Making A Pokémon Game At The Start: Streamers Go Crazy!

Chapter 180 Eight weapons! Super many occupations! (3, please subscribe automatically!)

After understanding the general story background and the novel and original world view of the game.

Netizens continue to read the game information below.

In Fire Emblem: Sword of Imprison.

Players can choose from eight different weapons!

Different occupations have different weapons that can be used.

And different types of weapons also have their own different characteristics!

The eight weapons are:

Sword, spear, axe, lead, reason, light, darkness, rod!

Each weapon has a total of six different levels from low to high!

They are represented by EDCBAS respectively!

The higher the weapon level, the stronger the power of the weapon!

Besides.

Between each weapon, there is also the so-called weapon phase.

According to the example on the official website:

With a sword, you can restrain your opponent with an axe!

Weapons also have durability settings.

When the durability runs out, the weapon will automatically disappear!

"Let me go, it's so complicated?"

After reading the relevant setting copy of the weapons in Fire Emblem: Sword of Imprison.

Netizens all over the net have the same idea:

This is too complicated!

Bluestar's games have always taken the simple route of making money.

The "Pokemon" series, even if players have been exposed to games with more complex settings.

Results now.

"Fire Emblem: Sword of Imprison", just look at the introduction of weapons.

The players were already a little dizzy.

These settings are a little too complicated for them!

"From another point of view, doesn't this mean that the design of the Timberwolves is relatively complete?"

"Yes, even the weapon system is designed so well, the forest wolf heaven is prepared this time!"

"I have more confidence in the quality of the game. Even the weapon system is so attentive. Can other game contents not be top-notch?"

"Wait, there should be game-related information later, right? I think there are keywords in it: occupation?

The game settings are more complicated, which also shows that the settings are perfect enough.

Careful netizens also noticed the key word that appeared in the weapon information-professional!

In the follow-up "Fire Emblem: Sword of Imprison" game information.

For the key word occupation, a detailed introduction is given.

in the game.

The occupation of the player is fixed--【Lord!

This is the most important character in the game.

Once the lord is defeated, the game is over!

"What do you mean? Don't we choose our own career~?"

"It seems that we are the lord of the profession, and then command the NPCs of other professions to complete the battle?"

"Sounds a bit like a commander-in-chief combat game? Kind of interesting!!"

Keep looking down.

In addition to the player's fixed [Lord] profession.

In Fire Emblem: Sword of Imprison.

There are still:

Swordsman, Mercenary, Swordsman, Warrior, Bandit/Pirate;

Light Knight, Heavy Armor Knight, Pegasus Knight, Dragon Knight, Archer;

nomads, monks/nuns, priest knights, magicians;

Wizards, rogues, dragons, dancers/bards and transports, so many types of occupations!!

Players need to be in the game.

Use the characteristics of these occupations as much as possible to give full play to the strengths of these occupations.

Win the final game victory!

"Good guy, I'm just a wave of good guys!!

After reading so many career related introductions.

The players on the whole network are completely numb!

"What kind of game did the Timberwolves develop?"

"I feel like my brain is about to shut down, isn't the system of this game too complicated?"

"Looks like an extremely brain-burning game? Just looking at the game information makes my scalp go numb!!"

"I can't stand it anymore, brother Meng, this game is not suitable for a cerebral hemorrhage player like me!

"This game really depends on IQ? I graduated from Mingpai University and didn't panic!!!"

"That's over, what about those who graduated with a major? I missed Fire Emblem, right??"

"What's wrong with the school? The person with the person and the soul! The person with the school is the master!!!"

It's just from the weapon system and the classification of occupations.

This game called "Fire Emblem: Sword of Imprison" is a more brain-burning strategy game.

In the history of Bluestar Games.

There has never been a game of this type before.

"Fire Emblem: Sword of Imprison" is an epoch-making game work that pioneered it!

But.

From such a perfect, but also more responsible setting point of view.

Players have already felt their heads are big.

Getting started with "The Sword of Fire Emblem Imprison" takes a lot of time, I'm afraid it is not short!

"I love this kind of challenging game!!"

Of course.

The more difficult it looks, the more difficult it sounds, the more difficult it is to get started.

The more it can stimulate the desire of players to conquer this game!!

especially.

This is still a game produced by the Timberwolves.

The quality of the game is absolutely guaranteed.

The content of the game is so challenging.

as a seasoned gamer.

If you don't challenge it, wouldn't it be a waste of your senior gamer's title?

","Is this a brand new game developed by Timberwolves?

at the same time.

Headquarters of Penguin Games.

After reading the relevant game information of "Fire Emblem: Sword of Imprison".

Twisted vine whole hemp!

"Their world view setting, as well as the setting of the game content, are too perfect!"

This world view, this game background design.

These eight types of weapon systems, various weapon-related settings!

There are so many complex occupational divisions.

Timberwolves have perfected the game's settings to this extent.

Innovation in games to this extent.

Did Fire Emblem: Sword of Imprison really take only four months to complete the development and production process?

This is too much (Wang Zhaohao) too light!

"There is only one reasonable explanation."

The top designer of Tekken Games, sitting next to Twisted Vine, swallowed: "Linlang Tiantian has been developing this Fire Emblem: Sword of Imprison for a long time."

"It's just that it hasn't been announced!"

"By analogy, they must have more top game works on their hands!!"

"They are literally a game development team of monsters!!!"

Think about it.

Every game developed by Timberwolves is so awesome!!

The quality of each game is completely full.

The Emperor has an absolute guarantee!!

Then.

For works of this level, they still have piles and piles on their hands!!!

Your opponent is actually a monster game development team of this level?

How does Nima play!!!

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