Chapter 289 Hidden dangers

   "Early Access?"

  Guangzheng looked at the two letters EA on the whiteboard, and asked in doubt: "Should we announce the game first and let the producer crowdfund it?"

   “Not crowdfunding.”

Lin Yao put on the cap of the marker pen and explained: "EA, the biggest purpose of the early access is to put the game that completes the basic game framework. This kind of game must have enough playable parts, at least 1% Thirty to forty. As long as there are bright spots to play, let these games be released in advance, and the producer can also withdraw funds in advance, continue to make unfinished parts of the game, or refine and polish the game.

   In terms of results, this is a win-win for producers and players, and it is a mechanism to remedy the development of small studios in a more flexible way.

   And our MOBA game can also be tested with the help of EA mode, to explain to the players that this is not an official game, all players can play and participate in the test, but the content of the game does not represent the final quality..."

   "That's a good idea."

  The people in the meeting room were stunned.

  Then Zhong Xiu, Guangzheng and other quick responders said immediately.

  This is really a good idea.

   Early Access.

  Not indicative of final quality.

  This allows MOBA games to get enough player data and feedback, and small studios with limited funds also have a new way to survive.

   Simply perfect!

   "Listen to me."

Lin Yao shook her head, opened her chair and sat down, and sighed: "This sounds very good, and it is a win-win situation in terms of the result. Players' feedback can be effectively communicated, and the producer can also adjust in time and satisfy players based on the feedback. , For example, some simulated management games can slowly promote the version change, which is obvious and easy to satisfy players. It is also good for some long-term stand-alone games, which can continue to introduce new ones within the established framework without being subject to the completion of the official version Requires restrictions, more freedom of adjustment and modification.

But the problem is that many games may only start with a creative core gameplay, and there is not much content to fill in at all, and the producers may not have so many version changes. Many games are even updated as if they have not been updated. It is difficult for players to feel Game improvements.

   What's more, some people may fish in troubled waters and leave after making a fortune. Even worse, the game EA is sold, and then crowdfunding is started. After making a fortune, the game will never be updated. In this way, players have no choice but to buy a semi-finished product, or even a **** that the semi-finished product cannot reach. "

"This…"

  The people in the conference room were stunned again.

   It seems to be true.

This is a problem.

  This early experience has a good starting point.

  But the final result may not be too good.

   After all, the human heart is quite complicated.

  In the EA games of Lin Yao's previous life, there were quite a lot of thunderstorms.

   Why give up the update and just ignore it.

   Lots of them.

  So she is quite entangled. This thing is good, but there are many problems.

  Everyone present fell silent when they heard Lin Yao's words.

  I can't think of a good way for a while.

   "...Senior sister, in fact, there is no solution to this problem."

at last.

  On the contrary, Zhu Nianqiao raised his hand and spoke first.

"Oh?"

  Lin Yao looked at her expectantly.

   "We can request the release of the games planned by EA, and ask them to give a clear date and time limit for becoming a regular."

Zhu Nianqiao met Lin Yao's gaze, and whispered: "For example, in one to two years, it must be converted into an official version of the game, and the promise must be fulfilled, otherwise our platform will impose punishment measures, such as never welcoming the producer. Games. Then encourage EA games to maintain a high update frequency, such as monthly update adjustments, quarterly update content, and then a yearly update, and finally make the official version of the game."

   "What if the producer updates at will? Just fill in some content randomly, and then bypass the penalty mechanism."

  Zhong Xiu looked at Zhu Nianqiao and asked his own question.

Zhu Nianqiao immediately said: "Then we can set a limit on the degree of completion. The 30 to 40% that the senior sister said is too low. If the final producer fails, the players will suffer a lot. But if the degree of completion is controlled At 60% or even 70%... plus the existence of the penalty mechanism, the producer will have more concerns. After all, if a game is well done, it will be a long-term income, and 60% to 70% is completed. Just give up like this? The price is too high.

   And our MOBA game, as the first game launched by EA, can just set an example, how to update, how to promote the game with players, how to turn it into an official game, and set a benchmark. "

   "..."

  Zhong Xiu was stunned for a moment, he had nothing to say, he thought it made sense.

Lin Yao thought about it carefully, nodded, and agreed: "Indeed, although this is unfair to those producers who can only complete 30% or 40% of the game, we can design a review mechanism, such as giving some It is an opportunity for long-term operation games and simulation games.

  Well... This can also give a way to games that are relatively difficult to develop. "

After Lin Yao finished speaking, she raised her head, looked at the people in the conference room, and asked, "What do you think? This function? In addition to what Zhu Nianqiao just said, let's add another restriction. For example, EA games will not enjoy any announcements. Resources, that is to say, no matter how popular the game is, EA games will not be able to appear in any promotional positions on the platform, distinguishing them from the official version.

  We can also discuss the specific details and give a practical solution. "

   "I think so."

  Zhong Xiu hesitated for a moment, and said: "Although I feel that there are still some problems, such as the judgment of completion, but we can guide the players and gradually improve it. The starting point of this function is quite good."

"right."

Guangzheng also admitted: "It just so happens that our MOBA game can test the water, see the player's reaction, promote this mode, and set a benchmark for all games that want to launch the EA plan. Our MOBA game is still very complete now. Yes, there is no problem with direct public testing."

   Several other people in the meeting room also thought it was good.

  Nodding one after another.

  Lin Yao saw that everyone had no opinion, thought about it again, and made a decision.

   "Let's do it this way. We launched an EA plan on the Vaporwave game platform, and then the MOBA game will be the first EA game, allowing all players to participate in the game test."

"it is good."

  The product manager of the studio, Zhong Xiu, nodded, and then said with a smile: "Then there is only one problem left, Lin Yao. The name of the MOBA game, we have always called it the code name, and it is time to determine the official name."

"Um…"

  Lin Yao paused.

  She is not very good at naming names.

  She recalled the two most famous MOBA games in her previous life.

   After hesitating for a while, he said:

   "Forget it, let's call it "Hero"."

  (end of this chapter)

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