The Fantasy Entertainment Empire

Chapter 158 Dimensional Engine and 3A Masterpieces

The money that Dimension Entertainment can currently earn from the work "Taiwu Painted Scroll" will definitely not be able to make back the investment cost of their purchase of "Luozhou Studio".

It is true that this work sold platinum, but most of it was sold before Luozhou Studio was acquired. This part of the money belongs to Luozhou and the others.

As for the subsequent sale, there are still some profits, and the total price is nearly 20 million. But for this part of the money, Dimension Entertainment can only reap a part of the proceeds from the distribution, as well as a small amount of sales from the 'Dimension Platform', which only makes about three to four million yuan.

At the beginning, the acquisition of Luozhou alone cost 10 million yuan. At the same time, at the time of acquisition, "Taiwu Painting Scroll" could only be regarded as a semi-finished product, and the continuous improvement also required manpower and money. The distribution money earned by Dimension Entertainment has almost filled this hole.

But Fan Zhe didn't care about this at all.

One is the current other copyrights of "Taiwu Painting Scroll", all of which belong to Dimension Entertainment, and this subsequent development will bring greater value; on the other hand, Fan Zhe also appreciates the attitude and ability of Luozhou and the others.

Fan Zhe handed over the development of "Taiwu Painted Scroll 2" to them with confidence and boldness. He even brought in Zhong Hua himself as the chief designer of this work, responsible for the production of all visual effects .

Of course, the future income of this work will definitely not distinguish the difference between Dimension Entertainment and Luozhou. The original acquisition was a wholly-owned acquisition.

But as long as the work is done and done well, Fan Zhe is not a stingy person. There will be no shortage of benefits and rewards that people should have.

In addition, Fan Zhe has another big killer that can help, which can be used.

The 'dimension' system.

...

In the follow-up "Taiwu Painting Scroll" project was formally established, about 30 artists were transferred to this team, plus planning, development, sound effects and other major departments, the total manpower of the Taiwu project team was six to seven Ten people is still a relatively strong team.

On the third day after the official establishment of the project team, Fan Zhe found Eggplant and Gao Yixiang again.

The overall person in charge of the project team is still Fan Zhe in name, but the direct person in charge is the two of them. In addition, Zhong Hua will be the art director of "Taiwu Painting Scroll 2".

"Eggplant, Lao Gao, I have something to tell you."

"Speak, Mr. Fan." Eggplant was a little nervous, not knowing what Fan Zhe was going to say.

"Relax, it's good news." Fan Zhe said with a smile, "Our technical team has developed a relatively powerful engine before, the 'dimension engine'. I think new games can be made with this."

Eggplant and Gao Yixiang looked at each other in blank dismay. They had discussed before that the second-generation works were going to be made with the Unreal 4 engine. Why did a new 'dimension' engine suddenly appear?

Gao Yixiang coughed lightly, and asked, "Is it a self-made engine?"

"yes."

Seeing the expressions on the faces of these two people, Fan Zhe smiled, and he said: "Don't worry, I am very confident in our technical team, our 'dimension engine' will not be better than the now famous Unreal 4, Frost 4 is bad, don't worry."

The two raised their eyebrows and reluctantly accepted Fan Zhe's statement, but they were somewhat distrustful in their hearts.

More than Frostbite 4? Fan Zhe dared to brag casually, but they didn't dare to believe casually!

Seeing their appearance, Fan Zhe didn't say much. When the time comes, they will know how powerful the 'dimension engine' is.

After all, this is something produced by the 'dimension' system.

A long time ago, Fan Zhe had discovered that in the 'dimension' system, in addition to the function of picture calculation, there is another function called 'dimension engine'.

Obviously, the 'engine' is naturally suitable for games.

Simply put, an engine plus art resources is equal to a game.

Of course, having said that, how to use the engine is also a big question. If not, Fan Zhe might have chosen the game industry as an entry point to restart his career.

The use of the game engine still requires a certain learning cost. After learning, the workload will not be too small.

Fan Zhe has not learned how to use this engine until now, and he has been too busy in the past two years, so he has no time to learn.

Nor is it necessary.

For him, it would be good to provide this engine to Luozhou Studio. How to learn how to use this engine is the job of the technical staff, and Fan Zhe only needs to manage it well.

After all, he is an artist, not a technician.

Among the various subsystems developed from the 'dimension' system, all the works that have been used and produced are very good. He believes that the 'dimension engine' is the same.

...

Not to mention how Eggplant and Gao Yixiang feel after they get the 'Dimension Engine', Fan Zhe and Zhong Hua are already working on the art concept design of this work.

This is very important.

The first work of "Taiwu Painted Scroll", no matter how it is played, how it is said, or how popular it is, there is always one thing that cannot be changed: this is a small game, no matter how rich the gameplay and content are. , cannot change this fact.

But the second part, of course, will not be like this.

With the "dimension engine" and the powerful art force of Fan Zhe's company, they can build high-quality fine models and create shocking visual effects.

With such a capital, it would be a waste of one's greatest advantage to make a small-scale, small-scale game.

When hearing what Fan Zhe said, Eggplant and Gao Yixiang were a little nervous. According to Fan Zhe, the game "Taiwu Painting Scroll 2" is going to be a 3A masterpiece.

3A masterpiece ah! It is the ultimate dream of almost every game planner, and even game practitioners.

The so-called 3A does not have a special standard evaluation, but in general, high cost, high volume, and high level are three characteristics that are certain.

Needless to say, the high cost is the biggest barrier to independent games.

A high volume means a huge world view, a huge world, and huge game content. Spending 3A money to make an exquisite side-scrolling game is still not 3A. No matter how excellent an independent game is, it is difficult to step into the ranks of 3A games, at least there is no such situation in the world.

High level, simply put, no matter how much money you invest to make a piece of garbage, the high R\u0026D and promotion costs are still garbage, not 3A.

Having said that, which game practitioner would not want to do something like this? How attractive it is to make an interesting, huge, shocking, and exciting masterpiece. Such as GTA5, Red Dead Redemption, Assassin's Creed, The Elder Scrolls 5, The Witcher 3, Breath of the Wild...

These well-known works are all shining in the sky, which is something that eggplant and Gao Yixiang never dared to think about in the past.

Now, Fan Zhe said, they want to make a 3A level work?

Can it really be done?

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like