Listening to the gentle female voice calling from the bluetooth headset.

Although there are only lines, there is no hint of the name of the speaker.

Zhao Tuo immediately knew who was calling:

Princess Zelda!

After all, he has also seen the previous promotional trailer.

Following the voice of Princess Zelda's calling, Link, who was lying in the vessel full of blue liquid, slowly opened his eyes.

At the same time, the picture on NS gradually became clearer.

It's like a simulation of the perspective of a person who wakes up from a coma.

What catches the eye is a quirky device that resembles a chandelier.

Controlling the camera and looking around.

The style of the whole room is very eccentric, it is a combination of ancient and futuristic feeling, very sci-fi.

"Link... wake up..."

Link wakes up from a slumber in a boxer brief at the call of Princess Zelda.

Confused, Link looked at everything around him.

However, compared with the confused Link, Zhao Tuo, who was guided by the novice, knew very well what to do next. 11

The L joystick controls the movement, and the R joystick controls the viewing angle, which is exactly the same as all controller operations.

But what caught Zhao Tuo's attention was a very delicate round table in front of the gate.

Near the sound of the mechanical gears running, I saw a special stone slab in the middle of the stone platform in front of me being sent up by the agency.

At the same time, Princess Zelda's voice sounded again, giving him a hint.

"That's the Shika Stone..."

'When you wake up from your eternal sleep, it will guide you forward...'

Controlling Link reached out and took the Shika Stone in his hand.

This so-called Shika Stone is a rectangular stone slab.

On the back is a pattern like an eye, located right in the middle of the stone card, exuding a faint blue light.

On the front, it is like an LCD screen, and the entire Shika Stone looks like an NS without joy-con.

In the game, Link also looked at the Shika Slate curiously, and then tied the Shika Stone to his boxer pants.

After collecting the Shika Stone, the stone door next to it also opened, and Zhao Tuo controlled Link to go around the house.

He is playing at 1080P resolution, although the resolution will be reduced to 30 frames in handheld mode, but he feels that 720 is a little too blurry.

But to his surprise, although it is 30 frames, it can be quite stable.

Although there is a gap with the 60-frame experience, he feels that he is completely tolerable.

After trying the operation to test the number of frames, he also continued to explore the front of the manipulator Link.

In the middle room he found two boxes.

One has trousers inside and one has a jacket inside.

"It's much better this way. It's not like wearing a trousers like before, like an old hooligan." Zhao Tuo nodded with satisfaction.

Although there is no armor, sword, shield or something, at least it looks a bit like.

After all, no hero would even wear clothes.

The door of the room was still closed, and there was a stone platform next to it that was similar to the previous Shika stone slab.

Step forward and follow Princess Zelda's prompt, and put the Shika Stone on it.

A golden light shone out from the stone gate and opened, and it was a road leading to the world outside the cave.

'You are the light that illuminates Hyrule once again... Now, it's time for you to set foot on the road...'

Following Princess Zelda's words, Zhao Tuo controlled Link to walk outside, through a short cave path, and learned a series of simple operations such as sprinting and climbing along the way.

Different from the climbing system of other games, you can automatically climb by pressing a button.

The climbing in The Legend of Zelda: Breath of the Wild is really slow climbing.

Of course, it can also climb faster, but it takes more character energy.

And Link seems to be able to climb anywhere except for smooth walls.

Facing the sun, Link rushed to the outside world.

The moment Link stepped out of the cave.

The melodious music suddenly sounded.

The camera moves from far to near, and gradually pulls down following the running Link.

When Link ran to the edge of the cliff, the camera slowly pulled up again.

In an instant, the grand scene of the entire Hyrule Continent was incorporated into the camera, allowing players to have an unobstructed view...

Green grass and trees sway in the wind.

White clouds fluttered in the distance in the sky.

There are also volcanoes in the distance and the royal city shrouded in darkness.

Broken ruins dense forest.

Combined with the light and shadow effects in the game, and the cartoon-like art style, it feels like being in a paradise in a fairy tale world.

In the melodious piano music, at the bottom right of the screen, the name of the game appears: "The Legend of Zelda: Breath of the Wild"

When the camera finished showing the beauty of Hyrule Continent, it slowly turned again.

Then it was fixed to a tall temple on the right side of the screen.

Halfway up the mountain, a strangely dressed old man stood by the fire, as if waiting for something.

"It's so beautiful!""057 Zhao Tuo couldn't help but exclaimed.

The old thief's game, the gameplay level design, let's put aside for the time being.

But art is really a top guy.

The poetic "The Legend of Zelda: Breath of the Wild", the prosperous Los Santos, the epic junction with the city of Lothric, the fairy tale Odyssey.

Simply!

"It's really an open world! The places you can see are not all places you can go, right?

"If so, then this map is too big!" Standing on the cliff, looking into the distance, he couldn't help but be startled.

Although different from the average gamer, he would not naively think that the bigger the map, the better.

But as a game on NS, "The Legend of Zelda: Breath of the Wild" combines the continent of Hyrule just shown by the camera, and then compares it with the place where his character is now.

In this game, if all places can be explored, and there are no air walls.

That would be too incredible!

Zhao Tuo was not alone with this thought.

Or that is the first thought of all players who entered "The Legend of Zelda: Breath of the Wild" when they saw the vast continent of Hyrule.

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