The Rise of the Cemetery

Chapter 1045 Three-Party Confrontation

The composition of the legendary battle group of the church is extremely complicated. Among them, there are holy knights in charge of melee combat and legendary knights of grace, while legendary cardinals and holy archbishops are in charge of long-range attacks, and they can also take care of it Melee support.

In addition to this, there are more angels of all ranks who came down.

Most of them have not reached the holy rank, and even a few of them can advance to the legendary rank in such a short period of time. It stands to reason that with such strength it is very difficult to be qualified to participate in this legendary battle. But the angel itself is a kind of celestial creature, a war tool specially made by the gods for plane battles. These guys with an average level of only 17 or 8 can fly, fight, resist, and replenish themselves. When there are too many of them, they can form angel battle formations by themselves. Steps are more difficult.

According to rough statistics, the legendary battle group of the church led by the Three Gods has 7 melee holy-rank templars, 11 legendary charismatic knights, 8 legendary cardinals, 4 holy-rank archbishops, and holy-rank and above There are 9 intermediate angels and 69 ordinary angels.

Playing with such a team, even the Mage Guild would be hard-pressed to match.

Historically, at the beginning of its establishment, the Mage Guild was still weak, and was attacked by the coalition forces of the Church. Relying on the angel battle group, the allied forces of the Church beat the mages to the ground, and finally managed to hold on with the help of the seven-ring tower, the strongest "castle" of the mage camp.

But now with the decline of the gods, although the Mage Guild has entered a period of rapid expansion, they dare not take the initiative to invade those church kingdoms, fearing that they will anger the church organization and expose themselves to another terrible joint attack.

It can be said that the number of Mage Guilds in legends is far less than that of church forces, but they have been able to maintain an aggressive offensive posture for hundreds of years. One is the intrigue between the church organizations, and the other is the indestructible joint defense of the Seven Ring Tower. As long as the church organization can't break through the Seven Ring Tower, then the foundation of the mages can't be wiped out.

In fact, this is the biggest support of the Mage Guild so far.

However, without the assistance of the magic tower, if the mage guild has just joined a certain church, then the overall power will still occupy a considerable advantage. However, if they were to face the coalition forces of the church, the Mage Guild would immediately be at a disadvantage and could only barely protect itself.

Among them, the biggest variable is the Angel Legion.

At this time, seeing the densely packed legendary battle group of the church flying to the core battlefield, although the legendary mages of the mage guild were reluctant, they could only shrink their battle lines to the northwest corner, freeing up most of the space for this latecomer. space.

The Ahn'Qiraj army that once ran rampant in the elf continent couldn't help showing a little fatigue in front of such a powerful legendary battle group. The Ahn'Qiraj war worms like a sea of ​​worms were chasing and threatening at their feet, but they could do nothing to this group of humans flying at a height of 100 meters. However, the tide-like swarm of flying insects pounced continuously, but it was difficult to break through the impenetrable defense line of the opponent.

There are church knights and angels guarding the outside, and there is a large holy barrier jointly supported by the archbishop and cardinal inside. Even if the flying insects come forward and attack one after another, it is difficult to shake the church battle group.

However, although the church battle group has many clergymen and can fight and make up, the magic that can kill flying insects in a large area is much less than that of the legendary mages. Therefore, when priests go to the battlefield, they exist more as supporters, but it is difficult for them to rule the entire battlefield by themselves like a high-level mage.

Seeing that the church has entered the core battlefield, the large cemetery that has endured so far no longer hesitates. The assembled legendary cemetery team also teleports from the demiplane, and cooperates with some powerful cemetery troops to rush to the battlefield. main battlefield.

A super war is about to break out, how can we miss the big cemetery!

Therefore, the church battle group that had just opened up had to restrain their troops, stabilize their front line at the southeast corner of the giant worm, and then watched a large number of cemetery teams coming from afar and slowly pouring into the battlefield the southwest corner of .

As a result, the mage camp adjusted its front slightly, moving the team to the north of the Zerg demigods, while the Necropolis and the Church battle group occupied the southeast and southwest directions respectively.

For a moment, the three camps confronted each other far away, separated by a giant Zerg demigod.

Of course, the subordinates of the three families were not idle either, and all kinds of strange spells hit the giant worm's body one after another, slowly dispelling the opponent's amazing defensive power. Everyone intentionally restrained the strength of their side's blows, and did not dare to explode with all their strength without hesitation.

With such a huge Klein native team, if all the legendary holy ranks are added up, there are probably close to a hundred of the top-level powerhouses present. Facing such an enemy, even the Zerg demigod could no longer remain calm.

Kulinax no longer tried to attack the enemy with a teleportation attack, but turned his head to be a turtle, concentrating all his strength on the magic defense outside his body, while curling himself up, desperately facing Soul fluctuations have become more and more clear, and the soul imprint of the war brood is infused with soul energy.

Today's enemies are too powerful, and it has lost confidence in the victory of these enemies. It just wants to revive the war brood as soon as possible, and then flee from this terrible battlefield with Juan.

Just give it time and space, and the next time it makes a comeback, it will repay the enemies who humiliated it today with even more brutal killings.

As for whether he could escape from here, Culinnax was not worried at all.

After all, this main material plane is only a medium-sized plane. In the plane, there is probably no guy who can understand and use the laws of space better than it has yet been born! So as long as it wants to escape, no native can stop it.

It is precisely because of this self-confidence that Culinnax, who has become the enemy of everyone, still maintains an ice-like calm, delaying time at the cost of body damage, and strives to complete the last step of the resurrection ceremony.

After going on like this, it is really possible to resurrect this Zerg demigod and successfully fight the brood. Therefore, as plane natives, mages and church members can no longer remain calm.

The huge mental fluctuations spanned the entire battlefield, connecting the thoughts of the three parties involved in the war together, and a pre-battle negotiation began.

Time is running out, the war is urgent, and there is no time to delay nonsense, so after the Mage Guild and the church quickly expressed their attitudes, they all turned their eyes to the large cemetery.

The attitudes of the two sides are also very simple, kill insects and destroy souls, and never let this Zerg demigod from the depths of the distant star sea have a chance to escape. Otherwise, even if its plot is thwarted this time, who knows when it will make a comeback and make the Klein plane experience another catastrophe.

After all, the Mage Guild and the church forces are all natives of the Klein plane, and they don't like to see their homes and foundations being riddled with holes. Therefore, when the enemy is in front of them, they can temporarily put down their hatred and agree to speak to the outside world first. . Therefore, the focus of the negotiations among the three parties was on the large cemetery.

In the final analysis, the large cemetery is also a foreign invader, and the other two parties are well aware of this. But under the circumstances that the general trend has already been achieved, to care about every detail at this time will only make things more difficult today. Therefore, the other two parties had no choice but to pretend not to know, and turned to oppress the large cemetery with a strong posture.

Their threats are also simple.

As we all know, wherever the Ahn'Qiraj Zerg went, they didn't need servants at all, and they didn't leave any living space for other races. They are the cancerous tumors on the plane, the flooding locusts, wherever they go, no grass will grow, and nothing will be left behind. The resources of the entire plane will be squeezed out by them, and then completely reduced to a forbidden place of death with only mud and rocks left.

Without all things in the world, without thousands of creatures, such an environment would not be able to live in such an environment, no matter how strong the survivability of the race was.

Since the Necropolis wants to occupy a place in the plane of Klein, it probably doesn't want its living place to become a lair of the Ahn'Qiraj Zerg. Therefore, at this point, the three parties still have something in common.

In order to win over the Great Cemetery to fight against the Zerg demigods, or just to buy the Great Cemetery and prevent it from making trouble in it, the Mage Guild and the church forces have already offered conditions that made even Li Xun's heart flutter.

From today onwards, no one or any force will talk about the origin of the Great Cemetery anymore. From now on, the Great Cemetery will also join the ranks of the natives of the Klein plane.

As long as the Necropolis does not slaughter living beings in the Klein plane and promotes the expansion of the so-called undead kingdom, then the two major forces will approve the Necropolis' occupation of the existing territory. This also means that the Great Cemetery's rule over the former Kingdom of Morrhad and the Principality of Novus has been recognized by the Mages Guild and church forces, and there will be no more righteous people jumping out and shouting silly slogans about purifying the dead. .

Moreover, the previous unilateral declaration of war by the Mage Guild against the Great Cemetery will be lifted immediately.

The conditions are so good and the pie is huge enough, it has indeed moved Li Xun.

So, without any psychological burden, Li Xun changed hands and sold out the "allies" mind flayers who had returned their love for concubines a moment ago. Of course, the betrayed information also included the mind flayer's supreme mastermind coveting the newborn war brood.

How could such a huge and messy spiritual communication be hidden from the mind flayers who are skilled in spiritual power.

Just as Guli Tower, who was hiding in the dark, questioned Li Xun angrily, the young master of the cemetery couldn't help but chuckled.

"Selling? That's right, I just betrayed your information! But has this affected you in any way? Do you think that the forces of the two parties don't know anything about your little plan? They just pretend to understand Pretend to be confused, just waiting for the critical moment to catch you off guard. So I'm just talking about some information that everyone knows.

Besides, you have also seen the situation of the Zerg demigods now, the resurrection of the war brood is already imperative, and it is difficult to stop. So I didn't violate any contract I signed with you! From now on, the Great Cemetery gave up the fight for the war brood, and was only responsible for encircling and suppressing the Zerg demigods. Are you satisfied with this? "

Guleta was speechless.

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