It's Not That I Like Using a Blunt Weapon!

Episode 44: A second confrontation with Cecil.

"Hey! Stop fighting like this!

For Roselia, the magic Firewall she's using is a big move.

The huge flame walls that can stop the Fenrir are not self-inflicted, they are simply created by stirring up the surrounding flames.

I suppose you use more concentration than magic. While complaining to me, I am holding a shining wand and unable to move slightly.

No, even if she could move freely, it would have been impossible to arbitrate. This time, there is something that cannot be transferred.

Cecil was the first one I set up. When she fills the gap as quickly as the wind, she sticks out her slender sword.

Fast! I managed to avoid it, but it's not entirely clear. Blood comes out of the scratched arm at the tip.

This... you're really poking at me with the intention of killing me.

"Ha! Blunt. The blunt force level is up, but that's how fast it is!

Countless pokes continue to come at me.

Her taste is fast. Blunt weapon skills that are good at destruction and construction cannot be beaten with slender swords at speed.

As I've explained before, even if you put people at the same level with the same tools, their abilities are actually completely different.

As you increase your level, you will be able to select "Which skill will you improve?" And when it comes to difficult skills, you must have acquired another skill that is a prerequisite.

For example, in order to be able to use the sword technique [Wind Aria], which Rainey is good at and Cecil uses, you must first acquire two skills: [Wind Sword], which increases sword speed constantly, and [Master of Thrust], which improves the accuracy of the thrust.

Cecil specializes in the ability of the Wind System to increase Speed and the Light System to increase Ranged Attacks in Sword Skills. It is a popular choice for a thin sword, but the skill is unusual.

Every time she sticks out her sword, her wounds get worse.

"... cum!

However, it was Cecil, who was attacking, who was in a hurry.

Because all I have is a scratch. Not fatal at all.

One by one. If it doesn't hit me, it doesn't work even if it does. It must be her first experience.

Haah!

The hammer swinging in return cuts the sky as Cecil jumps back.

What do you think? It's hard, my body. "

I take over the hammer and laugh invincibly. By the time the blunt instrument level reached 100 million, I had acquired a number of skills. There are a lot of things in there that will constantly boost your abilities.

E.g. Constant Skill [Stupid Body].

Skills that increase skin strength and make it less vulnerable to damage. I'm also glad it reduces the pain.

As usual, I don't know how to name a skill...

The number of skills acquired is proportional to the tool level. Skill acquisition involves consuming Skill Points that can be earned when the tool level rises.

Because of that limitation, adventurers cannot aspire to all-Mighty. You will have to choose your lineage from a vast array of skills and establish your own combat style.

In my case, even if I wanted to choose a style, I couldn't choose it...!

Cecil doesn't hide his frustration, no matter how hard he sticks it.

"Hmm. I hear it's not just the skin on the face that's thick. But... then there's something else to aim for!

She poked at me - my eyes.

Certainly, it doesn't matter how hard your skin is with your eyes.

Even so, hey...? It's really here.

Normally, wouldn't you hesitate a little longer...

Gin! Cecil's poke is bounced back before it reaches my body.

"Nh....!

Blunt weapon skill Air Pile

The hammer I just shaken in the air wasn't an attack on Cecil.

It was a defense that I read earlier.

The real aim is to create a Pile of Air in front of me, that is, an invisible wall, to prevent the opponent from poking.

Hit Cecil with a sideburn hammer.

She guarded herself with a pair of armored nails, but my hammer isn't as bad as a half-baked defense.

Cecil is fluffy.

After rolling over the ground, she quickly postures herself.

The speed of recovery is commendable, but the hands are hanging downwards and downwards.

If it feels that way, it will contain one or two cracks in the bone. A sharp thrust like the one you just saw is no longer possible.

"Why don't you stop here, Cecil. The level is too different between you and me. I'm sorry about one or two bones in my arm next."

No matter how strong she is, the sword level will be slightly over 100.

On the other hand, I have a blunt instrument level of 100 million.

Perhaps it feels too bad for me, but I can still afford to win if I fight normally.

Rather, she should stick well.

"I see... The blunt force level of 100 million was still quite credible."

Cecil wrinkles and chews back teeth. I seem to regret it, but I haven't given up yet.

"Are you still motivated? The level difference is obvious."

"It's settled. I can't stop. I'm finally seeing your weakness."

"Weaknesses? Maybe you're going to fill the level gap with tactics? Didn't you notice my skill [Air Pile] was playing the sword and losing your head?

Carpentry is a continuum of calculations.

You have to keep thinking about what you're going to build, how you're going to support the building, what kind of arrangement you're going to make - that's what you're going to do.

Prefetch and creativity. The habit of surviving in battle is as I have just proven.

"... if your blunt weapon level was really 100 million, you wouldn't even be competing like this, would you? I know you tried hard to be a donkey, but my victory won't waver."

That said, Cecil rearranged his sword.

Apparently, the weaknesses she points out aren't like tactics or combat experience.

I see. There was a general expectation of what she meant.

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