The Rise of the Cemetery

Chapter 0301 Breaking In

However, when he used the soul authority to check the abilities of the three, the Gorefiend finally nodded in satisfaction.

Blood law! From then on, there will be a new lineage of abilities in the world.

The advanced vampire king has degenerated into a level 1 blood method, and his physical fitness has remained at the original level 9, but he has mastered 3 skills at the beginning: blood surge, blood rage, and blood-sucking symbiosis.

Blood surge, a passive spell of the blood system, can detect the blood flow of surrounding hostile targets, so as to grasp their location.

Blood Rage, the active spell of the blood system, makes the subject fall into an extreme thirst for blood, forgetting the ability to cast spells and long-range attacks, and instead attack the nearest creatures frantically.

Blood-sucking symbiosis, the natural ability of vampires, can leach energy from the blood-sucking attacks of nearby allies, slowly repair themselves or revive teammates who died in battle.

As a naked first-level rookie, with such skills and physical fitness, he could completely fight an ogre undefeated. From this, it can be seen that the development potential of an advanced creature is great.

Can this still be called the Vampire King? This is a completely new species!

Even if he seldom cares about the development of the cemetery, and only focuses on improving his own abilities, the blood demon can have a premonition that this new unit may be the future of the cemetery.

After a short stay, the team took back all the sentries and began to explore downward again.

When entering the lower half of the middle layer of the Underdark, there are more wild monsters with special skills, and the blood demons also need to be extremely careful, otherwise one carelessness will damage the strength of the troops. Before vampires have evolved blood-sucking symbiosis, every death in battle is a real death, and there is no chance of recovery. Therefore, in every battle, the Gorefiend had to take the lead, charge at the forefront, and bear the maximum attack damage.

Under the meticulous care of the blood demon, the three vampire kings also successfully grew to level 4, and three more blood skills were added: blood mist, bloodthirsty desire, and blood bullet.

Blood mist, an active spell of the blood system, uses blood to create a water mist area that outsiders cannot see through, and can move.

Bloodthirsty desire, a passive spell of the blood system, when there is a nearby life below 20/30/40/50% HP (invisible units are halved), he can gain the vision of the hero and increase the movement speed.

Blood Bomb, an active blood spell, uses blood as a guide to launch a special missile with huge damage.

It can be seen from this that, as a blood magic vampire king, every time he upgrades, in addition to improving his physical fitness, he can also naturally obtain a blood spell from the blood power. This evolution model is a bit like the development route of a warlock.

From this point of view, the cost-effectiveness of the blood method has completely surpassed its status as a Tier 4 cemetery unit, and to some extent it can be compared with the Tier 5 Lich, and even surpasses it in terms of potential.

But what is directly proportional to strength is also the difficulty of obtaining such advanced creatures. These three vampires looked through their resumes, and they were all the first batch of veteran vampires to appear in the cemetery team. After more than a year of countless battlefields, Li Xun survived by chance. This time when Li Xun searched for the vampire team, he stuffed all his brains into the blood demons. Fortunately, they encountered blood demons who had made great achievements in bloodlines. Otherwise, Li Xun would probably have sacrificed them as consumable items on a dangerous battlefield without realizing that they were already on the verge of advancement .

The Gorefiend team wandering around in the underground world finally found a downward corridor at the bottom of a canyon after stepping on all the wild monster lairs. After walking along this winding narrow corridor for nearly half an hour, the Gorefiend team entered a huge cave, where they found a city of mind flayers.

Seriously speaking, this is actually a relic from the period of the Arcane Empire. Although after thousands of years of invasion, most of the buildings opened in the huge caves have collapsed, but the solid bottom structural frames still remain, marking out the once magnificent or gorgeous palaces, The location of the lobby. No matter how magnificent and solemn they were before, at this moment, they have all been reduced to nests of many undead creatures.

These outsiders who were occupied by magpie nests and doves did not have the slightest sense of being guests, but were full of enthusiasm for being the masters of their own affairs. When they saw the blood demon and his party, they immediately surrounded them happily.

Four skeletons with only white bones left limped around a collapsed stone wall, and rushed towards them with open arms. Such a low-level undead has no strength, no speed, and a few vampires savagely grabbed the skull wrapped in soul fire, and the skull that lost its head suddenly fell apart and scattered all over the ground. .

The Gorefiend took over a skull from the vampire, carefully identified it, and soon knew it in his mind. Also as undead creatures, it is impossible for wild low-level undead to actively attack vampires whose rank is much higher than it, so when the blood demon extended his mental power to the skeleton soul fire, he sensed the existence of the contract.

These are not free-roaming wild undead, but watchdogs enslaved by others.

Combined with the information obtained from the memory fragments of some local aborigines, it seems that this place has become the territory of the mind flayer.

The Gorefiend closed his eyes and looked carefully, and couldn't help sighing. If the spatial coordinates given by his master were correct, it should be in the depths of the ruins, where the mind flayer city is located.

With the team he is currently leading, if he wants to snatch something in the mind flayer city, he really wants to die! Although the blood demon is always very impulsive, he still won't do this kind of thing that directly sends him to death.

Forget it, first find a place to hide nearby!

The skeletons that were killed just now were probably watchdogs deliberately placed by the mind flayer near the entrance and exit. If they were moved, there would soon be established patrols coming here to patrol!

Having figured this out, the Gorefiend waved his hand and led the team into the shadows on the right, and moved towards the distance along the stone wall covered with tan-like lichens.

The group walked carefully, avoiding some slowly wandering skeletons and zombies. After walking for half an hour, they found the remains of a broken hall. This hall looks quite spacious, and several tall stone pillars supporting the dome are now only more than 2 meters high. All covered below. Only on the remaining stone wall on one side of the main hall are some mottled traces of murals, one can imagine the grandeur of this place.

In order to avoid possible pursuit, all vampires rely on their agility to crawl on the stone walls. When encountering rough terrain, they turn into bats and glide over quickly. Keep footprints from showing on dusty floors.

The Gorefiend soon found a dome that hadn't collapsed in a corner of the hall. It was a forgotten corner that the light couldn't see. Although the territory was not big, many vampires could still hide all of them by turning into bats.

After setting up the vampire team, the Gorefiend used the cover of darkness to touch the central area of ​​the ruins. From a distance, there are still a large number of well-preserved buildings standing there, which should be the main city where the mind flayers are active.

At this time, a small team had just arrived at the place where the Gorefiend team had just killed the skeletons. The whole team consisted of 2 tauren, 5 gray dwarves and 1 cloaked man. From the subtle movements when they marched and talked, it can be seen that the rest of them were the servants of the mysterious cloaked man and were directly commanded by it.

After the team arrived, they checked the scene quickly, and then pieced together the scattered skeletons and presented them in front of the cloaked man. The man in the cloak didn't make a sound from the beginning to the end, but the servants around him acted as if they knew what they were going to do, and they did everything perfectly.

The cloaked man stood in front of the skeleton, leaned over and inspected carefully for a long time, but found no information from it. The skeleton's soul fire also disappeared completely, and even a few broken soul fire fragments could not be found. It seems that the other party handled it very cleanly. When the cloaked man looked up and scanned the shadows of the surrounding cave walls, the dim light illuminated the lower half of the hood, revealing two eel-like tentacles wriggling.

A juvenile illithid.

As one of the rulers of the middle and lower classes of the Underdark, the mind flayers, who are described by humans as extremely evil creatures, also have various ranks. When they mature from the most primitive tadpole worms and get into the brain food thrown by adult mind flayers, they become the lowest member of the mind flayer system, the illithids, whose strength is basically the same as that of the middle class of human beings. Level mage equivalent.

The strength of a illithid is directly related to its own spiritual talent and the original strength of the parasitic "brain eater". When it matches its own residence, it is considered to have entered a mature stage and evolved into a real mind flayer, which is equivalent to a high-level human mage.

Mind flayers are the main force of this system, and some of them with outstanding talents may evolve into elder mind flayers, with 6 tentacles growing on their chins, and their strength is comparable to that of human archmages.

The best of the mind flayer elders will become soul eaters, and at this time they can be equivalent to human legendary mages.

As for the higher-level mind flayers, they only exist in the deeper underground world, where evil monsters are rampant and monsters are entrenched in special areas, and basically no humans have set foot there.

And what appeared on the scene at this moment was an immature illithid, with only level 5 strength, maybe in a year or two, it would grow into a qualified illithid.

As a defender of order outside the city, this area is the duty area of ​​this illithid, so it found inexplicable traces of foreign enemies intruding, and it couldn't help but look a little anxious and irritable.

All kinds of excellent psychic spells were displayed one after another, but nothing was gained. There were no traces of large creatures intruding on the ground, and no strange smell was detected in the air. In addition, the soul fire of the skeleton was completely wiped out, and even a simple memory recall could not be done. There were no clues to be traced at the scene. If it weren't for the skeletons of several skeletons lying quietly in front of him, the illithid would even have thought that there was something wrong with his body and had made a misjudgment.

After all kinds of tests failed, the illithid stood up helplessly, faced the direction it came from, gathered powerful spiritual power, and notified the strange invasion to the top.

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