(Thanks for the big red envelope reward of "An Jing Jing Jing You", double update in return!)

Moros was a little outraged.

Can you masters of undead masters have some fun when assembling the "Bone Dragon"! A bone dragon has a bear head, so I can bear it, but what do you mean by attaching fly wings to it?

The "bone dragon", which is more than 5 meters long from head to tail, has a pair of slender pterosaur wings that seem to break at the touch of a touch, which is inconsistent no matter how you look at it. But this can't be entirely blamed on the undead master, after all, there is no living dragon on the surface of Klein Continent. As for the dragon tombs, the large ones had already been moved away by the giant dragons, and the occasional remnants had already been dug up by their predecessors, the liches, leaving them no scraps.

Therefore, the Necromancers of Klein Continent couldn't find the bones of the giant dragon, so they had to slaughter the giant beasts to make up the number. Necromancers can also slaughter sub-dragon species such as bipedal dragons and pterosaurs to summon bone dragons, but low-level necromancers can only slaughter groups of low-level monsters to complete the summoning, so they pull The batch of "bone dragon" troops that came out were of all kinds and strange shapes.

With almost no need for others to fan the flames, the first target of the cemetery bone dragon team roaring forward is this group of skeleton dragons.

Five ghost dragons hovered behind them, spreading curses, and black and gray halos flashed continuously on the opposite bone dragon. And the 13 genuine bone dragons led by Moros roared into the group of miscellaneous dragons. Skull top, claw strike, wing fan, tail sweep, twisting, dragon's breath... all the fighting methods possessed by the giant dragons were controlled by them. Played it vividly.

Except for the inability to perform dragon language magic, they are almost no different from real dragons.

The 18th-level Moros, who is far ahead in the ranks, is particularly eye-catching.

Although he was angry, he was not reckless.

Before rushing into the opponent's group, it was the collective "Dragon's Breath" of the bone dragon team. 13 highly condensed shadow clusters smashed into the group of bone dragons, no matter where they were contaminated, they were invaded by a large area of ​​shadows that made a sound. Then came the rapid charge of the two sides who were not afraid of death.

Today, Moros will tell you what it looks like when two groups of bone dragons with an average body length of more than 6 meters collide together.

The Cemetery Bone Dragon Squad deserves to be known as the heavy cavalry flying above the sky.

The two sides collided and entangled. It was clear that the skeleton dragon on the necromancer side had a numerical advantage, but it was the bone dragon on the cemetery side that was overwhelming. The bone dragon and the skeleton dragon collided head-on, the bone dragon was invincible, and the skeleton dragon was smashed to pieces.

The two sides passed each other in the air, and almost all of the 13 cemetery skeleton dragons were injured, but the opposite skeleton dragon smashed 4 of them in the air, and 4 of them fell into the sky with broken limbs. Among them, Ghost Dragon Moros himself arranged two.

Such a result is undoubtedly difficult for the necromancers to accept.

So the next moment, a wave of spells like a storm swept over.

And taking advantage of the attention of the necromancers being distracted by the bone dragon team, the cemetery heroes swarmed up and threw the torrent of spells carefully prepared by themselves into the group of necromancers.

Combat in groups on the battlefield and mage battles in a small area are two completely different concepts.

In the mage battles in small areas, three or five mages often get together to fight each other with spells, which is to compete with each other's spell-casting skills and spell abilities. A skilled spellcaster is often able to walk between spells and spells, and cope with the siege of many people with ease. This is a gorgeous stage to showcase personal skills.

But when you fight in groups on the battlefield, what you face is often overwhelming waves of spells. At the same time, you may have to face overlapping compound attacks of more than a dozen spells at the same time. At this time, personal skills have become luxury accessories, and the only thing that can determine your life or death is whether your magic protection is strong enough and whether your position is reasonable.

The magic barrier supported by a large group of people is definitely stronger than the mage shield supported by one person alone. Even if there is no joint protection, as long as the position is reasonable enough, you can use the layers of mage shields of your companions to eliminate the direct impact of most of the spells, and everyone can only bear part of the aftermath of the spells.

At this time, even if you have excellent spellcasting skills that overwhelm everyone, once you leave the battle group to which you belong, a wave of majestic mindless spells hitting you will smash your shield and kill you, hero! grudge. If this happens, even the best spellcasting skills will become a thing of the past.

So when fighting in groups on the battlefield, the more heroic you are, the faster you will die!

If the group of necromancers and the heroes of the cemetery play against each other at a distance, I am afraid that only the cemetery side, which mainly uses physical attacks, will lose in the end. But now that there is such a shit-stirring stick as the Moros bone dragon team, it becomes a luxury for the necromancers to get together comfortably and jointly cast spells.

Their meat shields couldn't withstand the impact of the bone dragon team, and the defense force was killed by the opponent with just one puncture, directly threatening their bodies. So as a last resort, the first wave of magic attacks of the necromancers could only focus on this group of vicious bone dragons.

A mighty wave of spells surged past.

"Death", "Finger of Death", "Exhaustion Wave", "Return of the Dead", "Bigby Smasher", "Howling Banshee", "Maze", "Law: Death"... ………

Dozens of high-level magic spells such as instant death, charm, and control were thrown at the face. Even with the strong bones and high spell resistance of the cemetery bone dragon, the casualties were heavy at this time. After a face-to-face meeting, five bone dragon bones disintegrated, the soul fire was shattered, and they fell to the sky silently. The remaining bone dragons, including the level 18 ghost dragon Moros, were all wounded and hissed miserably.

But their sacrifices were also worthwhile. Because the heroes of the cemetery were finally able to let go of their hands and feet, and smashed a large amount of skin spell skills that they had held back for a long time on the group of necromancers who were still in the buffer period of casting spells.

"Shadow of Destruction", "Ghost Blast", "Shadow Attack", "Bandage Pull", "Finger of Death", "Howl of the Banshee", "Advanced Magic Missile Storm", "Insanity", "Chain Lightning" , "Death Sacrifice"...

The transparent spell barrier flashed, stalemate... soon distorted and flickered... After a while, there was a crisp sound like glass breaking, and the spell barrier shattered and disintegrated.

Losing the magic barrier they jointly supported, the complexions of this group of undead masters changed drastically. They no longer cared about fighting back and countering the enemy. They flew like bee swarms in the sky, trying to avoid the center of the magic bombardment by relying on their superb flying skills.

Taking advantage of this opportunity, the group of bat demons ridden by the heroes of the cemetery smashed into the queue of necromancers like a huge boulder.

Taking advantage of this great opportunity, if the cemetery can form a group, they will definitely be able to sweep the group of bewildered necromancers with the advantage of group casting. It's a pity that most of the heroes in the cemetery are fighters. After all, magicians are a minority. The wave of magic attacks just now is their only long-range attack method. Now that the enemies have been scattered, they also happen to be chaotic and play hand-to-hand combat with the enemies.

Fighting melee is the best way of fighting in the Great Cemetery.

As soon as they charged into the crowd of enemies, the mummy Blu, the Corpse King, and the Forgotten Mage Parkvik all showed their might and unleashed their ultimate moves.

Bruce is a cemetery hero who was born as an authentic mummy. His entire body is tightly wrapped in layers of thick shrouds, and there are countless strange and eerie evil runes flashing on it. At this moment, he stood proudly above the bat demon, with his arms wide open, roaring and howling crazily, and the hundred rune bandages were like octopus tentacles twisting and stretching crazily, dragging the seven or eight undead giants around him who had no time to escape. The teachers fell to the ground together.

"The Curse of the Mummy".

Even if those undead giants flew up crazily while supporting the fluorescent magic shield after leaving the teacher's body, they still couldn't change the fact that they were dragged to the ground by this hateful mummy. Except for the three undead masters who escaped from the shackles of the rune bandages by means of flashes and substitutes, the remaining five undead masters could only flood Bru with a rain of spells in resentment.

Not far from Bru, the corpse king also used a similar method.

He roared up to the sky frantically, and instantly transformed into a flesh and blood puppet, becoming a flesh and blood giant with a height of 8 meters. The two thick arms disappeared, and thousands of fleshy tentacles as thin as silk were pulled out from the end of the arms, extending and waving to the surroundings infinitely. When it touches any necromancer, it will quickly condense into thicker and terrifying tentacles, wrapping around the opponent to prevent them from leaving.

Even if some of the fleshy tentacles were blown up or smashed by the counterattack spell, more fleshy tentacles would extend out the next moment, entangled in the attack of the wave of spells.

With these two super meat shields who are not afraid of death to restrain the enemy, coupled with the skeleton pillar released by Parkwick in time, the group of necromancers who were originally panicked completely collapsed. No one dared to form a group to meet the impact of the heroes of the cemetery, and no one dared to stay in place and fight back with magic. One by one, each of the undead masters used their unique skills and showed their abilities, scrambling to escape from this whirlpool of death.

On the scarlet and dark blood-colored sky, there are messy figures flying around in panic, full of torrents of spells coming and going, full of all kinds of mournful howls and hisses. Of course, there are more deafening crazy roars and elemental explosions.

Liches, necromancers, ghost ghosts, resentful banshees, huge ferocious bat demons, tentacle monsters roaring in the sky, dracolich crazily pouring death curses, tattered flying night shadows with their bodies beaten...these strange shapes The undead, half-undead, demons, and half-demons completely occupied the chaotic sky, bringing chaos and disorder to every corner of the battlefield.

The entire Blackwood Lake fell into chaos!

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