Video Game Designer

Chapter 87: Beginner's guide?

   "It's awesome!" Looking at the opening CG of Jianghu, Wang Bin next to it couldn't help but change a little.

  Wang Bin has always thought that domestic games are not as good as foreign masterpieces. As for the previous "Meteor Butterfly Sword", it was only the multiplayer mode that attracted him.

   But the animation effect of "Jianghu" just now, if it is really the same as the official announcement, this is the real-time calculation in the game, it is really amazing!

   "Of course! Or can I look forward to that?" After hearing Wang Bin's words, Zhang Wei said of course, completely like a loyal fan of Tianhe.

  After the end of the preamble, the game directly came to the panel for creating characters. Unlike the general martial arts games, such as hard skills, light skills, and ear skills, Chuhe did not add these things in the rivers and lakes.

   If the domestic martial arts game, why add those sword skills, sword skills experience, and various acrobatics levels?

The main purpose of    is to enrich the flow of gameplay. For small game services, the most important thing is to start a specific task. Only when certain conditions are met can the task be started.

  In fact, this method is very similar to the underground collection elements in the RPG game of the last century.

   But these are not needed in Jianghu, because the gameplay and mission triggering of Jianghu itself do not need these cumbersome settings to carry out.

   This design will feel a little interesting at the beginning, but the constant repetition is just to improve a certain value, it will bring boring.

   And this sense of dullness will be magnified to the limit during the second play and the third play.

   This has also caused many players to choose to use the modifier to go through this boring process after experiencing it once.

  In the rivers and lakes, aside from the rest of the settings, you only need to choose three things.

  Perception, appearance and gender.

   The relationship between savvy and martial arts, and the progress of the learning conditions in other aspects. There are some peerless martial arts that are set according to Chuhe.

   The same is true. The intelligent system, which Prot is in charge of, can give a score based on the results of the player's pinching of the face bones.

   looks handsome, beautiful and has specific plot tasks, and also looks ugly and has specific plot tasks, and some require ordinary looks to be triggered.

   In order to achieve such an effect, when they were doing it, Chu He specially invited professors from Jinling Medical University as consultants.

   The final product of the pinch screen in the final game is very amazing. Unlike the so-called pinch face in the domestic martial arts game, it is just a change of head, or a different hairstyle.

  The game is similar to the large-scale RPG, which uses a system that pinches the whole body.

   Eyes, eyebrows, nose, lips, ears, and even skeletal muscle parameters of the body can be adjusted.

   And this set of pinch system, Chuhe also made it into the MOD tool, so that players can use it to make original NPC MOD production.

   Of course, the investment in this set of squeezing system is also very amazing. It can even support some small domestic manufacturers to produce a stand-alone game.

   And this pinch system was not displayed at the original Cologne game show.

   "My God! This is also great!" Looking at the pinch interface, Zhang Wei and Wang Bin looked at each other, and excited Zhang Wei patted his thigh.

   Different from Western games In "Jianghu", the default face shape of the characters is biased towards the eastern aesthetics. Of course, if you want to reshape, you can also pinpoint a typical Western white, even the big brother of Africa.

   If it is a player with a selection difficulty and the pursuit of perfection, it may spend half an hour or even more time on this pinch system.

But compared to pinching people, Zhang Wei wants to enter the game to experience it. God knows that in order not to be spoiled, the quality of the game, including the post bar forum and the QQ group, he has not opened it. Now he I can't wait to experience the game, and then start sharing my happiness with others.

   So Zhang Wei simply adjusted the character's hairstyle, chose a relatively elegant release, and then gave the protagonist's name "Zhang Wei" as his own name and entered the game.

   This is his habit, or the habit of most people who like martial arts games, like to substitute himself into the game, and then put on his own name, fantasizing about wandering in the world of martial arts.

   "Please choose your birth. (Please choose carefully, this is related to the story experience of the game)"

   After clicking Create Character to enter the game, the imaginary game screen does not appear, but a prompt box appears, followed by two options.

   ‘Answer the exact analysis of the life you want. ’

   ‘I just want to enter the game, just about anything. (This option is recommended for two weeks. Choose after you are familiar with the game.)’

   Multi-line plot?

   When Zhang Weixin emerged, an idea emerged. Various identities correspond to different endings. The game should look like this.

   kind of wanted to choose the second option, but after thinking about it, Zhang Wei still clicked the first one.

   After that, several questions and answers appeared on the screen.

   Question 1: Why do you want to enter the "Jianghu" game?

   1: Daoguangjianying, martial arts is a man's romance.

  2: Chivalrous tenderness, long-lasting emotions~www.wuxiahere.com~I want to be a hero, I don’t want to be a hanging wire!

   4: What, is this the game world?

   Question 2: What kind of life do you want to have?

   1: For the country and the people, the master of the heroes.

   2: Order the world, don't dare not follow.

  3: The corpses let go of the waves and are unrestrained.

   4: I don’t know, what do I want!

   Question 3: What kind of family were you born in?

   1: Martial arts family, rough-fisted.

   2: A house of merchants, wealth and energy.

   3: The official family, behind the famous gate.

   4: Born protagonist, playing little orphan.

   Looking at the question in front of him, Zhang Wei couldn't help but stunned. What the **** is this?

  However, although I don’t understand the usefulness of these options, it is certain that it should be related to the game content.

   When most players see this option, they think about the opening of the character, or the plot, but in fact this is just a novice guide in the rivers and lakes.

   Yes, according to Chu He and the team's idea when making the rivers and lakes, it was completely made as a real world. With the intelligent program brought by Proger, although it is difficult, it is not impossible to complete.

   But what comes with it is a problem, the degree of exploration does exist, but if the player does not play seriously, it is likely to feel that there is no main line and no goal.

   So Chuhe chose to give the player a goal. According to the opening options, each option represents a life ending line, but it is not the only one.

  If you choose the life of the sword and sword, the master of the knight, then the plot guide will tend to let you follow this path.

   But if you want to do it the other way round, it is also possible to achieve other outcomes.

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