Metropolis: King of Hackers!

Chapter 320 : Going to make a game!

Otherwise, use a video camera with a very low resolution. No matter how powerful the behavioral dynamic recognition engine is, it can't break through the limitations of hardware.

With a behavioral dynamic recognition engine, Chu Hao is confident to create a piece of his own sky in the game field!

After all, it is an advanced game method similar to somatosensory games. Not only games and entertainment, but also exercise. Chu Hao has multiple plans. It's not just about developing online games. It is also necessary to develop video games to seize the share of video games.

For the unfamiliar game industry, why does Chu Hao want to pounce on it?

The reason is simple. In the game field, everything is virtual data, but it can be exchanged for 253 real money. And the business in the game field can be recycled repeatedly, which is definitely a high-quality sunrise project!

Don't you see how much profit a simple crossing of the line of fire has brought to the big penguin. Cross Fire is a free game. But there is a membership system, and there are some partially charged items.

Part of the paid props actually have a time limit!

After paying for the paid props, the time starts. This time is all timed regardless of whether the user uses it or not!

For example, if you purchase a 7-day paid item, the time is calculated for 7 days from the time of purchase, 10080 minutes, whether you use it or not, you must calculate the time. Once the seven-day period expires, the paid items will automatically expire and be removed from the item box.

Crossfire adopted this paid item model. In the 2011 fiscal year report, with an annual revenue of 5.46 billion yuan, it ranked first in the online game revenue list!

In 2011, the entire online game market in Xia State had approximately 31.2 billion yuan, and a cross-fire line accounted for more than one-sixth of the market.

Crossfire has earned 5.46 billion yuan a year, and the cost it generates will never exceed a fraction. Even if it is a fraction of a quarter, whether it exceeds or not is still a big question!

After all, those charged items are all virtual models, and there are some data!

If the game developed by Chu Hao, (cdda) can cross the line of fire, it owes 3 billion yuan to the Rongcheng Military Region. Isn't it drizzle?

As for whether it can reach the level of crossing the line of fire, Chu Hao has never doubted!

How can a game that uses a behavioral dynamic recognition engine as a game operation method fail to surpass the line of fire? Isn't that open your eyes and tell lies?

Chu Hao opened a blank document on the No. 1 server, recording his plan.

It is the end of the year 2006, and CrossFire was officially launched in May 2007. Chu Hao intends to release the game before CrossFire.

After all, the appeal of crossing the line of fire is extremely powerful, and coupled with the computer running the behavior dynamic recognition engine, it must be at least mid-to-high end, and it can run smoothly.

Chu Hao must be the first to occupy this market!

The game that Chu Hao intends to develop is a bit similar to the Meteor Butterfly Sword OL released as early as 2002, creating a martial arts action online game.

After all, it is the best way to cooperate with the behavior dynamic recognition engine and action-type online games!

In Chu Hao's plan, action online games are initially set to practice mode and battle mode. Players can play against computer-simulated characters, practice their skills, or compete against other players.

The confrontation between players and players will create multiple battle power lists.

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