I’m Almost Losing to a Muggle

Chapter 467: User first

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Previously, "The King" was only tested in a small range.

After getting all kinds of information and suggestions collected, they carried out urgent development and combing, and now "The King" has changed beyond recognition.

Under the influence of the general manager Li Changwei, the entire team is constantly optimizing the user experience-he seems to have only this ability, and it is all users who open and close.

Taken together, the biggest difference from "All People Super God" is reflected in two aspects.

One is the optimization of the gameplay. From its launch to the present, "All People Super God" has also been revised several times. Their purpose of revision is to make the game more exciting.

To put it another way, it is to make the game more complicated.

But "The King" is doing subtraction.

Some things that affect the user experience are all cut off.

The current "King" can be used at will.

Although a set of inscription system has been built, the impact of the inscription system is not great. Players can accumulate it slowly. Even if you are full of inscriptions, you may not be able to single out an inscription.

The other is the degree of krypton gold.

If Krypton Gold can become stronger, then the degree to which "King" has become stronger is too far behind that of "All People Super God".

The only thing that can be affected is that the skin has a little more attributes and a little more inscriptions.

Li Changwei's mind is different from the average.

Su Xun of Wolong Studio, his strategy is to choose and optimize on the basis of player feedback from various mobile phone games.

There is nothing wrong with this approach.

Conscience game manufacturers do this.

As long as you work hard, you will gain more or less.

But Li Changwei felt that this was not enough.

So he asked Su Xun to not only collect feedback from players of his own games, but to also collect other similar products.

The most important thing is of course "All People Super God".

"How are you handsome guys, we are all super-sweet developers..."

In the previous two months, Li Changwei personally went into battle, and took the hundreds of people who played meow games, divided into dozens of groups, and rushed to all parts of the country to visit shopping malls, parks, and stations.

Seeing someone playing a game on a mobile phone, I leaned in and got close.

As for those who claim to be the super **** of the whole people...

Yes, they pretended to be the staff of the opponent's house.

"Developers?" Several young people were shocked.

The whole people are super familiar with them. They are playing this game now, but they never dreamed that one day they would see the hen laying eggs.

"Yes, we are."

"Is there...what's the matter?" Several people were a little excited. They didn't know the super gods of the whole people, so naturally they didn't know it was a fake. If you really meet other developers, this kind of investigation also means good.

"Now we have an investigation, can I delay you a few minutes?"

"Okay."

"When you play our game, there is something wrong with it, whether it is the content of the game, the operation, or what you want but not..."

A few young people who were still afraid to talk, when they heard such words, they immediately turned into babbles.

"Thank you, and I wish you a happy game." After getting the information they wanted, a few people from Miaomiao game dropped a little gift and immediately flashed them, not even a game currency was given to others.

In fact, they wanted to give it away, but they wanted to give away coupons for "The King".

Dozens of teams have traveled all over the country, not only in big cities, but even small counties and factories.

After all, the game's player groups are complex, and if you want to survey questionnaires, you must cover all aspects.

After a lap of tossing down, travel expenses, board and lodging, prizes, and all kinds of expenses are calculated, and the game has spent tens of millions on this.

What is better for the opponent than us, let's copy... ahem, no, it's learning.

In fact, this type of game is inseparable.

In 1998, "StarCraft" was released, and Blizzard Entertainment incorporated a map editor for the first time in a game produced and published by Blizzard Entertainment.

Using this map editor, a player named Aeon64 made a custom map named AeonOfStrife, which is the prototype of all MOBA games.

In this custom map, players can control a hero unit to fight against a computer-controlled enemy team. The map has 3 soldier lines and connects the two main bases. The goal of winning is to destroy the opponent's main base.

It is worth mentioning that this old map is still updated in StarCraft II.

This custom map of StarCraft is the predecessor of DOTA and the prototype of all MOBA.

Even when LOL first came out, it claimed to be a DOTA-like game.

In fact, there is a game earlier than lol, and that is "Demi God". Unfortunately, the game encountered server problems when it was released, and many people could not connect to it. It is precisely because of this problem that the game "Demigod" has not been able to become a strong competitor to the War3 map, and the game has never been truly popular on a large scale.

What really made the MOBA hit is that DOTA2 and ~www.wuxiaspot.com~ games have since become the type with the most players on the PC platform and the most time players spend in the game.

To a certain extent, these two games alleviated the decline of the Internet cafe era.

In 2013, San Francisco-based Zynga launched "Doomsday Arena", which is a mobile MOBA game.

Then more and more MOBA games on mobile phones began to appear.

There are so many things that can be "copy" and improved in "The King".

When Lin Dong first started, he didn't know this "hard" improvement process. He only knew that the game department had tossed for two months and helped him lose a lot of money.

Investigating, developing, optimizing, testing...A lot of money spent hundreds of millions of dollars.

At this rate of losing money, it is more cost-effective than any film investment.

For this reason, Lin Dong also suggested that Li Changwei should expand the recruitment of some people to be responsible for market and user research, and he would run around all year round.

People’s work is so unstable, they often have to travel, eat well and sleep well, can’t be with their family, can’t be with friends, pay more, and pay more bonuses.

Lin Dong first encountered the charm of this game when he was on the crew of "Mekong".

The filming started in the early morning. From six to twelve, the director finally couldn't stand it and decided to give everyone a lunch break.

After waking up, Lin Dong saw a group of people playing games together.

Why know they are playing games...

It's simple. Everyone knows they are playing games while playing it again.

Work so tired, and still have energy to play games?

Is it playing that recently very popular mobile game "Super God of the People"?

Holding the competitive products, hello, me, and his mentality, Lin Dong leaned forward and said, "What are you playing? This is the super **** of the whole people, right?"

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