I Developed Battlefield to Drive Players Around the World Crazy

Chapter 213 NS's online press conference

Gameplay!

For a long time, all gamers or people in the industry have actually mentioned gameplay, an adjective.

But what exactly is gameplay, in fact, the industry has never had an accurate definition.

Does the screen count as gameplay? Count!

Does music count as gameplay? It does!

The same plot, level design, and even art design, these can be said to be a kind of gameplay.

But the two design concept drafts in front of them, especially the game "Super Mario: Odyssey".

But the most intuitive thing reminded them of gameplay, the adjective.

From the general direction, this is a 3D platform jumping game.

A game based on collecting the moon and gold coins.

But the system architecture of the game itself is far from that simple.

In order to adapt to the NS red and blue handles and somatosensory, the action called Mario in the game is simply too rich.

For example, triple jump, wall jump, hit the ground, backflip, etc.

This increases the complexity of the game geometrically.

It can be said that it completely belongs to the dark soul, the ring and the monster hunt in the platform game.

But Super Mario Odyssey isn't like that.

It's even somewhat similar to Monster Hunt, when you play through the entire story.

Looking back, in fact, you realize that the customs clearance you thought may only have collected half or even one-third of the elements.

There are little secrets that players have not discovered before in each scene, which requires players to solve the puzzles with great effort, because it is hidden very deep.

Some even require players to have a certain operation, because it is placed there, but the lack of skills and technology is out of reach.

Simple, ordinary, difficult.

The collection elements of the whole game are divided into three levels, which are arranged in the proportion from more to less.

And this is not just Mario, it actually runs through the ideas of all games in the previous life.

So in the past life, some players teased with industry insiders, and the entire game circle is divided into two types of games.

Old Ren's games are like games from other companies.

After the meeting, the entire Nebula game is also fully invested in the research and development of the NS strategy.

This one in Animal Crossing is a bit easier than Odyssey.

Its core point mainly lies in the content of action and collection.

However, compared to the DLC content of Happy Homeland, the initial version of Chen Xu is not ready to join it.

Because the content itself is already rich enough, and the DLC of Happy Home is actually a gameplay similar to that of Happy Home Designer on 3DS.

(bbae)

The main focus is on the direction of decoration, design and layout. The content of this section is also relatively complicated. If you join directly, the learning cost of the player will be a little too big.

After all, the target group of NS in the early stage is light leisure, and even the blue ocean group of follower players.

Too complicated is not good.

And "Super Mario: Odyssey", many details need to be dealt with.

Because there are many easter eggs in the game, one of its English names is 'nedonkiyt', which is based on the prototype of New York City.

And this English name is made up of New York and a game called Donkey Kong.

It is also the protagonist of the Mario series, the place where Mario originated.

At the beginning, the uncle of the plumber with the red hat was not called Mario, but Jumpman, and even his profession was not a plumber but a carpenter.

In addition to this level map, there are many shadows of Mario and Mori Kigang.

For example, on the streets, posters about the original Mario.

There are also various mini-levels about Nintendo's original Mario games.

For the loyal fans of the Mario series, it can be said to be full of feelings.

But it is obviously impossible for players in the parallel world to understand these easter eggs, which is a pity.

Time passes day by day.

Everything is going on in an orderly manner, and in addition to the development of the game, Chen Xu is also confirming with Iwata Chong some other surrounding situations of NS.

"Have you found it at the foundry?"

Inside the office, Chen Xu looked at Iwata Chong and asked.

The handheld part has not been fully approved by foreign countries, but the domestic part can actually be listed for sale at any time, because various approvals and tests have already been done.

All that's left is the game.

"The cassette has been completed, but Mr. Chen's accessories..." Iwata rushed to scratch his head.

"Don't underestimate these surrounding markets. Protective cases, storage bags, and protective stickers are essential for many players."

"Of course pricing is a small profit but quick turnover, which is a bonus." Chen Xu reminded.

For Nebula Games, this one is effortless anyway. It is nothing more than finding a reliable foundry, authorizing the IP, and selling it. They don't need to worry about it themselves.

If you don't do such a simple way to make money, it's a crime!

"In addition, the promotion of NS can start."

With Iwata Chong's excited expression on his face, Chen Xu shared a piece of news that he wanted to hear all day long.

It has been nearly three months since the launch of "Dark Souls".

The Tokyo Game Show and E3 Game Show, the three major international exhibitions, have also ended.

Nebula Games was also absent, and E3 was nothing.

Only on the Tokyo Game Show side, they have to wonder if they have a grudge against Nebula Games.

four years ago!

E3, Cologne, and even the newly held Magic Capital International have all checked in, but they have never been patronized at the Tokyo Game Show.

Who can understand this pain?

For players, the game is the focus of their attention.

After the release of "Dark Souls", many game makers finally brought their own open world masterpieces.

Although none of them can challenge the status of "Grand Theft Auto", even now the game will make it to the top 15 list from time to time.

But for players, it's obviously enough to quench their thirst for games like the open world.

With the exception of a few games whose quality is really terrible, most of them have also achieved good sales.

This also made the game industry once again lament the strength of Chen Xu and Nebula Games.

Until that day, Nebula Games announced a news with Chen Xu's official blog, which instantly attracted the attention of domestic and foreign players and the game industry.

That is the handheld project that was announced at the Magic Capital International Electronic Entertainment Exhibition: NS.

An online press conference will be held to announce the latest situation, and it will be sold soon.

'So soon? A new handheld is out?'

‘It must be more than this fast, it has been a long time since Chen Xu acquired the handheld company. ’

‘I want to see what kind of fame Chen Xu can make in the handheld field.

'I don't know how much the price is, if it's not outrageous, if you buy one and use it as a toy, you should support Nebula Games. ’

‘Maybe Chen Xu will give us a surprise!’

'But this time it's hard to say, after all, this is not a game, but a hardware!'

There are still players in the industry who are talking about it, but everyone still focuses on the Nebula game.

What exactly is this handheld called NS, we will know it when the online press conference is held.

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