Tower Defense Strategy

Chapter 42: Prepare

   The octopus ore is in a hurry, the production capacity has not been completely stopped, the base has stopped production, and the underwater integrated plant has been restarted to produce 8 "deep divers".

   The underwater mecha that comes with level 6 is called a clown fish.

   Say it is a mech, it is actually more like a submarine, except that it is a robotic arm that controls the weapon, so it is classified as a mech.

The standard equipment of    Clownfish is the torpedo that has been unlocked at level 5, and the impact gun that has just been unlocked at level 6.

The    impact gun uses the incompressible properties of water to create a strong impact. Damage can only be said to be better than nothing, but it can push the little monster a lot of distance.

   Shock cannon and electric discharge are a perfect match. Together, these two can form a two-hundred-meter monster restricted area. When they come in, they are stiff and pushed away. Then they come in and stiffen again, until the monster is completely unaffected by the electric current.

It’s a pity that the clownfish’s own impact cannon is too powerful for little monsters. Even in a formation of twelve clownfish, the impact effect is equivalent to two impact cannon turrets, so its practicality is also great. Being criticized by others is to the extent that it cannot be used without modification.

  The deep diver is the same as the clownfish type. The octopus looked at the data and directly eliminated the clownfish.

"Deep diver: underwater snorkeling support mech, empty weight 190 tons, maximum combat weight 320 tons (excluding buoyancy balance cabin water injection), dual-core engine, maximum consumption of 2 nuclear fuel per hour, maximum carrying nuclear fuel 30 units, maximum The dive depth is 2000 meters.

   Weapon: Torpedo×6

   Extended-range electromagnetic harpoon×2 (can carry one hundred harpoons)

   Weapon robotic arm×2 (The robotic arm includes a mounting point on the outer forearm and a general slot for front-end weapons) (no weapons, please equip yourself

   simple, but useful!

   The maximum combat weight is twice as large as the clownfish.

   Let me talk about the diving depth first. The average distance outside the island is ten kilometers is an underwater cliff. Because the diving performance of the previous unit was too bad and the underwater detection power was not enough, I don’t know the seabed until now. Even if you can't reach the bottom at 2000 meters, you can get more effective underwater terrain information.

  The extended-range electromagnetic harpoon increases the initial speed of the harpoon, and the actual effective killing range under water is increased by less than 50 meters, but the octopus does not have a supercavitation generator!

   With supercavitation, the increased power of the Extended Range Harpoon from the initial speed can be better played.

   Even if there is no range extension, the carrying capacity of 100 harpoons is a big increase in force. The previous mudskipper can only carry a dozen rounds.

   The average energy consumption of the electromagnetic harpoon is not high because of the rate of fire, otherwise the little guy like the javelin will not be used. The Deep Diver has dual-core engines, which are obviously used to support additional weapons.

   Two robotic arms, four weapon points... You can’t fire all the time. You can also change it to a dual torrent cannon with a grabber, or use a tractor beam and repair beam.

   There are many options.

The    type is a support mecha, and there is basically no possibility of survival in close combat, and the mudskipper still needs to be in front.

The survivability of close combat only involves a small range of mobility. As a mecha with a submarine factor, the deep diver can move in a straight line much faster than the stepped mecha. It also has the ability to fly a kite underwater to deal with small monsters that are not fast enough. Possible.

   The only downside is that it is dual-driver, which is more labor-intensive.

   There are a total of 20 drivers in a brigade. Theoretically, it can drive 10 deep dives, but the NPC will be affected by injury, sickness and fatigue.

  According to various reliable and unreliable investigations of the sand sculptures, a brigade can only arrange mechas for 16 or 17 people at most. No matter how many people are, the dispatch rate of vehicles will be reduced, which is equivalent to a waste of ore. Therefore, I would rather support more people than put the vehicle there.

   8 deep divers are the limit of a large team.

   The octopus also wants to get the second deep dive team, but it needs to be arranged later.

  The deep divers don’t have many weapons, but they may have a larger tonnage. They still need 720 mines after discounting.

   Underwater production capacity is slowly being built.

   Waiting for some ore to recover on the land, the personnel were arranged.

   In addition to a brigade that deep divers need, this time Octopus also applied for a new organization, two air control classes.

  'S previous flying units were only unmanned reconnaissance aircraft and dead lines, and the two hangars separated by a few kilometers did not affect it.

   To mass-produce multi-purpose mechas later, it will be messy if there is no air control.

   This time there are 57 more people.

   On the night of the 32nd day, play daily.

  Four Buzzes came this time, but all the 24 rubies at the Octopus Base were on duty.

   Fighting was cruel, and four Buzzers almost died at the same point.

   No more things this day, waiting for the ore.

   After the supplies arrive on the 33rd day, prepare to build a remote fire laboratory.

   is a laboratory with pits.

   In theory, it can be built underground, but it is best to be placed on the surface.

   This facility is built underground, and several tens of meters in length will be opened on the surface. Fire will be emitted from time to time. Buildings cannot be placed on it. Mechas are also dangerous to pass by.

  On the surface, as long as any surface is not blocked by other facilities, it will not hinder the construction. Of course, you still have to mark the flame exhaust area to prevent the mecha from getting burned when passing by.

   The octopus simply put it in mid-air.

   First expand the base by adding the third and fourth floors to the previously constructed vehicle laboratory, which is integrated with the third and fourth floor hangars of the previous base.

   Then a part of the fourth floor was changed to Yuanhuo Laboratory, leaving 8,000 square meters and 20,000 square meters of space on the third floor, which was merged into the original organic warehouse.

   This method of building large facilities overhead in the hangar was only available after the emergence of the level 6 technology super frame structure.

There is a small platform several meters wide on the wall of the hangar to put vehicles and drones. For the convenience of attendance, the floor and the shortest two-story platform are the highest utilization rate. The higher the utilization rate, the lower the utilization rate. The two-story hangar Building facilities on the upper level can effectively increase space utilization.

  The construction price of Yuanhuo Laboratory in the existing base framework is not expensive, as long as 500, and the total project cost is 2800 mines.

   After more than half of the production, I harvested another research sample from Buzz~www.wuxiahere.com~ Good luck these days, and even got two small monster samples.

Octopus has thought about turning on the second stage effect of Bath first, but after careful consideration, placing the sample of Bath in the laboratory can also make Jiang Ge's second stage faster by a few hours, which saves more time than the other way around. Did not adjust the research plan.

   After the Far Fire Laboratory is completed, the nuclear strike method will be available.

  Nuclear warheads need at least medium-range missiles to carry, a medium-range missile with 5 ammunition, plus 5 units of nuclear fuel, plus 5 ammunition, the cost for some reason rises, and one medium-range nuclear bomb is obtained.

  The same is true for long-range missiles. The main ammunition cost is doubled, and nuclear fuel is added. The maximum amount of nuclear fuel to be consumed is determined according to the progress of the small project of the Nuclear Laboratory and the Far Fire Laboratory.

   Missiles are a waste of ammunition. Nuclear bombs are different. They are powerful enough to kill first-level monsters in seconds.

   All 6 laboratories were completed, the sub-projects were fully opened, and the power consumption took off.

   The basic power consumption of the far fire laboratory and the vehicle laboratory opened at level 6 is 100, but the incremental cost of the sub-items has not changed, it is still 100.

   Under the 10% solution discount of the world synchronous computing, the six laboratories still need 900 electricity!

   If you carefully calculate the messy power consumption, the three sets of nuclear power will not be able to withstand it at this time.

   Octopus also plans to open a fifth nuclear power plant.

   Although the power is not particularly tight during the battle, it would be great if the fort could not be rushed for, and the laboratories would not have to interrupt the sub-projects. And one day, when you reach level 7, you will definitely need more power to unlock the first few technologies as soon as possible.

   Now thinking about it, level 2 little monsters reappear without warning!

   The dead-line fighter immediately set off for observation, which is the last thing the octopus wants to see.

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