Tower Defense Strategy

Chapter 86: Focus on making trouble (part 2)

   On the afternoon of the 64th day, after playing daily, the octopus base launched a second attack on the Starshard Lair.

   As expected!

   Another broken star appeared! How much did it hide?

   When the octopus saw this situation, that line, if it was a time-space ball, it hit the nest.

   The octopus is a dead house, but sometimes he likes to be hard-headed, otherwise he can’t do suicide attacks with the saint’s parasites.

  The broken star lair comes out one at a time. This is to him as a mentally retarded man, don’t say it, I will break up how many broken stars came!

   The previous star smash has already tested the conventional firepower of the octopus base. This time, I still go the old way, hit a nuclear bomb, and then grind it to death.

After   , he immediately issued a notice, "The Yutu driver rested for eight hours, and the dead-line troops set off to continue fighting after one hour."

   then changed to a dead line and moved forward to make trouble.

   This time, the Star Shard Lair finally responded, dispatching three Star Shards and eight Earth Dragons!

die!

   slapped two rounds of nuclear bombs, and directly smashed all the ground floods. The star smashed had a dying one, and then slowly hit it.

   The distance of three hundred kilometers, is being harassed again, Star Shard will not go straight to the base at all, going around in circles outside.

  Occasionally one of these three is led away. After being beaten twice, it will quickly gather together again, which is very annoying.

   There is no way to divide and wipe it out, and the octopus will not be able to find trouble and drag it to the fort coverage area, grind it.

   Star Break seemed to have a little recovery ability in the sky, which caused the whole process to be very long. The dead line came back twice. After the third round, the octopus was still not good at first sight. The Yutu driver's rest was ended early, and the Yutu went on again.

   After another four hours, it was until the early morning of the 65th day that the three star fragments were finally eliminated in batches at suitable locations for sample collection (with a certain number of deep dives).

   Get five space-time **** in one day, and in vain five hundred more telegrams. Octopus is overjoyed and gives food as bonuses to the Integrated Alliance and the Joint Administration and Control Administration.

   In addition, the death line and Yutu pilots each issued ten crystals. Everyone in the All-in-One Wing was issued three crystals. All the rest of the base personnel all issued one crystal.

  ...Yes, this game can send crystals to NPCs.

   As mentioned earlier, the effects of food and ore rewards are different, food plus team cohesion, ore plus hard fight determination.

   The effect of the crystal is more direct, and it will produce a short-term battle buff. The effect is that no matter what the situation collapses, even if one person is left, the soldier can stick to the post according to the last order.

   This effect is not very useful. When it really works, you have to check if the base is left.

   There is also a long-term BUFF for the reward crystal, which increases the sense of belonging.

  The sense of belonging is increased, which is more effective for NPCs from forces other than the military, and can avoid running away before the contract expires. In the military, it mainly provides a bonus similar to "calm" (skill), which can slightly increase the speed of experience accumulation.

   To put it bluntly, it is useless. Octopus is purely happy today, so I can get some crystals as a reward. Anyway, the crystals were given away by a player who bought a pet, so I don’t feel distressed if thousands of them are sent out. These crystals are not enough to buy a sample of a small monster, and it is harmless to come once in a while.

   The flying unit fought on and off four times a day. Even if the octopus is upset, the octopus must stop for a while. Let the nest breathe for a few hours.

When    violently attacked the Starsmashed Lair, the short-range teleportation platform had been built.

   There are four groups of octopuses, which is eight.

   Two of them are from the second floor of the base, leading directly to the F1 corner of the integrated hangar, and you can run to the plane from the room over there.

   The other two groups lead to the staff rest area on the B2 floor of the integrated hangar.

   The four groups are all placed in the newly added whiteboard room to avoid waste of electricity when the personnel are in no trouble.

   The power in the base is enough to charge the four short-distance transport platforms together, but if there are people using it from time to time, the number of people who can be used urgently during battle is a problem.

   Since it is closed management, charging can be actively coordinated, and more short-distance transmission platforms can be built. However, this group requires 2700 mines after being discounted, which is not cheap, and it cannot directly improve combat effectiveness. First try to get four groups.

   In order to be able to deliver suitable personnel to various positions with the highest efficiency when needed, Octopus plans to wait for the battery to be fully charged and perform a drill before seeing how it needs to be adjusted.

   In addition, the analysis of the mountain beast sample was completed a few hours ago, and the mineral income was increased by 50, of which ten units were converted from the combination of two pairs of single mines.

  Its entry is "Fine Screening Technology: The production capacity of all types of mines is extra +5, not affected by any bonus." It is added to the mine instead of the mine. The 50% increase in productivity of high-efficiency mines and pulse mines does not affect the increase at all.

   There is no need to look at other Level 5 and Level 6, and this sample has no enhancements other than minerals.

   But this one is enhanced, and its price is pushed up to 30,000 crystals. I have to say that it is indeed worth the money.

   The octopus is in the sea. As long as the unit with the robotic arm has enough diving depth, it can enjoy the output of the entire submarine mountain alone.

   The vast majority of commanders do not receive this treatment.

   It's not that there are no mines on land. Octopus has recently read relevant research from players and pointed out that the gap consists of two aspects.

   The base distribution distance is not a problem in mineral mining. Under normal circumstances, the land commander has at least two directions, and digging a mine 30 kilometers away will not conflict with people.

   Then the gap came.

   One is concealment.

  The waterfront and seaside players dig underwater minerals. After selecting the underground mode, the minerals are hardly attacked by monsters. That's because the water body is a natural shelter, and the monsters can only find the mine at a very close distance.

  The defense conditions on land are different. There will be small monsters wandering in groups of three or two. Among them, dense forests and crypts are difficult to detect by air units, and nearby detectors are required.

  It's not easy to find, and coupled with the attraction of mine radiation to monsters, mines that are too far away will frequently be destroyed.

   Not to mention those that do not have level six, there are no pipe corridors, and the maintenance cost of the mine conveyor belt that is digging too far may not be able to be earned back.

  Second, abundance.

  The mixed mine has low energy consumption and large output, but its distribution is very hurtful. Except for the commander’s landing point, there will be a bottom guarantee, which is difficult to find.

   The sand sculpture players who were studying strange questions asked more than one hundred commanders, including ten six-level ones, and a lot of four-level and five-level ones.

   As a result, except for a very few people, no second mixed mine was found.

   Very few people are divided into two kinds, one is found in the second mixed mine underwater, and the other is found in underground caves.

   In short, surface scanning can only find ordinary large mines, that is, chemical mines.

   There is no big mine, and land players have to bear the extra cost of producing fusion fuel. This is not to be seen by people!

   But from the perspective of balance analysis, land and water have their own advantages.

   An underwater force must be built near the water, and at least it must have an underwater early warning system and the ability to seduce monsters. This is a very large cost. In some special stages, the investment will exceed the gap between mixed mines and large mines.

   Land players don’t need to think about these things at least. This part of the resources can be invested in power expansion. com is used to open a single mine.

  Single mines can even make a loss if they are opened too early. Only when level 5 has osmotic mines can it be profitable.

  The conclusion is that the income of land players does not seem to be high, but it is only more than the number of mines. The eight big mines of octopus plus two sets of single mines are really not much.

   It can be said that no matter which commander is level 6 or above, if he gets a sample of the panshan beast, he can add about 40 ore income.

   40 mines and 50 mines are about 5% of the octopus, but that is because the 7th pulse mine has increased production capacity and a new mixed mine has been found, which is low.

   The actual production capacity is equivalent to giving away two Level 5 or Level 6 mechas a day, which is not bad, so even if you can’t get it out, you will try your best to start as long as you have the conditions. This keeps the price of this sample high.

   So far, the infrastructure, technology, and mineral preparations for upgrading to the eighth level feel almost complete.

   I have to say something bad, it's still a little bit missing from the seven-level mecha.

  From the perspective of avoiding repeated investment, the octopus already has enough power to deal with two or three level two monsters with the same name.

   The seven-level unit UAV A Saintess, the air superior fighter Yutu, and the amphibious mecha Demon Voice also all have a large group size, and the expansion should be modest.

   If different level-two monsters are mixed... Considering their weird and powerful abilities to cover each other, it will be difficult to deal with each other when the gods come, and it is difficult to guarantee that the problem will be solved by expanding a level seven unit.

   And continue to expand, there is another thing that bothers him very much.

   It is known from the description of some sample units that there seems to be a new nuclear engine in the eighth level, and the seventh level units will soon become obsolete.

   In the end, the octopus is still the same. Ask the forum for help to see what other players are doing recently, and then decide whether to continue to expand the army or directly upgrade to the eighth level.

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