Video Game Designer

Chapter 89: Someone rejoices, popular

   one week later, in the evening

  In the box of Jinling Hotel, everyone from the "Jianghu" project team in Tianhe Network gathered to celebrate with a toast.

   Everyone has an excited expression on their faces, no doubt they succeeded.

  Jianghu's total platform sales were 250,000 copies on the first day. Later, with the ratings of major media websites, as well as live broadcasts and video distribution, the reputation of "Jianghu" rapidly increased.

In fact, the map in "Jianghu" is not big, but there are too many things that can be explored, rich scenes and small scenes, a large number of NPC plots, everything is combined together, and the incomparable rivers and lakes are constructed. Free world.

  In just one week, the originally scheduled multiplayer mode has not yet been launched. Counting the number of pre-orders, 800,000 copies have been sold.

   This figure really shocked the industry, when will domestic games sell so well?

  Although the original famine also created the myth of domestic stand-alone sales, it was based on the famine of only 24 yuan.

   But the price of "Jianghu" is as high as 98 yuan. In just one week of release, the sales volume has exceeded 800,000?

   It is estimated that Tianhe Network will be able to recover all the investment cost in one month!

  According to this number growth, and the game quality of "Jianghu" itself, it will definitely create a miracle!

  Beijing Soft, in the work room of Swordsman 8, Yao Daxian put down his mobile phone and glanced at "Jianghu" on the computer screen. He could not help but sigh.

   "When did such a monster appear in the domestic game industry?" Yao Daxian exhaled.

   From the beginning, Yao Daxian entered the game for the first time to experience this game.

Apart from the love of the game itself, Yao Daxian wants to look at Chuhe’s products, what is the final effect, and see if there are some features that can be integrated into the swordsman 8 to bring yourself Come for some inspiration.

   But he was playing for work, but he was already immersed in the game while playing.

   incredible works, truly epoch-making works.

Yao Daxian defined "Jianghu" in his heart, but at the same time he was amazed at the same time, because from the quality of "Jianghu", if the background is replaced by a magical background closer to Western culture, then this This game will definitely be popular in the global game world.

  I believe in Yao Daxian very much, but he is from the background of Chinese martial arts, which is doomed to its limitations.

"Such a game, it is estimated that people in the industry who do martial arts games, Xianxia games must scold the mother." Suddenly thought of what Yao Daxian smiled happily, of course, his face was a little dark, because of this The industry also includes him!

  Isn't it? Before "Jianghu", domestic games were characterized by martial arts games and fairy tale games.

Basically, it’s all turn-based, semi-instant, and nothing works on the screen, but because of the martial arts sentiment, players have no choice but to play, even if they scold them, they can use'funds not enough,' technical barriers 'We have really worked hard to obscure these words.

   Of course, these are indeed a large part of the fact.

   But after the appearance of "Jianghu", players will not know so much, they will only say that the Tianhe network can make "Jianghu", you can only make those spicy-eyed martial arts games?

  What's wrong with domestic technology and technical barriers?

  Ren Tianhe Network is not a domestic game manufacturer?

  What is the lack of funds?

  Tianhe Network's money for "Jianghu" was blown by the wind?

   Anyway, with "Jianghu" as a comparison, players' requirements will also be infinitely enlarged. It turned out that after all, although foreign 3A is powerful, no one will ever be a martial arts.

   But "Jianghu" is a martial arts game with 3A quality!

  Yes, Yao Daxian thinks "Jianghu" is already a 3A level game.

The screen gameplay is not a top-level masterpiece, and the investment in this project, although announced to the public, is over 100 million, but after all, it is a person in the industry who wants to inquire and can still inquire. Yao Daxian knew that the final total investment of Jianghu exceeded 2500 Ten thousand U.S. dollars.

   "Twenty-five million dollars, can directly do 10 swordsman biography 8." Yao Daxian smiled bitterly.

   "But maybe it is also a good thing. Maybe the domestic game will usher in a change because of the appearance of "Jianghu"." Yao Daxian, who soon thought of something, leaned back on the chair.

  Why is no one willing to invest in domestic stand-alone?

   Isn't it because the risk is not proportional to the recovery?

  Investors are not optimistic about domestic stand-alone projects, and for games, capital is the most important.

  As for technology?

   As long as there is funds, there is no need to worry about technical aspects at all. For example, domestic games have been criticized for optimization problems. As long as there is money, foreign optimization teams can be invited to optimize.

   This time, the success of "Jianghu" may become a major change in the domestic stand-alone?

Of course, not everyone is like Yao Daxian, who thinks of the big sale of "Jianghu" so well. On the contrary, some people just hate their teeth for the Chuhe and Tianhe networks~www.wuxiahere.com~such as the net Chen Jing of Thunder Studio in Yizhong.

  Looking at the latest data from the department, Chen Jing looked hazy.

"Boss, the number of people has fallen again, and the number of daily active people has now fallen to less than 100,000, most of them are studios, and many studios have also begun to quit." .

  Game revenue has dropped significantly, and the number of active people has dropped significantly. Obviously this has nothing to do with the popularity of "Jianghu".

Although one is a stand-alone and one is an online game, but it is also a martial arts theme, and at the beginning of the launch of "Shencai", it also rubbed the popularity of "Jianghu", plus "Shencao" is not a free online game, but a point Card paid games, which means that the game does not want to spend money on the leopard head zero charge, very few people will enter the "Shenren".

   And the players who enter "Shencai" are the ones who will spend money for the game.

   They are willing to pay for the "Shenca" card money, of course, they will not be stingy with the "Jianghu" 98 tickets, so that there are so many game players, and most of them are diverted away by "Jianhu".

  Ordinary players leave, the local tyrants who are willing to spend money in the game feel that the popularity is weak, they can't enjoy the feeling of much attention, and naturally they will not spend a lot of money.

   And the gold coins sold by the studio were not bought by the local tyrants, and all of them were backlogged in the hands, making no money.

   Of course, it will not continue to die in "Shenren", anyway, there are so many online games that can make money.

In this way, a vicious circle chain was formed, and the popularity of "Shencai" fell sharply in a short period of time, and originally in Chen Jing's plan, "Shencai" should be able to circle for at least two or three months. The money will enter such a half-dead stage.

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