The Rise of the Cemetery

Chapter 0473 New Battle Mode

Beholder Klabock's memory had never been better.

If it remembers correctly, this weak-looking human little mage seems to be a member of a certain undead force on the surface. It was rumored that his teacher was that holy-rank lich called... Lux.

Seriously looking at the massive undead that almost filled the cave, the beholder Klabock immediately believed the rumor 80% of the time. Seeing this posture, even the beholder, who is a member of the 17th-level underground ruler, couldn't help hesitating a little, complaining that he was involved in the strife between two big forces.

To be honest, what it wants to do most at this time is to turn around and go back to its peaceful and comfortable lair, ignoring these ghosts and ghosts. But when he turned his head to see this tit-for-tat fierce posture, the beholder Klabock didn't dare to move lightly again. Because not only that damned drow woman focused on herself, but even in the sea of ​​undead rolling in the white waves, there were several powerful guys staring at her firmly.

It seems that today I have to make a statement!

A dozen beholders covertly scanned everything in the cave, carefully assessing the strength comparison between the two sides.

On the surface, the undead forces undoubtedly took the initiative in the battle, and the entire cave was almost filled with their cannon fodder. Once the two sides go to war, even the beholders worry about the number of each other.

But in terms of strength, the undead side can hardly see a tough opponent that can match the 19th-level drow black skin. Although there are many cannon fodder, it is really hard to guess who will win if they really have to fight to the end.

After such an analysis, the beholder Klabock has basically made up his mind. In this evenly matched situation, its instinctive tendency is still biased towards the drow black skins who belong to the underground world. Anyway, the cooperation in the past was pretty good, presumably changing "allies" would not do any harm to me.

Besides, this is still Zall's territory. Could it be that Zall's elite troops with excellent equipment and outstanding combat power are all kept out?

Just as it secretly used the language of the soul to contact Mistress Raisel, the young mage who was staring at it from afar also sensed the slightest bit of hostility in his own way. Not giving them a chance to act together, Li Xun waved his hand, and the offensive that had just stopped immediately started again in full swing.

"Master Crabbeck, please take care of it. I need a little time to pray for the arrival of the goddess servant. Don't worry, Mr. Crabbeck, I will definitely have a rich gift to offer afterward!" Resil quickly contacted the beholder with a spiritual connection. After the communication, after adding layer upon layer of magical protection to himself, he confidently and boldly sang praises to Rose, the Spider Queen.

Under the leadership of Crabbeck, the big round gray-brown meat balls of three beholders, one big, two small, and three beholders immediately descended in a figure-shaped shape, protecting the two drow mistresses who were trying to cast spells. Their winding and braid-like eye stems are constantly circling and waving. They can not only swing like long whips, but also emit colorful rays from time to time. It can really be called both offensive and defensive.

The outer skin of their extended eye stalks is firm but not rigid, and they are not afraid of physical damage from ordinary weapons at all. Enchanted weapons or adamantine weapons without attributes such as "sharpness" and "tearing" are almost difficult to break through the bumps on the outside It injures its body by uneven metallic hard scales. And the anti-magic field in its innate spells is the nemesis of many low-level spellcasters. Without high-level spells, it is impossible to shake it at all.

The beholder Klabock ranks as high as level 17, and the two little beholders it brings are also members of the 13th and 14th level family, and they are also a hegemony outside. So the three guys formed a circle, waving eye stalks and continuous ray attacks, and they firmly withstood the tide of undead attacks.

Even if they are occasionally missed, the spirit-bound corpse Ferren, whose strength has not dropped too much in the inner circle, can fill in the vacancy in time with all his whip magic. Let the massive number of undead be empty, but it can't interfere with the innermost Ruisier in time to cast those powerful 8th-level and 9th-level magic spells.

The young mage couldn't help snorting coldly in the distance.

In such an occasion, some cemetery heroes who lack life-saving skills have little possibility of getting close. If they rush forward rashly, they may be pulverized by these extremely high-ranking and super-strength guys. Therefore, they could only guard the periphery and urge the low-level cemetery creatures to step up their attacks in anger.

In fact, at this moment, not only the young mage was anxious, but even the majestic beholder Klabock was complaining incessantly.

There are too many undead here, it is simply too much to kill!

Almost every moment, there are dozens of lickers flying across the altar like cheetahs attacking with all their strength, pounced on the altar from all angles, and even the top of the cave wall had lickers climbing up, regardless of life and death. Jump down. For these endlessly emerging undead, the only thing the beholder can do is to swing its ten tough eye stalks like long whips, smashing them into pieces and flying them away. As for the spirit bodies that have blurred their bodies among the lickers, they can only rely on the scorching rays and frost rays that "squeak" to smash them into fly ash.

In just half an hour, nearly a thousand cannon fodder units in the cemetery were lost, and what the enemies in the encirclement could see with their naked eyes were the slowly wriggling and healing wounds on the three beholders. Another thing that can be mentioned is the magic power consumed by Resil who was able to cast spells leisurely.

As a 19th-level drow priest, Rachel is also limited in the magic spells she can cast. If she hadn't just completed a classic "Jedi Counterattack", which greatly won the appreciation of Spider Queen Rose, she would not have been able to continuously release so many 8th and 9th level magic spells.

Every time a high-level magic is released, it is a small-scale clearing. The reason why there were such heavy casualties in the cemetery was directly related to Resil's release of high-level divine spells every few minutes.

With a powerful and unparalleled meat shield defense line, she can choose those magical spells with a wide range and long duration to clear the field leisurely, and she doesn't care too much about the attack power. Anyway, all the low-level undead creatures were eliminated, and it would be a huge waste to overemphasize the power of magic.

During this period, it was not that the cemetery heroes who gathered here did not step forward to sneak attacks, but it was a pity that with the presence of drow priests who specialized in restraining the undead, those sneak attacks and plots turned into explicit attacks in the end. Whether it was Younv's single-soldier advance using the shadow jump, or the blood mage's group feint attack led by the blood demon, they were all driven out by the saturation attack under the real vision of the enemy's clear vision.

In the end, not only You Nu was slightly injured, but even the body of the Gorefiend was riddled with holes. If it wasn't for the cannon fodder that blocked some of the damage for them, it is estimated that there will be a heroic "virgin hanging" today.

Of course, while watching the battle, the young mage was not idle, and several special nodes in the soul system had been in frequent consultations. One was the soul guard who had been lurking outside the cave early on. It was because of his existence that the young mage made up his mind to fight these powerful enemies. The other two with more connections are the two dracolich guarding the mysterious magic circle.

To be honest, if you simply want to reduce casualties, as long as the soul guard is mixed with the cannon fodder units to play a sneak attack, the seemingly solid battle circle of the enemy will collapse in an instant. However, out of the consideration of training troops and heroes, this kind of tactical exercise of besieging and killing powerful enemies with an absolute number of low-level troops will have to be carried out sooner or later. It is better to choose this environment that can be controlled by oneself.

This strangling battle has been fought so far, and the Cemetery Army has not shown its full strength. At least the Cemetery Troops above Tier 3 have not shown up at all.

It is conceivable that if a large-scale corpse witch mixed in and launched a "cloud of death" attack, how could these enemies stay in place so leisurely?

Now, these high-ranking Liches are all under the leadership of Jacob, the leader of the Lich, and put the main force on the side of the drow family's garrison, and the cave battlefield is only a 30-member Lich group working on the periphery. battle quizzes and data collection efforts.

For these enemies with superior combat power at the same level, whether long-term saturation attacks are effective or batches of fast-paced harassment is effective requires a large amount of detailed and intuitive data statistics and screening to draw basic conclusions. It is difficult to find out a basic combat mode for besieging and killing the strong without a lot of actual combat data.

Therefore, no matter how angry the young mage was, no matter how distressed he was, he could only silently watch the teams of cannon fodder troops in the cemetery embark on the doomed road to perdition.

Their deaths will be turned into groups of intuitive and dynamic data, which will be collected by the Lich and passed on to an arcane puppet hidden at the mouth of the cave, and then after fuzzy calculations, it will come up with a plausible battle mode.

Of course, at the beginning of the calculation, this combat mode can be called full of errors and omissions, and many times it is simply changing the pattern to let the cemetery cannon fodder die. But with the continuous fine-tuning in the battle state, this combat mode can be regarded as rising from "garbage" to a "basically feasible" state.

And the battle mode calculated by this kind of calculation still needs to be tested in actual combat.

With the strong intervention of the high-ranking Lich, the Lickers, who used to rush forward and attack instinctively and chaotically, became much more orderly. Not only formed formations in twos and threes, but also formed effective attack waves between formations.

With such an adjustment, the crowding, collision, and blocking phenomena that often occurred in the past have been drastically reduced, and the three-dimensional attack waves have also formed a healthy complement. And more importantly, the number of crowded combat units in the unit space has dropped by nearly half, but the combat damage caused to the enemy has doubled. At least now that Resil has issued an 8th-level divine spell with the same large range, the number of low-level undead that can be killed has dropped by 67% compared to before.

This is an astonishing number!

But to achieve this, the Cemetery Legion needs a large number of battlefield fulcrums when fighting. At present, this kind of battlefield fulcrum can only be acted by a Lich, and even a slightly inferior vampire cannot do it. Although the new blood mages can also do it, using them as nodes of the command system is still a waste of their good talents.

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