Tower Defense Strategy

Chapter 49: Laboratory expansion

   In a few hours, the four early laboratories of basic, monster, nuclear, and electromagnetic will be able to reach all levels of sub-projects.

   The expansion still has to be expanded, otherwise the sub-projects will not move.

   The four early laboratory sub-projects are all five levels, and the bonuses provided are quite considerable together.

The main technology research speed increases by 10%, the sub-technology research speed increases by 10%, the nuclear weapon explosion equivalent increases by 10%, the nuclear energy/fusion output increases by 5%, the monster technology research and development speed increases by 10%, the power consumption of electromagnetic weapons is reduced by 5%, electromagnetic weapons Increases weapon power by 5%. There are also basic research time effects, such as the ballistic speed of electromagnetic weapons, the recognition of monster weaknesses, and finally a few things of unknown significance such as automatic management of robots.

   The octopus checked the structure of the base at this time and decided to open two underground floors.

   Almost half of the B1 floor is the existing laboratory, and the space saved is used for laboratory expansion.

   The B2 floor was just built by the way, and it took a cheap discount for the expansion. Although it didn’t save a few mines, octopus likes to take advantage of it.

   By the way, adjust the training facilities and medical institutions to the B2 floor.

The training facilities and medical institutions on the second floor occupy more than 10,000 square meters. Although the personnel cabins can be stacked on three floors in the base frame on the first floor, the available area is still a bit tight after the number of people exceeds 400. The base must always be reserved. At least the traffic capacity of the power armor group, the personnel accommodation rate can not be as high as the residential house. Taking this opportunity to vacate 11 thousand square meters of the two facilities, there will be no need to add new personnel in the future.

   Decentralized living can theoretically bring advantages in terms of safety, but the second floor is more important in terms of emergency dispatch.

For example, Lei Wang stopped in the hangar on the third and fourth floors at this time, the alarm sounded, and he took the elevator to go upstairs for the first time. He found the mecha and jumped on the machine by running inertia, and jumped out directly from the third floor or Fly out, don't take forty seconds for a complete set. Even if the elevator occupancy rate is too high, climbing stairs will be delayed for more than ten seconds.

   put other floors, once the elevator is blocked, it is really bad every day. You have to find the escape stairs (through all floors) to climb up. The area of ​​the base is getting bigger and bigger. It takes dozens of seconds to find the escape stairs once and again, and it will delay more time when the flow of people is complicated.

The current deployment and reconnaissance situation of the octopus base will naturally not explode due to dozens of seconds of delay of individual personnel, but this is the truth. The personnel's residence places the highest priority on dispatch speed, and the adjustment of the base facilities is also the best. Don't disturb the personnel area.

The first and second floors are the best personnel areas. Unfortunately, most of the area on the first floor is occupied by electricity and production, and half of the second floor belongs to the vehicle laboratory. There are only a few places that can be used. If you don’t want to expand the base, You have to plan to use it.

   After the reconstruction and tossing, the total power consumption of the six major laboratories also rushed to 1260! The basic power consumption of laboratory 50 can no longer be shut down, otherwise the cost will be higher day by day.

   Although the rules after the laboratory expansion are painful, they don’t need to be entangled. The octopus is really entangled with the next thing.

   Space elevator.

   The space elevator is a six-level landmark building, a symbol of strength, and it is indeed useful.

   In addition to the normal delivery of personnel (including repatriation), the space elevator saves personnel courier fees. The most useful point is that you can directly use minerals to buy combat units from the orbital station. Of course, you have to increase the price.

   For example, the scuba diver has a 720 mine after a discount in the octopus base. If you buy it from the space elevator, you will have to increase the original price of 800 by 20%.

   The price is of course not cheap, but for some players who have a lot of mines and have no place to spend (with insufficient production capacity), the space elevator is a tool to save production time.

   In addition, some special items can only be bought in the space elevator, such as very sophisticated non-combat units.

  Octopus wants one of them-modular supercomputing components.

   This thing needs to occupy the production slot and consumes a certain amount of power. The only function is to increase the computing power of the host. Like the synchronization of the sky and the earth, it will reduce the total power consumption of research and development.

   It’s good to reduce the R&D progress bar, but there are additional uses that can improve the automation management level of the base.

   Without modular supercomputing components, one can only rely on the base level to increase to increase computing power.

   To be more specific, the upper limit of all unmanned units in the sixth-level base is 2000, including transportation, construction robots, various unmanned aerial vehicles, and unmanned submersibles.

2000 seems to be a lot, but it will soon reach the upper limit when it is built with all its strength. The actual UAV indicator consumption of the octopus base is just half. The total number of drones is more than one hundred.

   Anyway, space elevator, I want it.

   However, the price is really high.

   The construction cost of the space elevator is 6000 mines, and 5400 after 10% discount on armor and construction.

   With the octopus base now deducting the operating cost, the hourly mineral accumulation capacity of close to 400 is only a dozen hours.

The   K 6000 mine is only the foundation part of the space elevator. The more costly part has to be dropped from the orbit. This part also needs the commander to pay in the form of ore after it is built.

   The elevator will not accept any other business before the payment is completed.

   This payment will reach 15,000 mines, which is not affected by any discount technology.

   The octopus had to spend almost 50 hours of accumulation to build it and pay for the world orbit, plus the intermediate ammunition replenishment, repairs, etc., which would take a few more hours.

   There are still a lot of things waiting to be built in the base.

   However, the space elevator is a limited-edition building, and it will not take a few times a day to build it later, and it is impossible to arrange it to be built at the end.

   After a while, he still intends to use the sand sculpture stickers on the forum to see the progress of other sand sculptures on the space elevator project.

   Octopus has a natural advantage of having died several times~www.wuxiahere.com~ to understand the previous script.

   But this time he didn't have the help of sand sculpture players on the island, and he didn't make much difference with some powerful and full of European spirit commanders. The first time I met, there was also a group of Sand Sculpture staff who helped to make an idea. Regardless of whether the idea is bad or not, everything that should be made will be made. The fastest ones will also start to replenish combat effectiveness at this time after at least the sixth level of the main technology is opened.

   Of course, the commander who has not been overthrown at this time is already a rare animal, and the one that can chase behind the octopus, I am afraid that there will not be a hundred in the whole world.

   These commanders will naturally become the target of sand sculpture players, and there are no secrets in their every move.

   Once a landmark that penetrates the world like the space elevator is built by the player, the forum must be refreshed.

  Octopus searched for keywords and found more than two hundred posts about space elevators.

   Most of the posts are nonsense, or simply a screenshot of the entry of technology combination unlocking the space elevator.

   After some screening, he still found useful information.

   "The Roman mule boss is going to build a space elevator, I don't know what it will look like."

After    a few posts, last night, a post replied to:

   "The Roman mule was beaten and cried by a little monster, I saw it with my own eyes."

   "At the scene, I am the hair on the little monster."

   "At the scene, I am a toilet paper to wipe my tears."

   "You spread the rumors! Obviously, the other people's base did not explode. It was just a few buildings that were broken, so my big mule won't cry!"

   "Damn, do you know how long those buildings have been built and how many mines are needed? Don't you cry? If I, the game terminal would be broken!"

   "Aren't there just two hangars? More than 10,000 mines...555"

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