Video Game Designer

Chapter 40: New mission: phenomenal

   "Mr. Chu? Mr. Chu!" Xu Chu shouted at Chu He with a strange expression while he was thinking about it.

   "Sorry, I just lost my mind. Is there anything to say?" Chu He returned to his mind and smiled apologetically.

"This is the case. We are thinking about whether to regulate and control the MOD community. After all, some players may use our MOD maker to make some 18R things and put them into the MOD community." Xu Chang looked at Chu Said the river.

"Indeed, I was negligent in this respect. It is very necessary for the MOD community to be an open community and a game forum. It needs a special person to supervise and review the content." Chu He heard Xu Chang's words and quickly Nodded and said.

   "In addition, do you have any ideas about the profitable content of the famine follow-up?" Chu He asked Xuchang.

  Nick Young question mark!

   What the **** is this going back to profitable content?

   The first paid DLC has not been released yet!

   The game has only been on the market for more than a week! The multiplayer connection has not been updated yet!

   Thinking about long-term profitable content?

   Xu Chang and several people in the famine project team next to him looked at Chu He with a frustrated expression.

   And everyone on the page tour project team across the table looked at Chu He with admiration.

   really deserves to be the character who created the legend of page travel revenue!

  Every time does not want to create revenue for the game.

   "That President Chu, famine is a stand-alone game, although it has a multiplayer mode." Xu Chang hesitated and said.

  The charging model, he had done it before in the Thunder Blade project team of China Century, and his years of professional experience made him wonder.

  In his view, it is also natural to create revenue for the game, but did not just say that game planning and operation are not complete, and the KPI is evaluated in terms of revenue?

  Why do we need to formulate follow-up charges for famine now?

  Although this is the norm for game companies, it is placed on top of the famine game. Xu Chang really does not want famine to become a krypton game.

Chu He looked at Xu Chang with a hesitant look, and then understood it with a smile: "Relax, there will be no krypton balance in the famine. I am talking about the new character module update and the addition of the game. Clothing and other accessories skins are sold."

   "Of course considering that famine is a stand-alone game, skin accessories and brand new character modules, as long as you complete certain achievements in the game, you can unlock and use it for free." Chu He explained to everyone in the famine project team.

   "If the player uses cheating to unlock achievements?" next to Ye Xun asked.

"This is not without a solution, you can put character modules and skins into the multiplayer connection. Players need to register for an account of our Tianhe network to make a multiplayer connection. In simple terms, a multiplayer online game is equivalent to Online games, it's just that we don't have in-app purchases that affect the value of krypton gold." Chu He already thought clearly.

In    multiplayer mode, all data archives will be uploaded. If there is any data abnormality, you can directly go back to the file, and directly block the account without repeated teaching.

"However, this content is done slowly, and it is not necessary to choose to go online for a period of time. According to the current performance of the famine and the subsequent update content, the heat of the famine will not decline for at least two or three months." Chu He said to Xu Chang.

  Although it has not been clearly stated, the meaning is almost understandable. The next famine project should be Xu Chang to complete and be responsible.

  After the meeting, Chu He looked at the office outside through the transparent glass.

   Maybe it's time to expand the office space?

   Chuhe felt his chin and thought in his heart.

   And the art department should also be formed. At present, the design of the arts is entirely dependent on Ding Qian and several of them handing over to outsourcing.

  Most of them are just design original paintings, and all the modeling and the like are produced by outsourcing.

   After all, modeling this thing is really a very complicated and time-consuming thing without your own material library.

   So there is generally no money, the small workshop company with people, art and modeling are all handed over to third-party outsourcing companies.

   But with the development of the company, it is indeed time to set up its own art department, and generally speaking, among the various departments of the game company, the art department is the department with the largest number of people.

  Including original painting, modeling texture, character animation, special effects, UI interface, terrain editing, etc., all require a lot of manpower.

   And the Tianhe Network, although the title of this art department here, is actually only in accordance with the requirements of Chuhe, to self-create some of the original paintings. In fact, it is only handover with the outsourcing aspect, quality control.

"An excellent game producer must have a phenomenal work, make a work, and be recognized by the public. Requirements: to produce a memorable game within a year and a half, with a fixed price of 98 yuan , And domestic sales reached 2 million copies within three months after the release. Reward: eye-catching potion."

  While Chuhe was planning a company change~www.wuxiahere.com~ The system in my mind released a new mission again.

  After listening to the requirements of the system task, Chu He leaned silently on the recliner and rolled his eyes.

   You killed me!

  One year and a half to make a memorable game, this is a bit wide to say, but the hard price is 98 yuan? And domestic sales have to reach 2 million copies?

   Is your system inflated?

  Did your money as a player come from the wind?

   The junk "Fantasy World" was priced at 98 yuan, and it was sprayed into a stupid fork, although it is related to the quality of the game.

   But the side can also see how high the price is. After all, domestic games are priced at more than 90 yuan, and they are counted in one hand, but basically there is no big success.

   Even if it is the largest IP in China, the highest selling swordsman 7 series is only 119 yuan.

   Finally, relying on feelings, the cumulative domestic sales of 3.67 million copies.

   As for the quality of the game itself, it is quite satisfactory. If it is an independent IP, players may be more forgiving.

   But he is the IP of Swordsman Biography. There is not much innovation in the gameplay of the first few games of Swordsman Biography. The game screen has only improved a little, and the optimization is not satisfactory. It is almost a product of feelings.

   And now let Chuhe make a game, the price is 98 yuan, and it will take another year and a half to get it out, and then three months of sales break 2 million?

   This is really too difficult!

  Know that on the steam platform, some 3A masterpieces a year or two ago will be the price after discounts.

   The key is that these 3A masterpieces by foreign manufacturers, the quality is much better than the domestic stand-alone.

   "However, why the name of this reward is so cesium!"

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