I’m Almost Losing to a Muggle

Chapter 687: Can't recruit people at all

Chapter 690

"My idea is to make a Three Kingdoms or Westward Journey game. It is not a junk game made for krypton gold in the mobile game of the page game. It is a large single player. My current tendency is to do the Westward Journey, because it is difficult to match the Three Kingdoms game. Neon competes over there." Xu Changlong said.

"Wait a minute, isn't the Three Kingdoms ours, it's about neon shit?" The Love Wizard is online again.

"Uh, this is more embarrassing. There used to be such things as "The Heroes of the Three Kingdoms" and "The Three Kingdoms". Later, we really couldn't do it here. Only online games were left. Except for the name, it had nothing to do with the Three Kingdoms. , Will only keep you krypton gold." Xu Changlong shook his head and sighed.

In the final analysis, it is still pirated. After it is made, the original version will sell 30,000 copies, and the pirated version can sell 300,000 copies.

You say embarrassment is not embarrassment.

"So, they were all made by crooked nuts?" Lin Dong also felt embarrassed.

Our own culture failed to export culture to the outside world. As a result, it was taken by outsiders to export ourselves.

"Yes, China’s status has become higher in recent years, and Wyguo Capital has also begun to learn to please the domestic market. Movies have smashed our popularity, and they have come up with something like "The King of Kung Fu" and "The Great Wall". , There are more and more Chinese elements in various large-scale games. The neon side is even more bulging on the Chinese culture, but we ourselves seem to be only keen on guiding players to gold. Our side Dachang..." Xu Changlong didn't want to say anything that was vilifying.

Not to mention that Lin Dong understood, so he immediately took the case and said: "It can't go on like this!"

The performance was a bit exaggerated, not in line with his identity as the actor of Spring City, but the two game practitioners were not the film festival judges, so they were easily agitated.

Li Changwei also echoed and said: "We have to make our own Three Kingdoms game. No matter how difficult it is, we must overcome this challenge. Not only do we have to do it, but we must do it better than abroad."

"Uh..." Xu Changlong didn't know what to say.

"Yes, the investment must not be little, the graphics must be good, the gameplay must be top-notch, what else is there?" Lin Dong and Li Changwei sang together.

"There is also user experience!" Li Changwei, nicknamed User Li, keeps users on his lips all day long. The employees of the company often complain about this, but the game users at Cat Factory love it.

This is also one of the reasons why Cat Factory's game has always been well-known in the industry, and another reason is that Krypton is reasonable.

"We are going to be a big stand-alone game factory, and we have to benchmark against the world's leading game factory, Uncle Xu, everything depends on your Heluo studio." Boss Lin was impassioned.

And Xu Changlong looked at these two goods as if he was looking at a bad pen.

Domestic stand-alone games are dead long ago.

He died ten years ago.

After the tide of online games that began in 2002, domestic single-player games have declined rapidly. Game producers have switched to online games and left the pit of single-player games.

In 2002, Huaxia had 397 stand-alone games.

In 2003, 194 models were sold in half.

In 2004, 116 models.

In 2005, Huaxia released only 35 stand-alone games.

In the ten years since then, China has launched a handful of stand-alone games. This year, "The Legend of Jin Yong and the Heroes" released by Cat Factory has exploded in the game player circle.

There is not much publicity, and there are old players who propagate spontaneously everywhere.

Everyone shouted, this is the conscience of China.

"The New Legend of Jin Yong and the Heroes" can make a hundred million dollars. It relies on feelings. It is a heavy blow from the legal department of the cat factory. In fact, the legal department only spent tens of millions in collecting evidence to fight a lawsuit.

If this is included in the cost, this game actually won't make much money.

Xu Changlong didn't expect that this would make the boss mistakenly think that this market has great potential, and it would float up inexplicably.

He can already imagine that if the next projects are in the water and each project loses hundreds of millions of dollars, his Heluo studio is very likely to face the fate of dissolution again.

"Boss, I think that we can't make too much strides when we are making games. It is good to polish one game at the same time. The factories outside are only able to continue the next project after receiving the payment."

"Uncle Xu, don't worry, we just need to recruit if we don't have enough manpower." What Lin Dong wants is to walk forward.

Otherwise, you won't be able to pull the egg.

"Mr. Lin, we can't hire people anymore. Our current Heluo Studio has already gathered most of the top single-player game developers in China. We have already hired two hundred people. We haven't developed much in ten years, and there is nothing new at all. Blood." Xu Changlong is a clever woman who cannot cook without rice.

Who does not understand hiring.

The key is that you have to be able to recruit people.

"Even if there is no development in ten years, there won't be only two hundred people." Lin Dong didn't believe it.

"It's true that there are more than one or two hundred. Ten years ago, there were a lot of games, but these people are either outdated and out of the times, or they switched to online games. The whole industry is like this." Xu Changlong explained.

In 2003, Old Xu left the Heluo studio by himself and switched to online games.

At that time, the whole industry was like this.

In 2001, when the target software of "A World of Three Kingdoms" was made in 2003, I gave up the development of "A World of Three Kingdoms 2" and switched to online games.

A part of the main developers left their posts in anger and formed Pixel Software.

However, the "Swords and Demon Records" they made with painstaking efforts only sold 70,000 copies. In desperation, they stopped fighting, and ran to online games instead.

And Yuquan International, acquired by Perfect International, has been consuming technology accumulation in the ocean of online games since then.

As for the former king of Xishanju, people are transforming faster than anyone else. They got on the express train of the online game era early, and they are now one of the top online games in China.

The final stand-alone game should be the "Legend of Sword and Fairy" series by Shencheng Softstar.

"Sword of Immortal" and "Xuanyuan Sword" are known as Daewoo Double Swords, both of which are owned by Daewoo over there. Shencheng Softstar is a subsidiary of Daewoo in the mainland.

Daewoo is more interesting, they also switched to online games, but they have been failing.

Daewoo, which failed to become an online game, was in trouble for a time. At this time, the seeds that were sprinkled on the mainland unexpectedly sprouted. "The Legend of Sword and Fairy III" sold 60 million in sales, saving Daewoo's urgent need.

But because Daewoo executives firmly believed that they could regain a city in online games, and because the establishment of Shencheng Softstar was against Daewoo's will, Daewoo drew most of the funds, leaving only 6 million for Shangsoft.

Six million is enough.

After Shanghai Softstar produced China’s best stand-alone game "Sword III" in 2003, ~www.wuxiaspot.com~ received development funds and even bonuses.

In order to develop the "Sword IV", Shencheng Softstar urgently developed the "Three Questions of the Immortal Sword", and only after collecting funds from the "Princess of the Sword" did it collect enough funds for the development of "The Four".

At this time, in fact, the main force of Shencheng Softstar already understands that he is not welcome by Daewoo. There is an NPC in "The Legend of Sword and Fairy IV". She does not have any side quests and no rewards, but there is a separate section. In the cutscene, she is a daughter-in-law, and her mother-in-law makes things difficult for her and gives her a penny to buy a banquet.

The meaning is self-explanatory.

This is probably the private property of game developers.

Sure enough, when "Sword IV" was released, Daewoo repeated its old tricks and once again drew away Shangruan's funds to develop online games.

In 2007, Shanghai Softstar disbanded, and the domestic stand-alone machine took its last breath uncomfortably.

China’s stand-alone game has declined so far.

(End of this chapter)

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