I Do Daily Quests In Wizard World

Chapter 73: Wizard Network (1)

  Chapter 73 Wizard Network (1)

   "You use it first." Lynn threw one of the junior goblin engineer's tokens to Bu. He didn't mind having more goblin followers, and then he told the old goblin how to use it and its efficacy.

  Bu was overwhelmed by this big surprise.

   Goblin Engineer!

  For goblins, this is a profession engraved in their bones that can be admired and revered by their clansmen.

   Its biggest dream ever was to become a goblin engineer.

  Another token, Lin En, was not given out, because the most taboo is not to worry about the few but to suffer from inequality.

  Although Boo just followed him, he is also the goblin who has followed him the longest compared to the other two goblins.

   Giving him the junior goblin engineer inheritance token is also an attitude. I didn't see the eyeballs of the other two newly joined goblins turned from yellow to green.

  Bu put the Junior Goblin Engineer Token on his forehead. The token, which was as hard as iron, melted into molten iron, and finally turned into a small black hammer that was held by Bu in his palm. Finally, a black mole appeared between Bu's eyebrows.

   Lynn finally looked at the goblin rogue's training manual.

   "Goblin Rogue"

  Rogues are scouts, infiltrators, spies, or rogues who wander the wilderness.

  What they have in common is versatility and adaptability. In general, rogues are good at cunning and subterfuge. They are proficient in stealth, opening treasure chests, avoiding traps, defrauding an enemy's trust, or stealing a target's wallet.

  Experienced rogues have extraordinary abilities. They can walk swiftly on cliffs and cliffs. They are proficient in bows, crossbows, rapiers and daggers, are good at stealth, have quick reactions, and have excellent sneak attack and assassination skills. In addition, although rogues are not good at casting spells, they still have a small amount of shadow magic when they walk in the dark.

  Rogue matching magic:

  《Detection Trap》、《Shadow Stealth》、《Sound Cancellation》.

   Rogue Weapon Scale:

Rapier: The optimal length is the length of the user's arm, the width should not exceed 1/20 of the length, and the weight should not exceed 1/10 of the strength of the user's single hand. Ten degrees without deformation is qualified.

(picture)

  Dagger: The optimal length is about 1/3 of the length of the user's arm, the width should not exceed 1/8 of the length, and the weight should not exceed 1/10 of the strength of the user's single hand. The material used to make the dagger should remain hard.

(picture)

  Lin En looked at ten lines at a glance, from top to bottom.

  This goblin rogue training manual is very detailed, from the introduction of the rogue to the model of the rogue's weapon and the transformation ceremony of the rogue, everything is clearly written.

   But goblin rogue magic is different from wizard spells.

   Goblin rogue's magic has a limit on how many times it can be used.

   After using a magic, you need to rest enough time before you can cast the same magic.

  Lynn read it and found out why.

  Because the goblin rogue's spellcasting ability was obtained through the transformation ceremony.

   One of the most important steps in the transformation ceremony is to connect to the wizard network.

  Each spellcasting ability is "loaned" to the caster by the wizard network.

  Lin En felt a little familiar, it was a bit like the magic net of the goddess of magic.

   Could it be that the wizards have created a copycat version.

The magic net has advantages and disadvantages. In fact, many magicians need to rely on the magic net to perform magic, because the magic elements in nature are chaotic and manic in nature. They exist in the form of energy, they are like a group of wild horses that have not been tamed, or a stiff and stubborn rock, if you do not have enough strength, it is difficult to control this group of rebellious elements, or the elements are simply too lazy to listen to you command.

  The biggest use of the magic net is to ensure that middle and low-level professionals can cast spells stably and continuously, and those powerful beings don't need to be so troublesome to cast spells.

  The magic net is a transit filtering network. It is said that the magic net penetrates into any corner of nature, and there are magic nets almost everywhere.

   They serve as a bridge between the spellcaster and the elements of nature.

Low-level spellcasters can cast magic more easily through the magic net. Of course, it is easy to relax. The mental power that should be consumed is still consumed. Casting magic requires mental power. In order to ensure the health of the caster and maintain the magic net Stable, so professionals have a limit on the number of times they can cast spells of different levels at each level.

   Simply put, spells can be cast without relying on the magic net, but this method is prone to accidents and requires a high degree of difficulty.

   And the wizards took the route of not relying on the magic net to cast spells.

  For most professionals, as long as they can cast magic is enough, it is too painful for them to slowly understand the principles of spells and elements.

  The above is Lynn's understanding of the Magic Web, but this is the first time he has heard of the Wizard's Web. It is probably something that a powerful wizard fiddled with.

  Lin En looked at the transformation ceremony, and he didn't have many materials needed.

  But there should be a chance to find the materials needed for the transformation ceremony in the treasure chest resources of the monster lair.

  Go ahead and sweep other monster lairs.

  Lin En let the three goblins follow behind him.

  Then two iron earthworms dived into the ground. Except for the walls, the road in the middle of this maze is all dirt, and the iron earthworms can drill into the ground.

  But soon there was feedback from the iron earthworms that they could only penetrate about 50 meters underground, and they couldn't go down any further. There seemed to be a wall on the ground below 50 meters, which made them dizzy.

   "You advanced alchemy laboratory, don't mess with things when you get in there." Lynn thought for a moment, worried that the three goblins would die from AOE, so he simply put them in the alchemy laboratory.

  These three skinny goblins have no combat power at all. If pulled out individually, they might not even be able to defeat a stronger farmer.

  Continue to walk forward, and after a while Lynn found another entrance similar to the one just now.

Lynn walked in but found that the monster lair inside had been taken down, the ground and surrounding walls were covered with traces of spells, and the corpse of the monster disappeared. The corpse was taken away.

   Squinting his eyes and thinking for a while, Lynn cast a secondary phantom technique, creating an illusion of himself in front of him.

   Then Lynn himself followed far behind. It would be more perfect if he could master invisibility or stealth spells. Lynn thought with regret.

   After traveling several hundred meters, there was another fork in the road, one left and one right.

   "Front left, reverse right."

  Lin En took out a coin from his pocket and tossed it into the air. The gold coin that fell on the ground was heads. "Then continue to the left."

   Lynn glanced at the footprints on the ground, the footprints on the left were obviously fewer than the footprints on the right.

  Just a few hundred meters away, there was a faint sound in front of him, and then Lin En felt that his illusion was also shattered, because he was hit by an external force.

  (end of this chapter)

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