I Developed Battlefield to Drive Players Around the World Crazy

Chapter 176 Makes History, "Grand Theft Auto" is crazy

The three protagonists with different personalities, because of a series of events, are cleverly brought together without any abruptness.

It is a master-level script structure, and it makes players feel more pleasantly surprised.

That is, although there are three protagonists in the game, they are not mechanical.

When you are controlling one protagonist, the other two protagonists actually have their own lives and their own stories.

At the same time, many side missions in the game will also connect them in series.

Sometimes after the main quest of the game is over, it will disappear for a while, leaving players in Los Santos for a day or two before appearing.

As for the reason, it is that there are quite a few players who actually play the old thread games.

After all, "Grand Theft Auto" is different from "Ayrden Circle", it has a clear main line.

Therefore, many players proceeded to advance the main story, rather than experiencing this huge Los Santos.

Likewise, when these players reach the side quests, the door to a new world opens!

As soon as the door opened, they immediately felt the charm of the game.

'There's even such a way!

This sentence is probably the most frequent sentence of all players playing "Grand Theft Auto".

After all, the follow-up plot of 11 is rich or not, they don't know.

Because the main line of the game is too huge.

Even if it has been online for a day, even the most greedy liver emperor has not yet cleared the level at this time.

But the various mini-games and branch lines in the game are different.

It's straightforward content for the player.

The more you play, the more you can feel the charm of "Grand Theft Auto".

Whether it's the story or the gameplay.

The game was hot on the second day, even higher than the first day.

And this also led to a situation.

That is the sales volume of "Grand Theft Auto"!

24 hours from the first day online.

A notice from Nebula Games caused an uproar in the entire game circle.

'Congratulations on the first day of "Grand Theft Auto" VR, PC dual version of the cumulative global sales exceeded 10 million!

As soon as this number came out, all gamers in the industry felt incredible for a while.

Ten million sales! Ten million sales on the first day!

Is this a joke?

You must know that the record for the fastest sales of tens of millions was set, although it was also Nebula Games' "Call of Duty: Modern Warfare".

But it took nearly a week.

And at the time, Call of Duty: Modern Warfare was omnichannel.

But now "Grand Theft Auto" is a single platform in Wonderland (Eden)!

One day sales exceeded 10 million, what kind of monster is this!?

'Crazy! Damn it! With tens of millions of sales in a single day, this is no longer a record, it is simply an insurmountable history! 3

‘Yeah! This is too exaggerated!

'This tens of millions of sales of Nebula games must have included players who pre-ordered before. ’

‘So what? Who doesn’t count pre-sale players when calculating sales? Even so, can someone achieve tens of millions of sales?

‘What the hell is this! The record set by Nebula Games a year ago was broken by them again?’

'How attractive is the open world!?

"Don't say it, the company executives have already given a death order to study the open world concept of "Grand Theft Auto".

'Nonsense, who can live here? How much does it cost to sell 10 million on the first day!'

"The scale of the cost of "Grand Theft Auto" must be outrageous, but the data of tens of millions of sales has definitely recovered the cost.'

‘I think brother, you are still conservative, not only recycling, but even earning money.

‘By the way, I don’t know what the big goose game and the AE game are thinking? In the early stage, they were crazy about killing, but now this is not a killing, it is forcibly promoting Chen Xu to the altar!’

Many designers in the game industry, crazy discussions.

In the big goose game and the AE game, the high-level executives who carried out the killing plan also had their faces turned blue.

The more successful Grand Theft Auto is, the more it makes them behave like a clown.

But then again, who could have imagined that Chen Xu could really make such an explosive game, and could really make a game with a brand new concept?

And when they looked at it with a research mentality and eyes, they felt more and more how terrifying the game "Grand Theft Auto" was.

Most of the games in the past actually made the world view adapt to the system and gameplay of the game.

But "Grand Theft Auto" is completely different, because the gameplay is independent of the world.

All are divided.

If you just talk about the main line of the game, it is very good and excellent, but it is not amazing, because the current game plot is just a popcorn-style process.

Even when the player is in the main quest, other functions on the map are completely locked.

But the key lies in things that are independent of the main plot.

That is the world!

The whole of Los Santos is running on its own.

luxury!

Everyone can only use these two words to describe.

Why is this just an excellent but not amazing plot that makes players feel full of immersion?

That is, the player seems to really feel that the three protagonists Trevor, Xiao Fu, and Mike are alive. There really is a place like Los Santos, and these things really happened.

Because it's all built on a huge stage.

Nebula Games uses all kinds of demanding details, and mini-games to make Los Santos come alive.

I've made a racing game, but I won't tell the player, I won't guide the player to play.

I just put it here.

There are all kinds of mini-games in it, and I still don't care if players play or not.

Even if players go to promote the plot, they will not find the content that has been made in the big 017 part of the game.

Whether you play or not, I'm here anyway, as if I'm a part of the world.

All NPCs and characters they do not control will perform an operation on their own.

For example, switching to Mike, he will also have various behaviors according to different time points in the plot.

In front of him, he was probably in a daze on a park bench because of his bad family, his eyes full of confusion.

And after doing all kinds of dangerous things with FIB and Trevor, he will show a sense of purpose.

The same is true for Xiao Fu and Trevor. Every time they switch to the past, they are doing what they should do, which is very lifelike.

This is the experience brought about by the accumulation of huge details.

For players, they obviously don't have to go to the bottom of things like practitioners in the industry.

Make various analyses of why "Grand Theft Auto" is so successful, what is an open world, and understand why this game can sell tens of millions on the first day.

They just feel that the game thief is so fun!

In Los Santos, they can be said to be unscrupulous.

There are too many interesting ways to play in "Grand Theft Auto", even if you don't advance the main story, just wander the map.

The rich content in it is enough to keep them all day at night, and almost everyone's happiness and gameplay in the game are completely different.

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