Tokyo Video Game Tycoon

Chapter 741: Is this the industrialization of games?

  740

   In Zhu Yuxing's mind, there is a game that is the most standard industrialized game template, and that is the Assassin's Creed series.

   and Call of Duty, FIFA, NBA2K and other series are also standard answers for industrialized games.

   But the best standard industrial game is Assassin's Creed.

  Because Assassin's Creed is the most innovative of these industrialized games.

   It’s just that due to the gradual decline of stealth games, some of their decisions inevitably made some mistakes, but Take Yuxing still recognized Assassin’s Creed in his heart.

   And this time Zhu Yuxing intends to use this game as a template to let everyone present know the importance of industrialized games.

   In fact, Zhu Yuxing has another purpose, that is, there are more and more enemies in the game industry nowadays.

  The traditional entertainment field, as well as emerging products such as smartphones, have greatly affected the development of video games.

   The previous Zhu Yuxing wanted to lie down a little, anyway, after waiting for a while, the video game will rise again, just like in his original world, the spark of the video game will never go out once it is ignited.

   Just because the emergence of emerging fields will inevitably hit the game industry temporarily.

But now, Zhu Yuxing does not intend to wait for the game industry to recover by itself. This time, in this world, facing the same threat as before, Zhu Yuxing will use the most violent means to fight back against the industry that has defeated the video game industry. , must not easily admit defeat and lie down!

   But not wanting to admit defeat is one thing, being able to win is another.

   It’s really not easy to rely on one company alone. To find so many allies, it is best to unite the entire game industry to fight against those external threats. This is what Zhu Yuxing hopes most.

   This is also the purpose of this lecture.

"Everyone, let me show you the general framework of this game. This game will have several very important features, that is, it is a similar stealth type game like the Metal Gear Solid I developed before, but this time the stealth is not It is no longer modern, but ancient, and this time we want to make full use of some of the historical trajectories of ancient times."

  Historical Background: During the Third Crusade.

  Character setting: The fateful confrontation between the ancient Assassin group and the Templar Knights of the same period.

  Tendency to play: Sneak into the assassination genre.

  Features: Witness the occurrence of each ancient historical event from a new perspective, allowing players to become witnesses and also to deeply understand the charm of the entire game.

   rustling.

At this moment in the seats below, many game developers are taking notes frantically, almost non-stop for a moment. This is a once-in-a-lifetime opportunity. If you miss it, it will definitely be a lifelong regret. I don't want to have such regrets.

   Now they will do their best to record every detail that Take Yusei said.

   "An ancient stealth type game? This is indeed a new direction."

   Some game developers have begun to seriously think about the specific gameplay and features of this game. …

  Because of the popularity of Metal Gear, there have been more and more diving games in the past two years.

  The players also bought it very much, secretly destroying the enemies one by one by sneaking in.

   The refreshing level of quietly destroying the enemy is very high, which is also the refreshing point of this type of game, and the second is the content of the story.

   But so many stealth games are a bit preconceived. A lot of modern and even future stealth games have been developed along Metal Gear Solid, ancient? No one really thought about it, or at that time, no one could think of how the ancients should emphasize the feature of assassination.

   Now that Zhu Yuxing is here to explain, it is obvious that this is a textbook-level narration, and they naturally do not want to miss every detail.

   However, there are also people who have doubts.

"An ancient type of stealth game? How to do it specifically? Is it just stabbing everyone to death with a small dagger? That would be too boring. Anyway, modern stealth games also have a variety of stealth and assassination methods, but I really can't think of an assassination method in ancient times."

   "Be quiet, are you the **** of games? Now the **** of games is explaining the development and production of games. You should take more notes when you have time."

   This person's question obviously interrupted the thinking process of several people around, which immediately attracted some people's dissatisfaction.

However, Zhu Youxing also heard this person's question, he said with a smile: "This question is still very good, then I want to ask you if there is any special way of sneaking and assassinating in ancient times? I don't know most of the questions now. To answer you directly, I hope you will digest all kinds of questions in your own interior, and then come to me for verification."

   "Huh? Is that a question too?"

   These people were stunned for a moment, and then immediately began to think quickly.

  Since it is a question raised by the **** of games, you have to study it carefully. This is completely different from the treatment of the guy who asked the question before.

It didn't take long for someone to say: "Of course it's impossible to just use a small dagger as a boring method of assassination. There are quite a few real assassination methods, such as poisoning, and close-up assassination by disguising as someone around you. Really, in fact, compared to modern assassination methods, I feel that ancient assassination methods will be richer."

   "That's right, I've also thought of several ancient assassination methods. You can also disguise suicide as an assassination method, such as forcing someone to hang himself."

  …

   In a few minutes, the discussion of these people became more and more heated, and a question given by Zhu Yuxing made them think a lot in a short period of time, and this is what Zhu Yuxing wanted to see.

"Hey, slow down a little bit. You have come up with so many assassination methods, but how many of them can really be shown in the game? Each of the ones you mentioned is quite complicated!" The game development programmer exclaimed.

   He knows the most about game development procedures. The more complex the details, the stricter the requirements for the program. You have said so much, how many of them can be achieved?

  Oda Chong also joined the discussion at this moment, but in the process, he also looked at the location of Zhu Yuxing from time to time.

   'Is this what you want, the **** of games? Get more people into the discussion? Is this the industrialization of games? ’

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