The Rise of the Cemetery

Chapter 0744 Chaos Battle Situation

In fact, at this moment in the war, the real battle has just begun.

Although the demon side showed heavy losses, most of the real losses were middle and low-level imps, quasi-demons, horned demons, violent demons, and cunning demons, and even the slightly higher-level fire-burning demons and succubi. None of the strong and strong demons showed up. Such a loss is nothing to the army of demons all over the mountains and plains.

And after using middle and low-level demons to fully draw out the firepower of human mages, some targeted raids began to appear one after another.

The first to be attacked was the Outer Ring War Tower located in the front position.

A large group of demons swarming upwards was just blown into pieces by the human mages inside the tower. Before the mages inside could pass through the magic buffer, a large group of mid-level and high-level demons had already premeditated and filled the area around the tower again. .

No one gave orders, no one cheered and cheered, the group of demons began to frantically pour out the already prepared spells as soon as they entered the attack area.

"Meteor Fire Rain", "Meteorite Fall", "Lianzhu Fireball", "Burst Fireball"...

The dual-material attack of all fire elements and physical attacks directly smashed the magic shield outside the tower with saturated attacks. Then he used the precise demon teleportation technique to break into the tower and started the craziest melee killing.

Fortunately, there are still many magic traps and defensive circles inside the war tower, buying some time for the human mage hiding in the inner layer. Otherwise, with this group of high-level demons flying around and throwing space anchors everywhere, there will not be too many human mages who can evacuate in time.

With the dull sound of footsteps, a large number of metal puppets with steel stomachs and cart axes stood out from various hidden places inside the tower. They are actually the most reliable defense partners of mages.

If it is an ordinary attacker, if he wants to break through floors and narrow passages, he needs to go through the double test of massive magic traps and metal puppets. With this skill, the guardian mage has long been prepared to advance, attack, retreat and defend.

It's a pity that the precise teleportation of high-level demons is simply the natural enemy of any spellcaster.

Just when you are hiding in a protective net made of metal puppets and magic structures, and there are all kinds of magic traps on the outside, thinking that you are safe and invulnerable, these high-level demons will come out from behind you with a grinning grin. Come out, and show your head before a horde of steel golems.

At this time, probably your only mood is depression and screaming "cheating" from the bottom of your heart.

It's a pity that the precise teleportation technique of high-level demons is cheating like this. There is no need for casting materials, and there is no obvious casting action. What you can see can be reached in an instant. Not only can it be teleported to any place within sight, but the cooling time is extremely short, it is simply a cheater in cheating.

Almost instantly, the first and second floors of the tower were captured by demons flashing everywhere. Seven or eight high-ranking mages who had no time to escape were directly overwhelmed by the overwhelming "blasphemy", "Chaos Hammer", and "Evil Strike". His body was chopped into meat paste by a handful of giant weapons.

As for the magic protection outside their bodies, they couldn't withstand such crazy magic-like attacks at all, and they exploded into fireflies all over the sky.

And on the upper floors of the tower, one after another bright teleportation brilliance came and went.

It can be said that at the moment when the outer protection of the tower was breached, this group of clever ghosts unfolded the escape scroll early. As the most valuable property of the Mage Guild, these high-level mages have the right to leave the battlefield when the situation is unfavorable. As for the timing of leaving, it is entirely up to their own judgment.

However, as a family force carefully cultivated by the old demon warlock, their group of high-level mages only used the escape scroll to transfer to the adjacent war tower, and did not really evacuate from the battlefield.

And as the leader of this war tower, the highest-ranking master stayed at the end. After activating all the magic organs and activating all the metal puppets, he teleported away Shi Shiran.

Although the tower was lost, there were also many metal puppets lurking inside. If those demons wanted to completely occupy this place, they would still have to pay huge casualties and a price.

This is the most basic fighting method of the Mage Guild.

If you can send puppets, you will never send mages, and if you can use scrolls to deal with enemies, you will never waste your magic power and spirit. Such an extravagant way of fighting, ordinary organizations and forces really can't handle it.

In the previous round of strong attack, the middle and high-level demons under the demon lord seized the four outer war towers in an instant with overwhelming momentum, but it also cost hundreds of mid- and high-level demon casualties.

This is no longer an ordinary character such as a cunning demon, a succubus, or a strong demon, but a high-level demon above level 10, such as a berserk demon, a snake demon, a burning demon, and a hunting demon. These guys are all small lord-level demon ruthless characters outside, but here, they are just a group of advanced cannon fodder.

The war towers erected by humans are all scattered and intertwined, and each tower has two to three towers echoing each other. When demons besiege a tower, they need to face magical attacks from all directions. Especially the demons at the cross-fire point suffered heavy casualties, and it was difficult to launch a siege on the tower without distraction.

Even if they spent a lot of energy and cost to capture a certain tower, except for a few unlucky ones who were left behind, the rest of the mages had already withdrawn to the rear tower with the help of teleportation or escape scrolls. And inside the captured tower, from time to time, iron lumps would come out of a secret door and rush into the group of demons to kill them wantonly. This upset them even more.

However, the several demon lords behind the invisible scene seemed to have made up their minds to destroy this foreign main material guy. Not only did they not regret the casualties, but they urged the demons to launch more crazy and random killings.

Thus, an even crazier national melee began.

Perhaps this is the favorite way of fighting for demons, but for human mages who pay attention to order and precision, this is simply a disaster.

Countless mid-level and high-level demons no longer gather together, but like a swarm of flies blowing up, they instantly filled all the surrounding space of the demon castle. Then, relying on the devil's teleportation technique, he could change places with one shot, and attack all the things he didn't like at will.

When the battlefield becomes chaotic, the identities of hunter and prey are equally blurred and ambiguous.

The entire battlefield is filled with roaring demons and throwing spells wantonly.

The Vlo demons flying all over the sky swooped down and attacked in groups. Whenever there was a gap in the magic shield of any battle tower, they swarmed like sharks smelling fishy. Although many vlo demons were beaten down by the intensive spells of human mages, some lucky ones would grab and bite a human mage and skyrocket.

The lucky Vlomo was still in the air, and the human mage under his claws was directly dismembered by the swarming companions. The stinky and filthy bloody internal organs and scattered corpses fell down, and were stirred into a bloody sauce in the aftermath of spells that filled the sky.

Demons are roaring, humans are roaring, and both sides are fighting with their greatest courage.

The war towers are like lighthouses spraying colorful fireworks, surrounded by raging demons that can't be killed. The magic shield on the outer layer of the tower was broken again and again, and it was repaired again and again. In between, it was the moment of crazy bloody battle between the two sides.

Teams of steel golems and metal puppets held huge tower shields that could be used as city gates, and wielded giant swords, maces, and flails embedded in thick metal arms, guarding the entrance and exit of the tower. Whenever the magic shield is broken, it is also the most intense moment of the battle.

This is the collision of steel and flesh, this is the collision of soul and will.

Although protected by the golem troops, the mage responsible for guarding the gate on the first floor of the tower is still the most dangerous spellcaster. They clutched the escape scrolls that were about to sweat, and while quickly chanting spells to bombard the demons gathered in front of the gate, they nervously sensed the fluctuations in the surrounding space.

And on the periphery of their bodies, the dazzling mana shields and layer upon layer of magic protection piled them into an insurmountable spell platform. If you add more than a dozen magic constructs of the bodyguard, it can already become invulnerable.

It's a pity that even so, they still don't have much sense of security.

Demons below level 14 do not gather a certain number, and it is really difficult to break through their magic protection in an instant. If only some little devil lords came, they might be able to fight back and earn some valuable family contribution points.

However, according to the mages who returned from the previous lost towers, on the battlefield, many big demons at the level of demon lords have mixed in. Once being approached by this group of big demons with an average level of seventeen or eighth, it is difficult for ordinary human mages to have a chance to escape smoothly. Not to mention the high-ranking mages, even if the master of Dao was attacked by two great demons, he might have to be prepared to fall on the spot.

Therefore, the two most obvious gaps in each war tower are the entrance to the magic hall on the first floor and the entrance to the platform on the top floor. These two positions are extremely important, but they are also extremely fatal. Any high-level mage assigned to guard there often means receiving a free ticket to hell.

In a normal war situation, usually only those high-level mages who are stationed in the tower think that they can no longer hold on, and those high-level mages have the right to evacuate to the rear. Otherwise, if you leave your post privately, even if you escape with your life, you will be severely punished by the family.

And there is always some delay in this decision-making process. Once the tower falls, the mages hiding inside the tower still have a chance to leave calmly, but the high-level mages in these two positions usually hesitate a little, and only die a heroic sacrifice.

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