An unlikely war. The opponent may have hundreds or maybe 1,000 feature holders, but only 30 against? That sounds really crazy. After realizing that fact, Kwon Hyuk immediately changed the route as decided.

‘The heart of the rulers of the place called Dungeon of Abyss, not the Demon King, or the heart of the King of Giants, and finally the heart of the Dragon King, shall be the candidate..... Damn it, I'm guessing all of these guys have more power than the Devil King. Is there no other way to do it than to get rid of the essence of cannibalism? ’

As soon as Kwon Hyuk decided that it was impossible to defeat the Demon King, he changed his route to return to Earth by finding another way, not the essence of cannabis power. It is also impossible to defeat the Demon King class, especially against the king of giants and the king of dragons who are likely to have an army equal to the Demon King. It is no different from charging with a freight truck carrying oil to a gas station after attempting to commit suicide. It would be better to look at the things that are the rulers of the Abyss Dungeon.

‘Even though the Devil King really tried to eliminate one human being, I would be forced to fight to survive as much as a human being, but if not, the Devil King ignores it! No, even if the Demon King cries out for annihilation, we'll find a way back to the world before he does! Demonic subjugation should only be envisaged at the last minute! ’

While Kwon Hyuk was changing the planning route in such a hurry, Haston and his students continued to explain their skills and magic in a quite pleasant atmosphere.

Skill acquisition method

* Skills can be acquired through acquisition methods that incorporate specific skills, synthesis methods that incorporate specific skills, and derivation methods through which many skills are derived if certain skills have been achieved in a certain number of ways.

* In the case of ordinary acquisition, depending on the talent, the starting skill grade may start in yellow or green, but most start in white.

* In the case of synthetic skills, only skills of the same grade can be synthesized, and the result is the same grade as the skills synthesized.

* At this time, derivatives and synthesis skills can only be acquired through derivatives and synthesis.

* Magic skills can only be mastered by attribute magic that suits each person's propensity unless they are conceptual magic acquired by Dungeon Attack.

* Once acquired, the skill cannot be regained in the same way, regardless of grade. However, it can be acquired if the acquisition method is different.

* If the skill has the same name and different grades, you can have duplicates if the acquisition method is different, but if the acquisition method is different, you cannot have duplicates if the skill has the same grade. However, if one of the 2 skills that overlap in grade and name is destroyed by succession, evolution, or synthesis, you can obtain the same grade and the same name skill in a different way than the way you obtained the destroyed skill.

* Basic weapon skills may require a week if you have talent and a half-year acquisition period if you don't. In the case of Attribute Detection, you may not be able to express it if you don't have the talent. That's how tricky it is to acquire skills.

Skill Enhancement Method

* When you achieve Skill Level 10, there are different ways of enhancing the skill by successing the skill as it is, increasing efficacy comprehensively and progressively without changing the effect to break through the growth limits, evolving the skill to add new effects to the original effect, radically increasing efficacy but penalizing the skill level increase, and differentiating the skill to increase the effect intensively as desired.

* In the case of succession, the skill you have succeeded is named after the disappearance, but you will be succeeded by a skill of higher tier 1. Skill level will also be reset. The skill's effectiveness also increases gradually and comprehensively without fluctuations.

* In the case of evolution, the evolved skill disappears and a new skill is renamed. At this point, the skill preserves the existing effect, but at the same time the new effect is applied according to the user's direction of action until evolution. Skill Rank will also increase randomly depending on the effect applied. Skill names also change randomly depending on the effect applied. Increases overall skill efficiency dramatically. However, you will receive a penalty for upgrading your skill level.

* In the case of succession and evolution, if the skill level is initialized, there is a penalty that goes down until it reaches a certain level. (Yellow Level 7, Green Level 6, Blue Level 8, Red Level 7)

White

Lv.1: Beginner Introduction

Lv.2: Beginner Introduction

Lv.3: Beginner Introduction

Lv.4: Introduction Intermediate

Lv.5: Introduction Intermediate

Lv.6: Introduction Advanced

Lv.7: Introduction Advanced

Lv.8: Introduction Advanced

Lv.9: Introduction Excellent

Lv.10: Introduction Excellent

Yellow

Lv.1: Beginner Introduction

Lv.2: Beginner Introduction

Lv.3: Introduction Intermediate

Lv.4: Introduction Intermediate

Lv.5: Introduction Advanced

Lv.6: Introduction Advanced

Lv.7: Introduction Excellent

Lv.8: Introduction Excellent

Lv.9: Introduction Excellent

Lv.10: Beginner

Green

Lv.1: Beginner Introduction

Lv.2: Introduction Intermediate

Lv.3: Introduction Advanced

Lv.4: Introduction Excellent

Lv.5: Introduction Excellent

Lv.6: Beginner

Lv.7: Beginner Intermediate

Lv.8: Superior Novice

Lv.9: Rookie Superior

Lv.10: Rookie Superior

Blue

Lv.1: Beginner Introduction

Lv.2: Introduction Intermediate

Lv.3: Introduction Advanced

Lv.4: Introduction Excellent

Lv.5: Beginner

Lv.6: Beginner Intermediate

Lv.7: Superior Novice

Lv.8: Rookie Superior

Lv.9: Rookie Superior

Lv.10: Absolute Beginner

Red

Lv.1: Introduction Advanced

Lv.2: Introduction Excellent

Lv.3: Beginner

Lv.4: Beginner Intermediate

Lv.5: Superior Superior Superior

Lv.6: Rookie Superior

Lv.7: Absolute Beginner

Lv.8: Absolute Intermediate

Lv.9: Absolute Superior

Lv.10: Absolute Excellence

* Differentiated skills are preserved in case of differentiation. However, the skill you have differentiated is no longer able to succeed, evolve or differentiate. When distinguishing skills, a list of distinguishable skills is created based on the user's direction of action until they are distinguished so that they can be distinguished in the desired direction. Differentiated skills are ranked up by 1 level over existing skills.

* Succession is possible in the case of derivatives, but not individually evolved and differentiated. And derivatives are also not possible. However, if the underlying skills evolve, simultaneous evolution is possible.

* Unique skills acquired from dungeons, evolution, succession, and derivatives are possible, but not distinguishable. The succession of conceptual magic is inherited in the same way as ordinary magic.

* For magic, you can only inherit, differentiate, and derive, and if you succeed magic, each attribute magic rises to the lowest magic (white), lower magic (yellow), intermediate (green), upper magic (blue), and upper magic (red). If you differentiate magic, differentiated magic begins with white. For example, if you differentiate cursing from dark magic, cursing begins with white. And the dark magic that distinguished this curse is no longer a succession.

* In Magic, the magic you use as a special skill is registered as a Derivative Skill and the registered Derivative Skill can be activated without a Spell.

* For features, only succession and derivatives are possible.

* In addition, in the case of features and magic, even if the level is reset by a succession of ranks, there is no penalty for lowering the level until a certain level is achieved. However, the level will not rise until you reach a certain level. (Yellow Level 7, Green Level 6, Blue Level 8, Red Level 7)

“Hey, what are the criteria for being an intro, a superhero, an absolute? ”

“Honestly, we don't know much about that either. It seems to be a measure of the level of force, which is easily established by the data we found while studying ancient magic, roast magic. Is this not the case for the skill of force? because it was the limit. ”

Students were able to see the same thing that was described earlier, combined with the description of the Haston and the description of the label.

“Well, now that we're done explaining the skill, let's take a look at each other's traits. ”

Students began to check their traits through their Status Cards by multiplying the explanations they had heard so far. And first of all, he confirmed his traits.

< Features

Possibility of universality (seal) (open when condition is met)

“???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ”

"Huh? Isn't there something strange about me? ’

In the name of the feature that came before his eyes, Kwon Hyuk had no choice but to put an enormous number of question marks on his head. What are you, an open mother when you achieve this seal and condition? Kwon Hyuk, who didn't know it was just himself, once clicked to see the description of his traits.

< Features

Possibility of universality (seal) (open when condition is met)

↳??????????

“It's weird, isn't it?! What question mark?! Me??????? I want to!! What is this?! Are you kidding me?! Explain it properly! Explain! At least let me know what that opening condition is!!

Kwon Hyuk throws the Status card to the ground as hard as he can without even knowing it when he reads the description. The swimmer who was checking his traits next to him was surprised by the appearance of the Kwon Hyuk.

“What's going on? ”

“… hey. Can you show me your traits for a second? ”

“That's it. Here we go.”

Swimming to show him his qualities while doubting Kwon Hyuk's request. Kwon Hyuk quickly checked the features with an answer that thanked her for her kindness.

< Features

Weather (White) (Level: 1)

◗ Ability to vaporize the whole body. You can control the atmosphere freely, and the body that vaporizes like a spirit ignores all its physical power.

“Are you okay?!!!!! Fraud Skill?! Cheat?! You can check this at any angle, but cheat skill?! Isn't that weird?! Isn't it strange to only treat my traits?! ”

Through the qualities of swimming, Kwon Hyuk has no choice but to be certain of what his qualities are. I asked him if he really thought it was strange to react to Kwon Hyuk's reaction to being forced to tackle him. I gave him the status card that Kwon Hyuk had thrown to confirm his qualities.

“Eh? What is it? You know this is a seal? ”

“Do I know that? ”

At that time, Hamstone, who was checking out the traits of his students, came near Gwon Hyuk and the swimming pool and looked at their incomprehensible behavior and bowed his head and asked.

“Hey, is there a problem? ”

“Eh, there. There's something weird about my mother sticking around. What is this?”

Swimming on behalf of Kwon Hyuk, who was shaking, asked Haston if he was shocked by the state card of Kwon Hyuk. She received a status card to confirm the character of Kwon Hyuk. However, even the Haston-major looks at the Fat Status card, as if he doesn't know English.

.... and after a moment of silence that seemed to have flown out in the air. An ignorant, pure expression of a stone that still makes eyes dotted, opens your mouth with a slight twist of your head to the side.

“…… what is it? You know this is a seal? ”

“You can't ask?! You, the instructor who informs you of your skills!! No, when it comes to skills more than that, you are so serious that you don't know?! I started twisting things from the start?!!! ”

Grrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr) Then Choi Min-young, a new universe and his companion, approached them and looked at Kwon Hyuk's status card and began to squeeze.

“What is it? This seal? It's just a question mark. I think you're completely screwed. Hey, a freak who's famous for his school goodness! You look like a freak! ”

“Pusuf! Bo, seal. Self-sealed only. Wow, that's so funny. What do you mean, the pottery is sealed? Wasn't that a piece of shit? ”

In the moment of the laughter of the universe and Mingyeong, Kwon Hyuk made an amphitheatre on his head with the sound of a dig. The space in the palm of his hand began to distort slightly as the universe began to hold one hand firmly with a slightly superior face as he began to smile freshly and break his fingers.

“My trait is gravitational manipulation. Why? Are you trying? ”

“What else can't you do? Gravity maneuvers, butterflies, and now you only have 1,000 attributes, so you won't be able to use them for long, will you? ”

But even as the universe protested through gravitational manipulation, Haston hastily began to dry the two of them.

“Now, you two take it easy. We're going to fight together, and it's not going to help if we fight with a little something like this. ”

Two people who kick their tongues out of each other's stories and open their streets first. At that time, a group of devotees approaches Kwon Hyuk and raises their hands on Kwon Hyuk's shoulders and sends a compassionate look.

“Well, don't be too disappointed even if the trait isn't expressed. Beyond that, there will be plenty of ways to be strong. ”

“Exactly. I heard that if you target a dungeon, you can get unique skills or conceptual magic that have less impact than ordinary skills or magic. ”

“There's no need to overdo it. ”

“If there's a gap later, don't die because I'll help you target the Huckle Dungeon! Hahahaha!”

‘.... Something is more annoying to these guys? ’

The comforting and approaching words are more annoying than the poetry of the new universe, but I want to move on. Approximately ignoring them and approaching Haston asking some questions.

“Mr. Haston, do you really know anything about this seal? ”

“I'm sorry, I've never seen anything like it. It's because of the Demon Monarch. It's been known for 30 years, but I never heard of it. ”

According to a sincere answer from Haston, Kwon Hyuk decided to give up and change the route to the other side when it came to the innumerable qualities he did.

“Then tell me how to acquire the most basic skills. And tell me more about the Stats window here. ”

Along with the answer that I was just about to explain about the story of Kwon Hyuk, this time I started to explain the Hastone Status spear.

* Partial description of the steam: The steam shown shows only the steam that has elevated its physical ability purely to a steatpoint in the object, the numerical steam. Details are items, titles, and skill effects that display a rising steam.

* Steats can grow on their own through training that exceeds limits (thresholds) However, in this case, you have a very high level of difficulty, so you have to experience training that you can only describe as hell. This means that the required limits (thresholds) are set very high.

Describe each steat

STRENGTH: Take charge of STRENGTH The higher the strength, the more. (Rise Method: Increases when using strength above baseline)

Airspeed: It is responsible for physical attack speed and skill activation time. It is responsible for Sword Speed, Bow Speed, etc. It basically rises by 10% of its power. (Escalation Method: Tries to attack at a speed above the baseline or rises when the skill is activated above the baseline speed)

HP: Responsible for Steminas and Fatigue. The higher the level, the higher the maximum of the Stearnus and the lower the level of fatigue. It basically rises by 10% of its power. (Elevation method: Elevation when activity is above baseline.)

Sense: Responsible for the senses. The higher, all senses, including the sixth sensation, are sensitive and the central sensation and time sensation are accurate. (Escalation method: If you focus on all senses, including 6 senses above the baseline, it rises.)

Rapid: responsible for nerve rate. The higher the rate of neurotransmission, such as confocal vision and reflex nerve, increases. The casting time of the skill is also faster. It basically rises by 10% of your senses. (Elevation method: Increases when the moving object is sensed at a speed above a threshold.)

Movement Speed: Responsible for moving speed and increases running speed, body teasing, etc. It basically rises by 10% of its power. (Elevation method: Increases when moving at a speed above a threshold.)

Wisdom: Responsible for wisdom. The higher the term, the wider the thought, and the higher the predictive power. Increases the chance of gaining enlightenment. (Escalation method: Escalate if you need creativity and thinking above the threshold.)

Intelligence: Responsible for knowledge. Increases the ability to learn, the accuracy of calculations, and the power of magic. It basically rises by 10% of wisdom. (Escalation Method: Escalate if the brain accepts information above the threshold or solves a problem that requires calculation and thinking of difficulty above the threshold.)

Follow-up: Responsible for accident speed. The higher the accident speed, the faster the relative time, the faster the computation speed, and the faster the magic speeds. It basically rises by 10% of wisdom. (Elevation method: Elevate when calculating or thinking at a speed above a threshold.)

Mental: Responsible for mental power. The higher the willingness, the higher the Resistance and Attribute Control of Mental Attack. Wisdom has basically risen by 10%. (Escalation method: if you endure pain above the threshold, it rises.)

Resistance: Responsible for various body resistances. The higher the resistance to adverse effects on the body, the stronger the physical resistance of the body. In other words, DEF is increased. (Elevation method: if you tolerate the adverse effects of the body above the threshold, it rises.)

Re-speed: Responsible for the recovery of the body. The higher your body's recovery speed and cleansing power. (Ascending method: Ascending if wound and toxicity above baseline are recovered.)

Affinity: Responsible for the Affinity of Attributes. The higher the attribute power, the higher the maximum rate of increase in attribute power, and the efficiency of using attribute power. In addition, the resistance to Attribute ATK is also increased. (Elevation method: Elevation method not known exactly.)

* Each steat is based on an average of 10 adult males and corresponds to 10% of adult males' abilities per steat. In other words, force 20 is twice as strong as the adult male average, and Movement Speed 8 is equal to 80% of adult men's movement speed.

A description of the body condition. Physical condition is information that is numerically represented by objectively calculating information about the extent of wounds and physical activity inside and outside the body. It is an information window that shows the state of the body only because it does not contain figures on health, fatigue, or mental state. But don't be mistaken for the HP of the game. If you only have HP left in the game, your neck will fly and your heart will be pierced alive, but your physical condition will fall to 0% if your neck blows or your heart stops. Rest assured that an attack that avoids the immediate danger of an arm flying, or an attack that avoids a flood, can only fall 10-20% at a time. But that's because we've objectively quantified the state of the body to what extent. Believe that, don't treat it, continue to bleed, and be careful when your physical condition drops. Physical state readings are objective readings of your current physical state, unlike your game's HP. If your body is healthy, your physical condition never drops, unlike a game where your HP is zero. But on the contrary, if you don't feel well, you fall.

◗ If the body region has been removed, the status of the defective body region will be displayed in the details. The defective area will not be regenerated even if your physical condition has been restored to 100% unless you regenerate it in a specific way. Conversely, even if there are deficiencies in the body area, the body condition can be restored to 100%, unless the deficiencies cause lasting damage to the body.

A description of the attributes. Attribute information is a window that objectively displays the amount of attribute you currently have.

Description of fitness. Health information objectively informs the energy and fatigue levels of the cells that are currently remaining in your body. As long as you don't die, your health will never fall to 0%, but if you fall below 10%, you won't be able to move a normal person. It also displays the full corridor in detail.

Description of fatigue. Fatigue information is an objective quantification of your current state of mental fatigue. It also displays your current mental state with details.

Description of the level. You won't see EXP, but when you get a target amount of EXP, you'll level up by 1 and each time you level up by 1, you'll earn 5 Steat Points. It also increases the maximum attribute power according to the Affinity Steam. Immediately after leveling up, your physical condition is restored to its original state, except for your health and fatigue. EXP rises when killing and defeating an opponent in a battle with a certain amount of power or more, and EXP is limited to a level of 9 o'clock at a time. (By default, when the Affinity Steat is 0, the Attribute Max of 500 is increased per 1 level. Increases the max increase by 1% per Affinity Steat. (EXP) Climb up at once after the battle.)

Description of the title. Titles are a kind of tinnitus that can be acquired if certain conditions are met. Obtain this title to apply various special effects.

A description of the propensity. Tendency is a kind of attribute that expresses a characteristic of an individual as a non-harmful attribute. This tendency, determined by a combination of physical characteristics and personality, is a category symmetrical to the greatest attributes of essence: fire, diarrhea, circulation, wind, brain, evil, and good. So there are seven tendencies. So there are seven tendencies. Depending on your propensity, you can use the attributes of Fireworks, Support, Hydropower, Wind, Brain, Demon, and Freshness.

Occupations. There are several types of occupations and you can choose if you achieve level 10. At this point, there are a maximum of 7 choices for the profession, which will determine the direction of display based on the player's behaviour while reaching level 10. You can also have a certain percentage of Adventures in the Steat associated with the job when you choose a job and acquire a special skill in the job. Each job can be secondarily, tertiarily, and fourth full-time at levels 50, 150, and 250. Each secondarily, tertiarily, and fourth full-time job increases the percentage of Adventure and adds a special skill to the job.

It was explained that…… Exactly a little different from the description above. I didn't use concepts such as the HP of the game, but once students organize what is easily explained to them, they should think it's the same as before.

Reviews

This time, the settings are pretty long. In the case of Chapter 1, the global view setting seems to be the focus of the setting description rather than the progress. Perhaps we'll talk about it at an accelerated pace later in Chapter 1. So read it for fun!

P.S.: All of these novels are written in one big world view. So please understand that your settings are similar to those of other novels!

P.S.: Thank you for your dedication!

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