profit.

Even after the sales statistics were collected, Chen Xu, Qin Yi and others in the Nebula game were full of excitement.

Different from the previous "Circle of Eldon" players only felt the charm of the game after experiencing it, "Call of Duty: Modern Warfare" made players feel great when it came up.

Therefore, according to the publicity and the word of mouth of the players, the team's judgment on the sales volume in the first week is also hovering around the figure of 7-10 million.

But when the sales of "Call of Duty: Modern Warfare" really exceeded the tens of millions, it still made everyone extremely excited.

The previous record set by the Ring of Eldon (bbad) was broken.

Records are meant to be broken!

But it was them who broke the record.

We set records and then break them ourselves.

Such an achievement made everyone in the Nebula game go crazy.

And it's not just that Call of Duty: Modern Warfare breaks records.

What makes Nebula Games even more happy is the deeper background behind the tens of millions of sales.

Nearly two-thirds of them were purchased in their Wonderland (Eden) mall.

In particular, overseas users with higher prices than domestic ones account for as high as 60% of these two-thirds.

Don't think that foreigners don't covet these discounts, it can only be said that this thing is human instinct.

Everyone knows what this mall means to their Nebula Games.

And now such a large number of paying users in the mall has almost made it half of the success.

The remaining half is to see if Nebula Games can convert these users into real mall users.

Not just using Wonderland as a Nebula game launcher, everything is taking big strides in the direction of success.

but!

After leaving the hotel's celebration banquet, Chen Xu, who was leaning on the sofa in the company's office, felt a little uncomfortable looking at the experience progress bar that was not moving.

The reaction of the players here seems to be too happy!

After all, the sacrifices of Xiaoqiang and Soap in the previous plot brought only temporary pain.

At that time, the experience bar was harvested a lot, but now that the multiplayer mode is launched, players can feel the sweetness all of a sudden.

This follow-up growth is not as good as "Ayrden Circle", not even "Minecraft"!

How can this situation be accepted?

No, it has to be changed!

Just as he was thinking, there was a knock on the door.

"Come in." Chen Xu turned his head and shouted.

"Mr. Chen, York Lennon from Liger and Tiger Entertainment would like to make an appointment with you to discuss the follow-up development of Wonderland Mall.

"In addition, GameSpot also has reporters from domestic divisions such as IGN, who would like to do an exclusive interview for you."

"And Mr. Sam Meister, head of Asia at Cologne, asked if we would like to participate this year."

The secretary Jiang Wan came in, reporting on the company's related matters.

"You can help me get in touch with York... Forget it, I'll get in touch with York myself later." Chen Xu said halfway through and changed his tune.

"For the media, it's on Saturday afternoon.

So far, Nebula Games, at least himself, has not been interviewed by any media.

But the relationship between game companies and the media is a mutual achievement.

The game media needs all kinds of heat brought by the project of the game company, and the game company also needs the game media to promote the news to the players.

"As for the Cologne exhibition, you will reply directly to Mr. Sam Meister later, when Nebula Games will participate in the exhibition as scheduled, and bring a brand new masterpiece news. 35 Chen Xu said to Jiang Wan.

After all, it's still a little hypocritical. At the beginning of York Lennon's introduction, the other party also helped Nebula Games at the Cologne exhibition.

However, at that time, because Nebula Games didn't have time to come up with the trial content of "Ayrden's Circle", it could only be used as an exhibition area manufacturer of the Liger and Tiger Entertainment camp.

But now with the popularity of Nebula Games, even if there is no demo content of the new game, there is no problem in occupying a separate exhibition area.

As for the news of the new game.

Chen Xu is not worried about this.

There is still about half a year before the Cologne Exhibition, and Nebula Games will inevitably develop new projects for such a long time.

At that time, the content of the trial will depend on the follow-up progress, but the relevant information and information should not be released casually?.

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