Tower Defense Strategy

Chapter 93: Module engine

   On the morning of the 68th day, the octopus base ushered in a series of dangerous attacks.

   Hypnotist, two visions, came with a group of soy sauce.

The hypnotist's skills have been fully activated. Its three skills are "parasitic clones", which turn other little monsters into hypnotists, with a certain attribute increase, and gain general flying ability (ignoring aerodynamics and gravity). It is also protected by the Hypnotist's passive skill Symphony (it looks much larger than the real body, with a dislocation of body shape).

   Its three skills cannot be used against small monsters, but it can be used against two level monsters.

   Fortunately, Vision comes with two stealth passives (optical camouflage, mirage). The hypnotist gives them skills to purely entrap teammates, and does not give Vision skills during the entire battle.

   The two second-level monsters are passive, which will cause the hit rate to decrease. The hypnotist itself is smaller than the general second-level monsters, and it has tactical command capabilities, which makes it a bit disgusting to fight.

   But the times have changed, and the hypnotist's tactics have not worked.

   On the one hand, I now have nuclear torpedoes in my hand, so I am not afraid of little monsters going into the water. In addition, this group of monsters was almost at a speed, and many tactics could not be used in the face of the maritime security zone that was just over two hundred kilometers away.

   The octopus base is affected by the ground flood for a period of time, and the monster needs to be found at a closer distance.

   I don’t know how close it is. Based on the experience and analysis of these days, the monster group is not attacked by the turret, and it can only be found within 50 kilometers, that is, at a certain height in the air.

   Fifty to one hundred and fifty kilometers is the main battlefield of the see-saw. Even if the monster group occasionally finds a threatening direction, due to the harassment of the aircraft group around, it will not always rush towards the base, and the time will be more sufficient.

   However, although the octopus won, he was disgusted again.

   The cost of conventional missiles is too high. The aircraft group relies on extended-range weapons to output, and the efficiency is inferior to that of the aircraft group. Vision's three skills whispering distance is relatively long, the output window of the fleet is extremely narrow, and it is also affected by the drop in hit rate and the avatar of the hypnotist. After playing for a long time, a second level is not dead, and it reaches the attack range of the cannon turret.

In the last 30 kilometers, the hypnotist and one of the visions were not dead, and it was impossible to judge the hypnotist’s remaining blood volume. In order to ensure the safety of the base, only one nuclear bomb came. As a result, the vision wiped out the high-energy zone. Died on the spot.

   Visions of this kind of ancient **** system, you can't see it, you can't judge the health bar from appearance, color, etc. Sometimes you can't avoid it.

   It's so dead, this phantom that was destroyed by the nuclear bomb has lost its sample!

   Contaminate the sample.

  A sample of the second-level monster contaminated, the military unified recovery price, 2000 crystals.

   At this price, the octopus does not catch a cold at all, and a custom auxiliary facility, a sample static chamber, has been added to the Monster Lab.

   The contaminated samples have radiation, pollution effects and mutation possibilities. They cannot be placed on the sample dormant booth (analysis acceleration effect) in the laboratory, and can only be placed in a static chamber without handing in.

   It’s no use putting it in. Octopus just thinks that the recycling price is too bad, so it’s better to save it. If someday find a way to decontaminate it, sell it to the player at least dozens of times.

   Anyway, driving a static cabin only costs 20 electricity. With the current efficiency of the space-time ball, there is no pressure to drive as much.

   Back to the commander suite, the octopus reanalyzed today's battle, feeling that the hypnotist or the vision was temporarily mixed in.

   There is no reason, it just feels, otherwise three of them will come without a second technology when they are upgraded to eighth level.

   That's not a problem that can't stand it anymore. If a level 8 player explodes, the monsters won't be wiped out of thin air. How many places is this group that is stronger than the nest?

   But no matter what strange things happen in the future, I can only continue, think about it, and continue to beat the stars.

   After entering the night, it was time to rest and rest almost, and went to the Starsmashed Lair to harass.

   As a result, none of the broken stars appeared.

   It seems that the size of the nest hasn't grown larger, but the basic law must be followed when it comes to blame.

   Two octopuses don’t like to fight when they ran out. Leave a seed for the Starshard Lair and withdraw directly.

It took less than ten minutes for the air superior fighter to cross three hundred kilometers, and the ground fire could not be tracked. After forcibly searching for less than two hundred kilometers, it retreated.

   Not long after, the second technology was also opened.

  "Magnetic capacitance:

  The standard capacitors manufactured by the brand-new theory are strictly prohibited to be disassembled by themselves. Each module is 500 kilograms and can store 720 units of electricity. Can be stacked as ‘industrial capacitor modules’. "

   did not go to open the remote fire and super open-air processing facilities, but chose the magnetic capacitor.

   There are still risks, such as a new laboratory.

   But the octopus thinks that battery and capacitor technology should be given some bonuses. As long as there are bonuses, they can unleash the transformation potential of Level 6 and Level 7 mechas as soon as possible.

   As a result, after the technology ran, the output was straightforward enough, and the effect was very good.

  A standard magnetic capacitor has 720 electricity, which is equivalent to 16 times the capacity of the basic battery of flying sand. The ruby ​​supported by advanced energy-concentrating materials has an overall capacity of less than 100 units.

   The octopus carefully looked at its production instructions and realized how the span is so bizarre.

   Simply put, it is the difference between a capacitor and a battery.

   The battery is fully charged. If the battery is large enough, it can be used for a few years. When the storage conditions are right, it may be usable after one or two hundred years.

   The storage capacity of a capacitor will attenuate, and the same is true for a magnetic capacitor. The power will be halved in only six hours, and the rate of depletion will slow down as a function of the energy density.

   Directly take the number, 720 full-charged magnetic capacitor, after six hours there will be 360 ​​electricity, and it will take twelve hours before it decays to 180 electricity, and after twenty-four hours, there will be 90 electricity left. After the fourth half-life, its energy density will be lower than that of advanced energy-concentrating substances.

   Although attenuation is a bit annoying, it has a wide range of uses.

   For example, when a monster is searched for two hundred kilometers away~www.wuxiahere.com~ Mechas can be charged in advance to exceed the conventional energy storage level, which can effectively extend the time of saturation firepower when engaged in battle.

It should be noted here that although a standard magnetic capacitor weighs 500 kilograms, its volume is only 78 liters because of its relatively high density. Counting the interface panel and the modular fixed structure, it is almost a big box of 50cm×50cm×35cm... It's the size of two large suitcases.

  Compared with the battery pack for mecha, it is very small. A small part of the battery pack can be used wherever you want, and you can even install one if you remove the cockpit life support module.

   Compared to vehicles, magnetic capacitors are actually more suitable for use in bases.

   First of all, the characteristics of the capacitor determine that the faster the charge, the less waste. The one or two hundred mecha vehicles are two orders of magnitude worse than the base.

   In addition, a set of industrial capacitor modules (occupies a power slot) has 600 standard magnetic capacitors, and each capacitor only needs to store 45 electricity, which has 27,000 units of electricity capacity!

45 electricity is one-sixteenth of the full load, and only 0.52% of the power loss per hour is left. With 27000 units of electricity, 140 electricity will disappear every hour. The reserve is large and the waste of energy storage is basically negligible, so it is called Industrial capacitors.

  Octopus's current base scale, one industrial capacitor module is enough, and it can keep the short-distance transport platform, turret, and production all running during the battle.

   And with it, it seems that different-dimensional gates can also be discussed.

   is slightly more expensive to build.

   It takes almost 20,000 mines! ! !

  The special thing, because this thing is a combination, it is different from the general building, and it is effective to build a part.

   The octopus has made this thing specially for 30 production capacity, and it will work in a few days.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like