Video Game Designer

Chapter 95: Consultation of style and background

   Inside the Tianhe Network, it has been decided to start a new project, and it is a brand new mainframe platform, and the expansion of personnel is also in progress.

  At the same time, the core staff of Xu Chang and other teams, except for the daily update and operation of "Jianghu", all invested in the research of the new platform.

   chose to develop console platform games at this time, in addition to the overseas strategy, there is also a very important situation, that is, Sony and Microsoft, at the same time launched their own latest console platform.

  The current new generation of mainframes, although many projects have been announced, are still in the enlightenment stage. Whether it is a large or small factory, the function of the new platform is still in the experimental stage.

The new console platform, how much the upper limit of the function, and how much the game can be achieved, the game maker does not know, even Microsoft and Sony have only a conceptual result, as for the actual situation, they do not know .

  Improved adaptation of the game engine and the difficulty of platform conversion are all faced by everyone.

   Of course, compared with them, Chuhe’s own project will be much easier, and the planning book on the road to survival has basically been completed.

   And with the improvement of the project team, he didn't have to think about the original numerical things, but he gave all the pieces to the numerical planning to study and set.

  Finally, he only needs to audit the control.

  In terms of fine arts, Li Zhen and they are also the main style masters. With the original painting design of the main characters, most of the projects are still handed over to the outsourcing team.

Looking at the original painting Li Zhen gave to himself in the office, Chu He shook his head a little dissatisfiedly: "No, you have to figure out a little bit. The project of the road of survival, we are not facing the domestic market, not even the Asian market, we are really facing It’s a market in Europe and America, and the characters’ aesthetics are too biased towards Asia.”

  Finally, Chu He picked up an original painting from the table and looked at him, then nodded: "The zombie model is no problem."

  To be honest, it is difficult to have questions about the shape of zombies.

After the appearance of the movie "Night of the Living Dead" and a variety of zombie culture films, and then in 1996, with the emergence of Capcom's first biochemical crisis, the entire series immediately became popular all over the world, whether zombie is in a TV series , Games, movies or novels, their image has basically been finalized.

   It is difficult to see any major innovations, except for the zombies.

   "Find more games about zombies or movies to watch during this time. The art style should be as dark as possible." Chu He gave his request towards Li Zhen.

The general style of game art is to go to the dark, but this darkness also has a degree. It is not that the scenes are all very dark. On the contrary, according to the requirements of Chuhe, more than three-quarters of the entire art materials of the game are all Don't feel that kind of dark depression.

   only needs to allow players to experience, this is the end of the game, not enough, this is enough.

   As for the horror and loneliness brought by the dark atmosphere, this kind of thing was never considered by Chu He from the beginning.

  Because of the definition given to the game in Chuhe, the road to survival is definitely not a horror game like the biochemical crisis of the first generation.

  The way of survival is a pure FPS game, or it should be a mowing game in the FPS category.

  Players on Survival Road experience is not the kind of stimulation caused by the fear of being chased by zombies.

   is the pleasure brought by killing zombies.

   So most of the scenes, according to Chu He's requirements, are not only dark but rather bright.

   Of course, not all, because in the way of survival, Chuhe also proposed to introduce the weather system and time system into it, so sometimes it may be faced with dark night rain and snow weather, sometimes it is the daytime of the big sun.

   These are all players can choose.

After discussing the style of perfect art, Chuhe found Luzhou. Although he said that he chose the theme of the last days, and according to the settings of the game, there will be no plot, but the basic story background, and the text of the monsters. , Still need Luzhou to design.

  Detailed settings, of course, now Luzhou can't get it out, so now Luzhou and Chuhe are only talking about basic ideas and ideas.

   Judging from the investment, the investment in the survival road is definitely higher than that of domestic games, because basically no single game can be as powerful as Tianhe in terms of investment.

   Needless to say, small and medium-sized companies. If they say that they will invest tens of millions of dollars as a stand-alone machine like the Tianhe Network, the board of directors will immediately take you out of office, and the project will not pass at all.

   Even Penguins and Netease’s old horses and old Ding proposed to play games of this scale. Although they could finally be decided by the crowd, they had to bear a lot of pressure.

Especially for these listed companies, once this project fails, for them with sufficient cash reserves, it is only a small loss, but the loss in market value and stock price can reach tens of times or even hundreds of times of the project. .

   So this is also the reason why it is difficult for domestic enterprises to want to do large-scale stand-alone. Even if there are some large enterprises in the future, it will not be done by these large enterprises. It is more likely to set up a subsidiary company that has nothing to do with them. They will invest money to do it.

The ability to do 3A masterpieces is basically a listed company with sufficient funds. For these companies, the failure of the game is not only as simple as representing a 3A production cost that cannot be recovered, including the consequences of the failure of the game. Considered.

As for a game that caused the company to go bankrupt, it was basically impossible except for the first battle, as for Atari in the last century, because of the failure of a game, UU reading www.uukanshu.com led to a slow sale, and finally the famous Yada The collapse of profits is also due to various factors, not just the failure of game projects.

  Even if Atari’s ET alien was a big success, it would only delay Atari’s lifespan. Without radically changing it, the big crash that would have come would also come.

"Veterans, unemployed people who like racing but have a good heart, ordinary workplace programmers, college students; choose the virtual city of the overhead world with the same background, so you can avoid some troubles as much as possible." Luzhou gave his idea to Chuhe Said.

   used to be the screenwriter of the martial arts puppet show. For Luzhou in the game industry, after more than a year of study, I also learned more.

   can be seen from the character set, why not set all characters as veterans?

   Obviously, that is to give players a sense of substitution.

  Retired veterans, unemployed homeless people who like drag racing but kind hearts, ordinary office workers, and college students may not care about these players, but for game makers, they cannot be ignored.

   A good sense of substitution, which is brought from every detail of the game.

(I have read some novels about games before, read many books, and throw all Atari crashes on the failure of ET aliens. It feels a little speechless. ET aliens are just a lead, no ET, There will also be AT, CT, DT, unless Atari’s project games can always be sold and successful, but it was impossible at that time, no game company can guarantee this, and no matter how big the game investment is, there will be wind. Control, the most serious failure is to hurt the bones. If a 3A project fails, the company will be destroyed. Then I dare say that no one will dare to invest in 3A games.)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like