Video Game Designer

Chapter 290 Rating

Players around the world are still immersed in the glory of Master Chief and Kui Bald.

Although there is still a long time before TGA in the new year, there is basically no suspense.

The best game of the year, no surprise, will be selected from the two works of God of War and Halo, there is no other possibility.

Any player who pays attention to TGA knows that when other games face these two games, even if they are nominated, they are just as a running companion.

At the same time, Chu He, who is still in the Black Light Studio, also received a letter from TGA. As the winner of TGA's best game of the year last year, this time TGA also invited him to present this year's TGA best game. At the same time, Red Dead Redemption was also selected It was selected as one of the most anticipated games by players in TGA this year.

Although he was invited, Chuhe did not reply directly to TGA, because he still had some more important things to do.

For example, preparing for the later release of Red Dead Redemption.

The internal trial version of the game has been developed, and EA, which has always maintained a good cooperative relationship with Tianhe Network, has become the preferred publisher of Red Dead Redemption.

With a sincere price that made Chuhe very satisfied, EA won the distribution rights of Red Dead Redemption worldwide, including the share of the online store.

As for the sincerity of this price, before the game started selling, it has already returned a lot of blood, including the later publicity costs and EA's promotion plan.

If you have to talk about it, the development funds for Red Dead Redemption have actually been recovered.

Of course, EA, which has spent so much effort to win the distribution rights of Red Dead Redemption, will not lose money. As long as the news of EA winning the distribution rights of Red Dead Redemption is revealed, especially when the quality of the game of Red Dead Redemption is displayed in front of the global audience After that, the market value of EA will also rise further. Compared with it, the high agency fee of Red Dead Redemption is actually not worth mentioning.

The EA headquarters in Redwood City received a trial version from Black Light Studio, which contains some harmonious versions, mainly to pass the review of some countries with stricter laws.

For example, the German rating agency, a very extreme rating agency, recently changed the German law on the game censorship system. For example, if the ‘*’ symbol appears in the game, it will be judged according to the content of the game.

Before that, if there was a symbol about '*' in the game, no matter whether the '*' was a villain in the game or not, the game would not be passed.

At the same time, as a country where selling yin is legal in reality, Germany’s review of game ratings is extremely strict. If your game involves or cryptically mentions this aspect, then I’m sorry to go back and forth.

The vast majority of Huaxia players said how about the domestic review agencies, how can blood be red, it should be oil-colored or green, but in German FPS games, people don't have blood, and being killed by the local government is not a downfall. Instead of dying on the ground, he knelt down and surrendered his gun.

Most of the games entering the German market are basically special versions, and you can still play some games in China through channels such as certain treasures, but you really may not be able to play certain games in Germany.

Of course, sending games for rating is something that EA, the publisher, needs to do, and the review and rating is not a one-time task. First, provide a game with a basic plot and gameplay to the review department.

Then the first review will be carried out, and the relevant information about the game, including art and copywriting, will be handed over to the review agency. If it is maliciously concealed, it will face a large amount of fines, as well as punishment such as banning sales, which can be said to be quite severe.

Moreover, if there are subsequent additions and changes to the provided information, it is necessary to notify the corresponding review agency.

Also at EA, in addition to the content of the initial version, there are also some special versions, such as special editions.

In some countries with stricter review, for example, it is explicitly determined that a certain element cannot appear in the game, so in order to pass the rating and review smoothly, the content in the version of the country will be deleted.

Of course, there are also some countries that have been completely abandoned by Tianhe Network, and even the special version has not been launched.

Because it is too strict, at least it is difficult to pass without losing the charm of the game itself, so I just gave up.

...

Inside EA headquarters in Redwood City.

As a loyal player and a close contact with Tianhe Network, Charles participated in the test for the rating of Red Dead Redemption within EA.

As EA, which spent a lot of money to get the global distribution rights, it can be said that it is the second batch of people in the world to play the game of Red Dead Redemption.

Of course, the incomplete demo version at E3 definitely cannot be counted.

Facing the current Red Dead Redemption, which can only be said to be a beta version, they need to understand everything about the game, and then formulate marketing plans for it in various countries.

Large electronic wall posters, or large-screen advertisements in front of commercial plazas, or advertising walls in subways, these are just the most basic means of promotion. In order to meet the game, they need to have more targeted promotions that can arouse topics.

And all of this is based on the premise that they can clearly understand what kind of game this is.

As a high-level executive of EA, it is certainly impossible for Charles to play games for a few days, but a short experience can still be done.

The plot is not too deep for Charles, because he only has a few hours of game time.

What impresses him the most is the real picture, the astonishing degree of freedom, and the details revealed everywhere.

This is just a game world, and Charles said this to himself while playing.

There are really too many details in the game, such as walking on the muddy ground, you will find that the depth of each step is different.

For example, if you don't clean your gun for a long time in the game, maybe in a fierce battle, you will die because of the ammunition jam.

There is also a dynamic environment in the game. In the wild, you kill an NPC or an animal. If you go there after a long time, you will find that there are rotting corpses and attracted flies.

And when you rob, charge usury, and beat NPCs hard, some poor NPCs will still remain injured, and will only slowly deteriorate or heal over time, while some rich NPCs will find They will seek out a doctor to treat themselves.

What surprised Charles even more was the AI ​​in the game, which was simply outstanding.

"Over $100 million and 2,000 employees of art, maybe EA can also create such an excellent game?"

Thinking about the plot in the game, an idea suddenly popped up in Charles' mind in the office.

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