Reborn As A Ghost: Time To Build My Undead Army!

621 Skills Level Up And Powerful New Accessories



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Looking back at the Skills, my Alchemy and the Recipe Book were both level 5 now:

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[Novice Alchemist Recipe Book: Lv5]

A Skill that only incredibly talented Alchemist can learn. It grants access to a special Book that can materialize out of thin air, where an alchemist is capable of accessing a series of recipes that are unlocked over time and the Skill Level, it also grants detailed information about Materials which are then registered in the book.

Through the book and the required set of special Skills, Synthesis can be done anywhere. Additionally, new Recipes can be created using certain materials and by experimenting around. [Instant Creation] recipes cannot be modified. However, the Empty Slot can be modified and made into any recipe of the user's choice. Once it is decided, it cannot be modified later.

Available Recipes for [Instant Creation]:

Level 1: [Lesser Health Potion (Normal Grade)], [Lesser Mana Potion (Normal Grade)], [Lesser Antidote Potion (Normal Grade)] [Lightning Bomb (Unique Grade)]

Level 2: [Holy Water (Rare Grade)], [Black Potion (Rare Grade)], [Draconitite Miasmic Umbra Ring (Unique Grade)], [Draconitite Miasmic Umbra Bracelet (Unique Grade)]

Level 3: [Warrior Potion (Rare Grade)], [Magician Potion (Rare Grade)], [Archer Potion (Rare Grade)], [Empty Slot]

Level 4: [Alchemical Catalyst (Unique Grade)], [Elixir Base (Unique Grade)], [Empty Slot], [Empty Slot]

Level 5: [Blazing Berserk Potion (Unique Grade)], [Dark Shadow Assassin Potion (Unique Grade)], [Empty Slot]

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Checking at my Recipe Book Skill, there's four Empty Slots left, I have to be careful what I choose to add to them, though leveling the Skill isn't that hard once I begin mass producing, most of the materials necessary here I… I lack them, so I cannot mass produce anything for now. But what's more important is the new available recipes I had no idea about.

Especially the Alchemical Catalyst, the Elixir Base, and the two new and wild-sounding potions. It seems they worked similar to the Warrior, Magician, and Archer Potions as well. Checking on their information, the Blazing Berserk Potion enhances physical strength and blazing auras that deal fire-type damage, and then the Dark Shadow Assassin Potion is the same, enhancing agility and stealth and granting some sort of shadow aura that increase stealth and critical hit rate.

Their creation materials are… not specifically rare either, I think I can make a few of them. I should get them down right away so I can give them to my party. I'll also create Warrior, Magician, and Archer Potions which can stack with these two new ones.

Their materials are different types of rare herbs, but I've bought a large haul thanks to Ruby and Aquamarine's connections with the Merchant Confederation of Goldsand, additionally from the magical herbs and plants I've grown in the dungeon I conquered in the other mountain, plus the plants we harvested inside the swamp dungeon, aaand Root's materials. His bark, sap, leaves, fruits, and flowers, they're all ideal to make potions, so he happily gave them to me, he can easily regrow them as he likes using Mana.

"Alright, while everyone's giving away the accessories then~!"

Ding!

[You've used [Instant Creation]!]

[You've created [Warrior Potion (Rare Grade)] x25!]

[You've created [Magician Potion (Rare Grade)] x25!]

[You've created [Archer Potion (Rare Grade)] x25!]

[You've created [Blazing Berserk Potion (Unique Grade)] x5!]

[You've created [Dark Shadow Assassin Potion (Unique Grade)] x5!]

[You gained a total of 20000 Alchemy Skill Proficiency]

[You gained 1750000 EXP]

P O O O F!

P O O O F!

P O O O F!

The items emerged one by one, forming a pile of bottles filled with magical and special liquids that can boost stats once drank. Looking at them, they looked quite beautiful. Drinking a single one of these can give a lot of power.

"And now that we've got this done… Let's upgrade the ring and the bracelet."

I quickly added tons of Demonite, my favorite ingredient, and then some more of the monster materials, mostly the Hydra leftover ingredients. Lastly, I added one of each of these potions I made just to see if their effects could stick to the rings. And lastly, I cut down fragments of my soul and added a pile of crystalized phantasmal essence too.

"Let's see what I can get from this~ [SYNTHESIS]!"

FLAAAASH!

The ring and the bracelet were quickly upgraded by the buttload of materials I used. They began shining brightly, turning from pure black to a golden purple and pink color, the jewels went from purple to red as well, and they looked utterly stylish!

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[Draconitite Miasmic Umbra Ring (A Grade)]

[Level]: [0/40] 

[Durability]: [10000/10000]

[Effects]

[HP]: [+2500]

[MP]: [+25000]

[Attack]: [+2500]

[Defense]: [+2500]

[Magic]: [+10000]

[Agility]: [+10000]

[Darkness Attribute Damage]: [+10000]

[Death Attribute Damage]: [+10000]

[Poison Attribute Damage]: [+10000]

[Chaos Attribute Damage]: [+10000]

[Abilities]

[Miasmic Predation]: This Ring has the power to absorb Miasmic Essence naturally, and at the same time protecting the user from it by generating a powerful Magic Ward which feeds on Mana and the Miasma it absorbs, slowly processing it into usable Mana to maintain this Ward. The Ward can only protect against Miasma Contamination and Toxicity. Additionally, increases Chaos-type Magic Damage by +30%.

[Chaotic Empowerment]: Utilizes all the Miasma accumulated within the jewel of this Ring to enhance the user's body and powerup their abilities, Increasing All Stats by +100% and Skill and Spell Damage by +50% for 5 Minutes. Cooldown: 12 Hours. Consumes -1500 Durability once used.

[Umbra Twin Accessory Set]: The complete set is only done once both accessories are equipped at the same time. Their power will boost one another, doubling their Ability effects and enhancing durability greatly.

[Description]

A powerful Ring crafted using a series of exquisite Materials and upgraded to A Grade from B Grade. It has now developed the ability to boost the user's power using the Miasma it absorbs, but it can only be used by those immune to Miasma, as those that cannot resist its powers will die once the powerup is gone.

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Ah, this is better than I expected…

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