I Developed Battlefield to Drive Players Around the World Crazy

Chapter 148 Is this reasonable? It's really reasonable!

Online players expressed their opinions one by one in community forums and post bars.

This is not as good as it was said!

The difficulty curve is reasonable!

The previous big fierce jackal dragon, how easy it is to scratch the bird!

How did it get to the horned dragon and the fire dragon, so hard!

"Damn it! That's it, I thought the old thief got better, so he's waiting for us here? 99

"Sure enough! It's still the same sentence, only the wrong name is not the wrong nickname! You are not human, old thief!"

'Reasonable difficulty curve, come old thief, stand up and explain to me, what is so reasonable!"5

"I'm drunk. At first I thought it was a lawn mowing game, but it turned out that I was the grass that was mowed?"

"Haha, didn't someone say that he hoped that Long would be stronger and not be so casual? Are you satisfied now?

"This hand boiled frog in warm water, I've taken it!"

"Originally I thought I was playing Monster Hunter (noun), but now I found out it was Monster Hunter (verb).

"This is a monster hunter, it's clearly a monster abusing people!"

"It's really not possible to form a team."

"To form a team? Brother, did you play solo? Forming a team is the beginning of the nightmare!"

"Haha, that's right, it's a nightmare to form a team. I didn't feel like fighting some monsters with weaker attack power before, but to fight a monster with strong attack power like a horned dragon, it's just desperate to be beaten by teammates! "

For a moment, the players on the Internet were crying all over the place.

After all, these players are not in the previous life. There are many old hunters who have come all the way from the first generation of Monster Hunter series, and all the players are all new hunters from the factory.

Even if everyone has already experienced the torture of the ring of law, it has only increased their masochism threshold.

The gameplay of the two games is completely different, and the battle rhythm is also completely different.

And although there are online settings, many players who play 997 find that they are completely different from what they think.

Before, many players said that teammates were uncomfortable, but they didn't experience how dangerous it was. It was more because their output was interrupted and irritable.

But in the face of horned dragons and fire dragons, the so-called hard straight damage is fully reflected.

Facing the dragon carriage of the horned dragon and the big fireball of the fire dragon, the teammates next to you 'smiled' and knocked you into a stiff, and then you were pushed home by two kittens.

The double knives of the ghost people dancing wildly, slashing teammates.

Use the light crossbow to blow up the big crotch of the teammate, and shoot through the defense of the teammate with the heavy crossbow.

The running spear pierced the enemy and took away teammates.

The dazzling dragon cannon allows teammates to enjoy the fun of flying.

This phenomenon occurs frequently in team hunting situations.

Countless hunters found that the biggest threat they had to face after forming a team.

Not from the enemy, but from the teammates around.

And the characteristics of the transfer of hatred in multiplayer mode.

Many players are very good when they are single-player, but when it is multi-player, the damage is completely unplayable.

Especially weapons that rely on charging, such as great swords, shield axes.

For the three saves of the big sword players, the last injured is always the floor.

The super solution of the shield axe player, whether it hits or not, as long as it is released, it is the output.

The hammer that hits the head can only pedicure, and it is a blessing to have a pedicure if you can faint.

On Chen Xu's official blog, there are also community forums.

It's all about the various messages from the players.

Basically all kinds of complaints.

Of course, it's not all complaints. Some players who have developed new hobbies because of "Elden's Circle" are simply ecstatic when they encounter horned dragons and fire dragons.

What I want is this feeling of being beaten and bloody!

This taste is pure!

"Mr. Chen, why don't you respond? Many players are protesting!

In the office of Nebula Games, Qin Yi had some concerns.

"It's alright, what's the situation with "Ayrden Circle"? And you see that other game makers in the industry haven't jumped out. Chen Xu said with a smile.

Hearing this, Qin Yi was also dumbfounded.

In fact, just like what Chen Xu said, don't look at the excitement of online players, it seems that he is guilty of heinous crimes.

But the number of online lines that has never fallen, shows that the player's mouth is straight.

At the same time, thanks to the lessons learned from "Ayrton Circle", although first- and second-tier game makers at home and abroad, such as Big Goose Games, all want to fall into the trap.

But they did not act rashly. Of course, the more important point is that there is really no work that can be obtained.

The "Battle of Berlin", which had previously fought a tough battle with "Call of Duty: Modern Warfare", also ended in a tepid end, although it did not lose money.

But it is obviously far from the ambitions of the two game companies.

Chen Xu chuckled: "And the difficulty of the game is indeed very reasonable, but the current players have not found a shortcut, and they have chosen the most difficult path.

As for what he thinks so badly?

He also abused people by monsters, and now it's time for the Horned Dragon and Fire Dragon, how could he abuse people?

Don't talk about the battles, the players in the plot have not yet beaten the dragon!

In fact, just as Chen Xu thought, players are more just shouting that the difficulty of "Monster Hunter" is too difficult.

This is totally unreasonable, but in fact they are all fighting in the game.

Moreover, in the age of the Internet, the exchange of information is also very convenient, and many strategies are quickly summarized by players and sent to the Internet.

For example, when facing the horned dragon and the fiery dragon, players can prepare all kinds of props.

When many players fight the monsters such as scratching birds and big fierce jackals in front, they basically come all the way, subconsciously ignoring the various props in the game, as well as the environmental biological mechanism.

But the game made these things, obviously not to make it fun for the players. (bbad)

Each one is very useful, after all, hunting is to make good use of various traps and props.

For example, after making a sonic bomb, when the horned dragon sneaks into the ground, just throw a sonic bomb on the ground, then the horned dragon will be shaken out and fall into a state of dizziness and make a thumping sound.

Similarly, when the male fire dragon spreads its wings and soars into the sky, it only needs to throw a flash bomb in front of its skull, then the male fire dragon will be blinded and fall off, allowing the player to slaughter it for a period of time.

And even if you don't use props, players still have a lot of easy ways to play in the game.

After the player has built a better spear and armor, he can rely on the advantage of the shield to resist the dragon car in place.

Combined with the treatment chimney, it can even achieve a harmless effect. The only disadvantage is that it may take a long time to play.

In the same way, players can also use guns, shield axes or large swords with a large amount of damage reduction to deal with them, and face the dragon car without running and directly resisting.

In addition to this, there is also a light crossbow with slicing bullets. You only need to save your own life and prepare a good crossbow, enough slicing bullets and slicing fruits.

Of course, there are advantages and disadvantages. If you rely on defense, the action will be too slow. In the face of the multiplayer mode, the mechanism of monster hatred transfer is not as easy to use as you think.

As for the slicing bullet, it can be described as a team cancer. If you use it, it will definitely be one of the worst.

Just like Diffusion Divinity, you are doomed to be a lonely old hunter unless you are teammates of Divine Religion and true love.

Of course, it is also possible that during the fight, the other three teammates exchanged barbecue experience in the distance.

In the face of these strategies that appeared, countless hunters who were troubled by monsters such as horned dragons and fire dragons seemed to have discovered life-saving gods.

Only then did they realize that the original game was completely different from what they thought!

The difficulty curve is unreasonable? It seems to be really reasonable, but they haven't studied the game's system thoroughly.

Of course, there are also some players who don't think it's a big deal to watch the fun. They feel that these routines are too strong and brainless, and they strongly express their desire to weaken them.

For these topics, Chen Xu did not pay attention to it, saying that it was weakened or something.

Because before development, he has already perfected the numerical balance.

And these routines are also reserved by him, so that some players can insist on playing.

As for weapons such as tachi, why is there no way to skip class?

Just kidding, these weapons are already so handsome and cool, and you still think there are routines to abuse dragons?

Hone your skills and go!

As for these simple and rude routines, will players keep skipping classes and have fun, and even lose the fun of the game in the end.

Chen Xu is not worried about this either.

In fact, for a game like "Monster Hunter", customs clearance is just the beginning. In the later stage, various weapons are equipped and there are routines, constantly challenging the speed of hunting, and brushing various beads to make your own Weapon forging graduation, this is the core.

It can be said that hundreds of hours have been put into it without paying attention.

What's more, these routines will not be so easy to use when it comes to the upper ranks and the war monsters.

Players who like to skip classes now, if it is not the kind that will not play if they clear the customs, but the kind of playing all the time, they will make up for the class one day.

For "Monster Hunter" players, the game seems to have just begun.

With the emergence of a strategy, let players understand that this game is not as simple as they thought.

Moreover, with the unlocking of the game progress, the importance of various accessories and beads has become more and more prominent. Tai Dao Xia is not an existence that everyone shouts and beats, a shock-resistant perfect solution, and the role of dust and other props in addition to the first time Also known to players.

At this stage, the charm of "Monster Hunter" is perfectly revealed.

Of course, the three cats are still three cats, and the ones who should be abused are still abused.

But for Chen Xu, as well as Nebula Games and Liger Entertainment, the next is a turning point.

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