Video Game Designer

Chapter 99: The upper and lower limits of krypton gold in mobile games

  Ten minutes later, Lu Hezhou slowly put down his mobile phone, not to figure it out, but because he really can’t play it!

In all fairness, the UI interface of the game, as well as the stand-up picture and voiceover of the narration, this game can be said to be the best in the card game.

   has developed many kinds of cards, and Luhezhou, which has always been in the top ranks, has to admit that if it is only evaluated by the game's standing picture, soundtrack, and seiyuu, the love and producer game can be said to be the top on the market.

   The light music in the background is very nice, or it fits the atmosphere of the game.

The quality of    games is good, but the selling point and playability of card games are not at all.

  As the mastermind of the game, Lu Hezhou has played the most fun games and the most junk games.

   But he has never played such a girlish heart, or a game of Mary Su.

   The plot inside is too much for him!

The heroine, as a TV program producer of a film and television company that is about to go bankrupt, then invited the superstar to be rejected by the agent. As a result, when she went to the supermarket to buy potato chips, she just got the same package of potato chips as the superstar, and then because of a package of potatoes The story of the film, followed by the overbearing president and the handsome guy who can fly?

   That's too much! Will players like this story really like it?

  Lu Hezhou shook his head, to be honest, he was really unimaginable.

   sighed and looked at the cell phone next to it.

   He is in no mood to play anymore.

   "All try this mobile game, and report my personal feelings to me tomorrow." After thinking about it, Lu Hezhou issued an order in the work group.

  Although I can't play, do I still have employees?

  As for whether they continue to play, it is not their own concern.

  Who makes yourself a big brother?

   After the death order, Lu Hezhou looked at the chart of the love and producer on the phone. After a long time, he could not help but sigh, then grabbed the phone again and clicked up.

  Let's continue to play in depth, at least to find out the profit points and playable points of this game, just skip it if you encounter the plot.

  Although he didn’t want to touch it because of the plot of the game, he also let others analyze it.

   But for the insights set in the game, you still have to experience it yourself.

  Before leaving get off work, put down the mobile phone in your hand, Lu Hezhou wrote in the text opened on the computer.

"It takes a lot of time to complete daily tasks, you can accumulate money in the game to draw cards, and have a guaranteed setting. But the balance of the game is well done, and the promotion of the plot is not a blind card. But it is numerically relaxed, and the game has no social elements, which is almost equivalent to a stand-alone, so how do you spend money from the player's pocket?"

  Looking at the game characteristics he summarized, Lu Hezhou could not understand this game at all.

  As I thought, the bond with the protagonist is the main factor that affects the promotion of the plot, and various cards are also the main factors that affect the player to improve the bond between the protagonist and the protagonist.

  According to the general card game, this bond relationship will reach a limit for a period of time, either spend a lot of time on the liver plot, or choose to spend money to extract more precious card flat push plot.

   But in love with the producer, Lu Hezhou keenly felt that he was not like this.

   If you say the story of the card, this kind of situation does happen, but according to the speed of its improvement, and the harvest of the daily mode, the player hardly spends money, and spends an hour or two every day to complete the daily life, you can experience all the plot.

   If it is a battle-type card game, then the formation of elements is the main, plus the card plot will make the player have the urge to charge up.

   But this is Otome game!

   The main thing is the plot of the game. Players can spend some time to clear all the plots. Why should they spend money to recharge?

  No social elements at the same time, how to make players feel superior?

  Why do so many card games have elements like arenas?

   Even the main gameplay is the arena?

   is not yet to give players, or local rich money players a platform to show themselves, so that they feel that their money is not spent.

  Look at those leopard heads that are all waste, and none of them can beat you.

   Even if it is a card game that does not focus on combat, but mainly promotes the plot PVE, there will also be a buddy system mode, so that the leopard head zero rush can use high-level precious cards of strangers to complete the clearance.

   And the purpose of this mode is not to let civilian players have a good game experience, otherwise simply lower the difficulty value of the game level, why not make such a system?

The main purpose of    is to enable those high-level players who charge money to have a sense of superiority. They are very strong.

   Ordinary players who do not charge money must rely on their power to pass the level.

  Every place that seems to be inadvertent, actually contains the details of the game manufacturer operator and the plan to create that sense of accomplishment for the local tyrants.

   But among lovers and producers, Lu Hezhou found that he could not find it at all.

   How does TINGK make a profit?

  Do you really rely on the exquisite cards and the plot to make the players charge money?

  For the doubts in Lu Hezhou's heart, Chu He didn't know, but even if he knew, he would only smile.

  Is there any place for love and producers to spend money?

  Of course!

   And the upper limit of krypton gold level is not only not low, but also very high.

   usually want to experience the full content of a game, here is a free game, spending money is almost inevitable.

In general, card games on the market generally invest about 5000~10000 without keeping the version updated. As long as your luck is not particularly bad, then you can basically graduate and call it in a server. king.

  As for wanting to collect all cards and make them the highest, it depends on your luck.

  But no matter how, generally according to the numerical setting, if the normal draw probability is calculated, 50,000 is enough.

   This is not the case with lovers and producers.

Without keeping the game updated, according to the card pool and other settings set by the Chu River and TINGK numerical planning, UU reading www.uukanshu.com will cost about 80,000 to collect it. This is still in the possession of cards Guaranteed case.

  This is the upper limit of Krypton Gold for Love and Producer, but compared to some card games that cannot be promoted without the Krypton Gold plot, the lower limit of Krypton Gold for Love and Producer is very low.

You can even experience all the content of the game without krypton gold. Of course, here is the main story, the more romantic special **** plot, and the branch plot, including the special mobile system plot in the game, such as friends circle, SMS, Voice call.

  All these need to have high bondage, but how does high **** come from?

  Except for krypton gold, it can only be liver.

   Come again, that is the amount of love and producer payment.

  In general card games, there are usually recharge rebates, such as one-time recharge 100, recharge 500, recharge 1000 will have high rewards.

   But in the relationship with producers, they are all eliminated, but replaced by daily recharge benefits, recharge one yuan a day will get a small card free benefits.

  In addition to this, except for the first recharge, even if you recharge 10,000 at a time, you will not have any benefits.

  The cost of each RMB card pool draw is 3 yuan draw.

  The daily charge of 1 yuan is in exchange for a prize pool prize of 6 yuan, and there is also a recharge amount of 1 yuan.

   From the perspective of Tianhe Network, of course, it is earned anyway, but for players, they will produce a kind of psychology that I make a profit.

   makes players accustomed to the first recharge every day, this is the purpose of this payment system, as for the effectiveness, it still depends on the quality of the game.

   After all, you can't tie a player's heart with a pile of junk.

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